Entry tags:
October-November 2024 Test Drive Meme
October-November 2024 Test Drive
Introduction
Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not. All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’
TDM threads can be used for spoon spending at any time by characters accepted into the game.
Playing and interacting with the TDMs will allow characters to immediately obtain canon items from homes especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.
🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore. Then you fall like a shooting star, falling to the land in a burst of starlight.
🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.
Content Warnings: Natural Disaster/Natural Disaster Relief
It seems as if the Star Children will be restricted to Amrita Academy forever, when nothing changes at the one month mark. Yet, after another week has stretched endlessly past, a morning dawns to show that the moat of Lorasses has vanished. The way is clear to discover what the chaotic storms have left behind.
Most of Folkmore's resident spirits return. Good thing Catbus is among them because the train is not operating. Debris litters the tracks throughout the land. Someone's going to have to work to clean all of that up before normal schedules can resume... within the first week or so, everyone fervently hopes.
That is far from the only wreckage from those storms. As Star Children have seen, even Amrita Academy hasn't really been spared; between the Lorasses moat and the various structures built to weather the storms, the past weeks have left a mark on the school.
The rest of Willow shows signs of extreme growth and age, as if decades, not weeks, have passed. Epiphany and Tides suffer major flood damage, and Exile is entirely soggy and saturated with a sense of sorrow. Avalanche debris covers Wintermute, and the mountains aren't in the same place. Cruel Summer is even dryer, cracked, and in part of it littered with exploded, partially melted robot parts. Never Fade may be the best off; the ground has leveled off, and only the unsecured outdoor items have crashed around or dropped off the island. In general, all regions show signs of warping.
Talaria has been outright knocked down (once again) and will need to be rebuilt (once again). The contents of Talarian homes have been thriftily saved by Thirteen (yet again). They'll be back as soon as the homes are ready to be redecorated! There's also a new elevator connecting Tides to a platform in the ocean at surface level, making it a little bit easier to get in or out of the neighborhood. Fly, swim, or use a boat from Nereid marina to reach it.
Many of the buildings throughout Folkmore, businesses and residences alike, have been damaged, some past the point of habitability. For better or worse, some residences will wait unclaimed, as their resident spirits have not returned from wherever they went while gone from Folkmore. Newly arriving Star Children (or those interested in relocating) just might find those residences awfully appealing. As with all unoccupied homes in Folkmore, they're free real estate.
Each neighborhood has a new (and structurally-sound) building near its center: a hospitality station of sorts, stocked with basic foods (to suit a variety of dietary needs, relevant to the known local residents), clean water, personal protective equipment, basic tool kits, fresh clothing, and clean linens. For those ill equipped to cook for themselves for whatever reason, there's also a canteen/soup kitchen area. The canteen tends to collect idle spirits and Star Children who might be willing to assist with any cleanup tasks too big or too complex for one person to tackle on their own.
Working with the neighbors has an additional benefit, of course: sooner or later, whether while helping clear the train tracks or fixing up someone's home or business (including a Star Child's own), shifting the debris will reveal a weathered container of some sort, locked up tight, that will only fall open at a touch if and when the right Star Child finds it. There is only one chest per Star Child. Inside, is an item from home, either that of the resident whose house/business it's found in or the one keyed to the lock. It may even be a magical item or weapon.
There's some good news as well, in the midst of all the chaos: most Star Children will find that their homes are wholly unharmed; their pets, companions, Pokémon, etc. are all hale and hearty, having spent the entire time cozily asleep in their boxfoxes — which can be reused if kept, and just as easily abandoned now that they've released their occupants.
It seems as if the Star Children will be restricted to Amrita Academy forever, when nothing changes at the one month mark. Yet, after another week has stretched endlessly past, a morning dawns to show that the moat of Lorasses has vanished. The way is clear to discover what the chaotic storms have left behind.
Most of Folkmore's resident spirits return. Good thing Catbus is among them because the train is not operating. Debris litters the tracks throughout the land. Someone's going to have to work to clean all of that up before normal schedules can resume... within the first week or so, everyone fervently hopes.
