folkie: (Default)
folkmore mod ([personal profile] folkie) wrote in [community profile] folkmeme2024-06-12 06:46 am
Entry tags:

June-July 2024 Test Drive Meme

June-July 2024 TDM
Introduction

[ TDM QuestionsJump to CommentsFull Navigation ]

This Test Drive meme is open to all.

Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.

All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’

TDM threads can be used for spoon spending at any time by characters accepted into the game.

Playing and interacting with the TDMs will allow characters to immediately obtain canon items from homes especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.

Current players are always encouraged to tag new people on the TDM!



🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.

and then... you fall like a shooting star, falling to the land in a burst of starlight.


🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.

Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.

[ Prompt OnePrompt Two]

Ghost Tours .
Content Warnings: Ghosts, Potential Violence, Potential Death

Summer has hit. It's hot, and nowhere is it hotter than Cruel Summer. Naturally, new Star Children arrive in Cruel Summer with no indication of which direction to go to escape, unless they're so lucky as to arrive near the Selkie River. The water provides a break, and a selkie skin will protect Star Children from the heat. Though beware the cruelty of leaving a selkie without their skin. Along with the heat, Star Children can hear whispers and the echoes of screams throughout Cruel Summer. There's no obvious source of the noises. Not the normal creatures. Not anything anyone can see.

Whether new or old Star Child, anyone lost, overheated, in need of a rest, or anything else will find a friendly spirit will find them in the sands, rock, or shores of Cruel Summer. They'll guide the way toward the huts found in Cruel Summer. These huts have changed; the huts are bigger and grow together, making them one interconnected twisting winding empty town. No one appears to live there. The wooden town is in disrepair, varying from building to building. Even so, they are cool inside, a welcome break from the summer heat.

No matter how one entered, even through the swinging doors to the saloon, that exit disappears behind Star Children. There's no turning back. The only way out is to explore the way through the buildings. This fact continues to be true building to building as exits continue to vanish. The abandoned town isn't as empty as it first seems. As Star Children explore the branching paths through the wooden structures, they see ghosts of spirits going through the paces of their lives. They're familiar to these spaces and interact with missing objects that sometimes shimmer in spirit energy.

Spirit Children may interrupt these routines to try to talk with the ghosts. Some ghostly spirits are friendly. They may interact with Star Children as though they're someone else, someone the spirits used to know. Others, like the bartender, may treat them like a new customer. Other ghosts are determined to stick to their routines and, should Star Children continue to interrupt, will attack those who disturb them.

These spirits may kill Star Children when they attack. Normal weapons won't hurt them. There are revolvers, shotguns, iron pokers, hunting knives, and other plain weapons around to grab in self-defense. Salt bullets and iron will dispel ghosts. These weapons may be grabbed at any time. However, doing so attracts the creatures in Cruel Summer. A blood red worm spitting yellow acid may break through the floor to eat or spray Star Children. An enormous coyote may leap through the window. Whether attracted by the use of weapons or passing by, any dangerous creature found in Cruel Summer seems agitated when they come near these structures and will attack them and anyone inside. They will focus especially on anyone with a stolen selkie skin.

Should Star Children die, whether to ghosts or creatures, they will not immediately return to life. Do not pass go. Instead they will haunt the ghost town for one week in the room where they were killed. Other Star Children may recognize them and work to snap them out of their routines. Yet nothing will free the Star Children's spirits before the week is through. At the end of the week, they'll come to, alive, in their bodies in the room they died in. Best get through and out of the ghost town before dying again!

A constant through these scenes are the spirits' spoons, visible somewhere in each scene. The ghost spoons are whole. Once free of the ghost town, Star Children may choose to travel to the Shattered Spoon Shrine in Never Fade to search for the broken fragments of any of these spoons. They are in such small pieces, however, that no Star Child may feed them enough Lore alone to bring the spirit back. Two or more Star Children may spend time in the Shrine creating and feeding Lore toward the spoons to heal them. It just may be enough to bring someone back.

  • Whispers, echoes of screams, etc become common throughout Cruel Summer
  • Huts become bigger, interconnected, growing together. Anyone lost, overheated, in need of something in Cruel Summer gets a friendly spirit redirecting them to these buildings
  • Buildings will still be in some state of disrepair, but like a whole twisting winding town
  • Insides are a cool respite supernatural ghost spirit air conditioning
  • Only way out is through, no turning back, as the exits disappear behind you
  • Many are friendly, but some are not. One can attempt to talk to them, but how interactive they are varies
  • Occasionally other creatures from Cruel Summer may burst in and attack
  • If a Star Child dies, rather than return to life immediately, they stay a ghost for about a week, part of the tour
Flames to Embers .
Content Warnings: Fire, Coerced Confessions

Fire! Fire across the realm! For the second half of June, wildfire burns everywhere. While it doesn’t hurt Star Children, it can reduce everything else to ash: homes, businesses, gardens, spirits. The local spirits will be in a panic and beg Star Children for help from small ice mice in Wintermute to fennec foxes in Cruel Summer. How can Star Children help? Confessions. Anything the person they are with doesn’t know. The more earnest and meaningful the better.

When wildfire erupts and spreads, Star Children may stand in or in front of an area they want to protect and confess something to another Star Child who happens to be nearby. Their neighbor? Their partner? A stranger lost in a new land? These confessions simply need to be something the other person doesn’t know to protect structures and spirits. Memories related to the confession will show in the fire. The fire will fuel these memories until they run out of energy, dying down to embers. At least in that place at that time.