That is far from the only wreckage from those storms. As Star Children have seen, even Amrita Academy hasn't really been spared; between the Lorasses moat and the various structures built to weather the storms, the past weeks have left a mark on the school.
Other regions show clear signs of the warping they have endured similarly.
- Wintermute alternated between blinding light and pitch blackness, with mountains growing and crumbling away alike. Cabins were transformed into igloos.
- Willow experienced all the seasons in a matter of days multiple times, growing crops and new trees, losing old ones, and its buildings weathered as though through decades.
- In Epiphany, the streets ran with water so high it was difficult to walk, and the buildings shifted to reflect related settings.
- Cruel Summer grew hotter and more oppressive, so that survival away from the Selkie River was impossible. On the 13th, there was an explosion, and it rained robot parts.
- Exile was swallowed entirely by the Swamp of Sorrows, leaving no dry land.
- Tides filled with water, dark deep water that could not readily be seen through.
- Never Fade became even more purple, with a thick haze that erased visibilty of borders. It also became steeper, so there was no flat ground.
The rest of Willow shows signs of extreme growth and age, as if decades, not weeks, have passed. Epiphany and Tides suffer major flood damage, and Exile is entirely soggy and saturated with a sense of sorrow. Avalanche debris covers Wintermute, and the mountains aren't in the same place. Cruel Summer is even dryer, cracked, and in part of it littered with exploded, partially melted robot parts. Never Fade may be the best off; the ground has leveled off, and only the unsecured outdoor items have crashed around or dropped off the island. In general, all regions show signs of warping.
Talaria has been outright knocked down (once again) and will need to be rebuilt (once again). The contents of Talarian homes have been thriftily saved by Thirteen (yet again). They'll be back as soon as the homes are ready to be redecorated! There's also a new elevator connecting Tides to a platform in the ocean at surface level, making it a little bit easier to get in or out of the neighborhood. Fly, swim, or use a boat from Nereid marina to reach it.
Many of the buildings throughout Folkmore, businesses and residences alike, have been damaged, some past the point of habitability. For better or worse, some residences will wait unclaimed, as their resident spirits have not returned from wherever they went while gone from Folkmore. Newly arriving Star Children (or those interested in relocating) just might find those residences awfully appealing. As with all unoccupied homes in Folkmore, they're free real estate.
Each neighborhood has a new (and structurally-sound) building near its center: a hospitality station of sorts, stocked with basic foods (to suit a variety of dietary needs, relevant to the known local residents), clean water, personal protective equipment, basic tool kits, fresh clothing, and clean linens. For those ill equipped to cook for themselves for whatever reason, there's also a canteen/soup kitchen area. The canteen tends to collect idle spirits and Star Children who might be willing to assist with any cleanup tasks too big or too complex for one person to tackle on their own.
Working with the neighbors has an additional benefit, of course: sooner or later, whether while helping clear the train tracks or fixing up someone's home or business (including a Star Child's own), shifting the debris will reveal a weathered container of some sort, locked up tight, that will only fall open at a touch if and when the right Star Child finds it. There is only one chest per Star Child. Inside, is an item from home, either that of the resident whose house/business it's found in or the one keyed to the lock. It may even be a magical item or weapon.
There's some good news as well, in the midst of all the chaos: most Star Children will find that their homes are wholly unharmed; their pets, companions, Pokémon, etc. are all hale and hearty, having spent the entire time cozily asleep in their boxfoxes — which can be reused if kept, and just as easily abandoned now that they've released their occupants.
- The moat is gone! Freeeeeedom!
- The train is not operating for one week until October 27th due to debris over the tracks.
- Every region of Folkmore shows scars from the past month's extreme disturbances. Things have not reverted to before.
- Most spirits have returned; some remain absent. Claim the free real estate, if quick or bold enough.
- Hospitality stations have appeared in each neighborhood stocked with food, water, clothing, and linens.
- The canteens serve as a social hub and place to ask for/volunteer assistance.
- One time only, cleaning up or moving debris will reveal a container holding an item from home: yours or the person's you're helping.
- Most Star Children's homes will be unharmed; any damage should match the region's damage flavor. The level of destruction is up to you.
- Creatures in boxfoxes are out, fine and dandy! Boxfoxes can be kept/used again.
Offshore near Agrona Academy, there's something new. Something bewildering, maybe. Something growing. There's also something swimming up to any Star Children near the coast: a very large sea turtle, not willing to come far ashore. She's singing and chirping to get attention, in case being big enough to have a six-foot-long shell isn't quite good enough for some reason. (Or the way she has a blue-green bioluminescent glow when underwater, as becomes quite visible around dusk.)
She's happy to explain that she needs a place to lay her eggs. She doesn't have eggs to lay, just yet, but she wants to have her place all ready anyway. To that end she's busily building a brand-new island not very far from shore. It's just over there, visible once she indicates it with a flipper, barely any higher than the waves cresting around it. Here's the sad part: while she's used a great deal of cleverness in building it, from rocks and sand and bits of broken reef, she's all out of construction materials that she can reach! So she needs help: more construction material for the island.
It seems she's got a very loose definition, though, so pretty much anything that can later be covered in sand or dirt is fair game. Lucky that she wants it now. There's a perfect place todump all that debris in the ocean recycle all the debris, anything not structurally sound enough for a repair-in-place job. Bigger is probably better, too. Work together with other Star Children to haul up the big stuff. It brings more and more joy to her songs as she finds the exact place for each and every item, making her island grow bigger and bigger.
Anyone who actively participates will be rewarded five (5) spoons by the turtle directly, as a thank you for helping her to keep her eggs safe. (If anyone asks, she'll explain that it's the number of limbs she has, so she thought it was perfect!) In addition, she gives each person a smooth and shiny sea rock that fits in their palm perfectly! If the island gets big enough to be more than a sandbar, anyone who helped with the construction will find it far more welcoming than those who didn't. She isn't expecting to use anything but the beach.
She's happy to explain that she needs a place to lay her eggs. She doesn't have eggs to lay, just yet, but she wants to have her place all ready anyway. To that end she's busily building a brand-new island not very far from shore. It's just over there, visible once she indicates it with a flipper, barely any higher than the waves cresting around it. Here's the sad part: while she's used a great deal of cleverness in building it, from rocks and sand and bits of broken reef, she's all out of construction materials that she can reach! So she needs help: more construction material for the island.
It seems she's got a very loose definition, though, so pretty much anything that can later be covered in sand or dirt is fair game. Lucky that she wants it now. There's a perfect place to
Anyone who actively participates will be rewarded five (5) spoons by the turtle directly, as a thank you for helping her to keep her eggs safe. (If anyone asks, she'll explain that it's the number of limbs she has, so she thought it was perfect!) In addition, she gives each person a smooth and shiny sea rock that fits in their palm perfectly! If the island gets big enough to be more than a sandbar, anyone who helped with the construction will find it far more welcoming than those who didn't. She isn't expecting to use anything but the beach.
- A large sea turtle—with a 6 foot in diameter shell and about 3 feet tall at the shoulder—starts building an island off Cruel Summer.
- She needs help getting more building supplies. Bring your debris, bigger the better, here!
- All Star Children who help will be rewarded five (5) spoons and a shiny and smooth rock from underwater that fits in their recipients' palms just so.
- Star Children who help find the island more welcoming than those who didn't.
no subject
Fine. [The bags are set down one hand at a time before Vergil straightens to his full height.] Have it your way then.
[Vergil reaches for the blade that manifests at his back. He meant what he said about refusing to use Yamato in a fight like this. With a roll of his wrist, he holds Mirage Edge out towards Kazuya.]
Try to keep up if you can.
[Vergil surges forward in a streak of blue to strike at him. While he refuses to make use of the Yamato here and now, he does not refuse to hold back with Mirage Edge. If the dent in the side of the building was any indication, the man can likely take it. How far and for how long remains to be determined, but Vergil's under no illusion that a single strike will determine the outcome.]
no subject
no subject
[To that extent, Kazuya has a mild amount of success. His fist does not catch Vergil's jaw, but Vergil is forced to move away quickly to avoid it. Leaping on the wall of the building, Vergil gains extra height to bring an overhead swing down on Kazuya below. He doesn't anticipate his opponent will be foolish enough to stand there and simply allow Vergil to cleave him in half. Thus, in that event, it's the cobblestone that ends up bearing the brunt of Vergil's attack, and Vergil is quickly on his feet to orient himself in Kazuya's direction to either dodge or use the flat side of Mirage Edge to block.]
no subject
[To that end, Kazuya simply stands with his feet planted, shifting slightly more apart as he brings his arms up, crossing them in the sword's path. Once the blow hit, there was definitely a shockwave that caused the cobblestone around Kazuya's feet to shift some, but Kazuya himself didn't move, nor did the blade seem to do more than superficially cut into his arms. He did grunt in exertion to keep the blade from making contact with his head, but it was clear he wasn't being pushed quite yet.]
This is the second time I am advising you to take this seriously. There will not be a third.
[To punctuate his statement, an eye would open on Kazuya's head, oriented vertically and glowing with an unholy fire as Kazuya tilted his head to one side, a purple beam of concussive energy shooting out from said eye. The beam was aimed at Vergil's shoulder and would likely be no less annoying than an unpleasant sting, no more time than Kazuya put into charging the blast, but hopefully enough to make this a serious encounter.]
no subject
[He's landed on his feet in time to see the third eye open in the middle of Kazuya's forehead. It is only just barely that Vergil is able to maneuver Yamato in time that the beam directed at his shoulder is launched elsewhere by the scabbard. His grip tightens on Mirage Edge. There is no demonic energy that he can sense. Not even something akin to that unnatural amalgamation of human and demonic Arkham had made himself into after sacrificing his wife. The visage is wrong, too. But there is clearly something not human about this man, and it's something that has every hair on the back of Vergil's neck now standing on end with the reveal of that third eye.]
And what makes you believe you are worthy enough to be an opponent to a son of Sparda? [he asks, not yet re-engaging in the fight.] I shall afford you one last chance to go crawling back to your master before I send you to him.
no subject
And what makes you think you can look down on Kazuya Mishima!? I am master of my own fate, and precious few have the power to stand in the ring with me. And even if you refuse to take this seriously, I refuse to hold back.
[As he talks, his skin begins to darken, taking on a purple hue before the third eye once again opens wide, wings and horns materializing out of the ether. He takes one deep breath before his legs bend slightly indicating a lunge, but when he does move he seems to launch himself like a bullet being shot from a gun, fist aimed squarely at Vergil's head.]
no subject
[Unlike Kazuya, however, Vergil is not interested in experimenting with the other's strength or trying to make some form of statement by trying to block or tank the hit. There is no point in contending with a hit when he does not need to. So, although Kazuya is fast, Vergil is faster. Vergil teleports himself out of harm's way to the side, repositioning himself over to the left of where Kazuya strikes.]
[Then Vergil begins to experiment.]
[Vergil swings upward with Mirage Edge with the intent to launch Kazuya into the air, but doesn't anticipate that Kazuya will be knocked off-kilter at being sent into the air. Thus, a twin set of mirage blades form themselves in a vertical line on either side of Vergil, keeping tight aim on Kazuya whether it is in the air or on the ground before swiftly launching themselves at him.]
no subject
Finally, I was starting to get bored!
[Kazuya charges in once more, this time his leg poised high to bring his heel down on Vergil's shoulder with the force of a freight train.]
no subject
[So far, it would seem that Kazuya is more strength and endurance than speed.]
[...That begs the question of just how much can he take?]
[With a quick reversal of his grip, Vergil quickly sends two waves of energy from Mirage Edge in an effort to push him into an agreeable angle before Vergil quite simply hurls the spectral blade at Kazuya.]
no subject
Heh... I was right about you. Your little trick has effectively cut off any avenue of attack without knowing exactly what it's capable of, so for now, I will concede this altercation. But know one thing: I'm going to want a rematch. It has been multiple decades since someone not of Mishima blood has given me a decent fight.
no subject
If our paths are to cross again, I shall consider granting you the defeat you so eagerly seek.
[It is the most Vergil is willing to extend as an offer given Kazuya was still incredibly irritating and he's delayed Vergil long enough over this nonsense. But if Kazuya's appetite for defeat is in that great of need that he manages to find Vergil again for a rematch, perhaps Vergil will indulge him long enough for that much.]