Should something start to burn before someone confesses, multiple confessions are necessary to catch the wildfire’s attention and distract it from the fuel source it is feeding on. Two or more Star Children will need to make confessions whose memories are shared in the flames. Water powers can also help quell the flames, but confessions are necessary in the end.

Once July hits, the wildfires are mostly gone, only sparking up here and there on occasion. In their stead are embers. They spark in the air like fireflies and fly around Folkmore, attracted to Star Children. These embers land on Star Children and make them glow. There’s no pain. In fact, the embers provide sparks of insight into memories, situations, and other emotional dilemmas that Star Children haven’t previously understood. Talking the issue over with another Star Children provides further emotional clarity.

Spirits are welcoming to both embers and Star Children. Confessions help Folkmore grow as well. Gardens bloom in beautiful displays. Crops grow healthy and joyful. It’s even possible to hear humming from some of the vegetables and fruits. The land grows with the Star Children. Anyone who lacks a green thumb can work their way around that with confessions! Save that dying plant and grow those tomatoes.

One time that a Star Child confesses, either to wildfire or to embers, they will find a jeweled box shaped like a flame. The peak of the flame comes off to reveal the insides. Within, there is an item from home. It may even be a weapon or magical item. Larger more meaningful confessions are more likely to receive weapons. These items may even be larger than should fit in the box or its entrance. Whether the box should only hold a single ring or fill the palm of one’s hand, these items fit. Star Children also can keep the jeweled box, and this one item from home can be stored within the box. Other items too large to fit the box will not enter it. Only the one from the box.

  • Last two weeks of June, wildfire burns across Folkmore. After that, they are rare.
  • Confessions can protect or rescue buildings, land areas, and spirits.
  • Come July, embers spark across Folkmore like fireflies. They provide insight for Star Children. Talking helps.
  • Confessions help the land grow.
  • Confessions reveal a jeweled box containing an item from home.
serendipitously: (psylocke338_3)

[personal profile] serendipitously 2024-06-14 11:07 pm (UTC)(link)
[ For only a second Betsy casts a glance at her new companion. This isn't a moment that's meant for eyes though, not when she knows the difficulty such a thing must bring to someone. She wouldn't need to be able to sense someone's thoughts to know that either; she's been there herself. Not a husband, but lovers. One she might even call the love of her life.

She knows the conflicting emotions that must linger there all too well.]


A story we share. I hope the fires are satisfied
saiqueen: (places you have come to fear the most)

[personal profile] saiqueen 2024-06-15 01:48 am (UTC)(link)
[The flames don't dance with imagery for long for Elektra's confession. An image of a mask with horns flashes in the quickest of moments before they start to flicker down getting smaller but still not going away fully.]

Oh come on, how much more can they want from us? [She asks no one in particular just voicing frustration as it feels like surely those should be enough to do it.]
serendipitously: (Default)

[personal profile] serendipitously 2024-06-15 02:26 am (UTC)(link)
[ Her lips purse as she watches the flame. Somehow it doesn't quite surprise her that the flames want more, not when she hadn't been able to stop it before things were damaged. ] More evidently. They always want more.

[ Those who take bargains will always want more. She sighs and her British accent becomes even more clipped as she offers up more. ]

I used my twin to kill my older brother. I wouldn't even be alive if it wasn't for him, but it had to be done. I don't regret it. I can't. [ the word can't comes out particularly terse but she offers nothing more there. The memory plays out in the flame, showing her taking control of her twin brother wearing an outfit similar to the one she's currently wearing. He snaps the neck of another man cleanly and then breaks down. That seems to do quite a bit for qwelling things. ]
saiqueen: (big surprise)

[personal profile] saiqueen 2024-06-16 01:37 am (UTC)(link)
[Elektra has often been accused of being cold, direct, calculating in her life so it's interesting to see someone who confesses so directly, no sugar coating any of it. Her eyes widen a bit watching the images dance in the flames before they die down significantly.

It feels like one more thing should finish it. She takes a deep breath before adding one last confession.
]

Sometimes I think killing people is letting them off too easy.
serendipitously: (psylocke49_2)

[personal profile] serendipitously 2024-06-16 01:49 am (UTC)(link)
[ Once upon a time Betsy surely would have argued against that. That version of herself would have also argued against killing at all. As with so many other versions of herself, that one was dead and long gone. ]

Sometimes I think you're right. I'd say that at least when one's dead they're gone and done with it. [ Her lips quirk in a strange sort of smile. ] But that's rarely the case, is it?
saiqueen: (I am selfish)

[personal profile] saiqueen 2024-06-16 02:15 am (UTC)(link)
Death sticks far less then one would expect where I'm from. [She says a smile quirking against her lips as she looks over at Besty.]

So I guess done with it is hard to commit to. [At least it felt that way when it was the people you didn't want to come back. Shitty humans who bring a mess and just keep coming to hunt you. How many times has she killed Bullseye, and of course he'd killed her too. How many time has she watched people she loved died? It somehow never gets easier either.]
serendipitously: (pic#7483170)

[personal profile] serendipitously 2024-06-16 02:51 am (UTC)(link)
It's the same where I'm from. My team in particular has a habit of always coming back. For better or worse. [ So does she, but that's neither here nor there. Not that she'd have much problem admitting to her own deaths and resurrections. No, the real problem there would be thinking about how she owed her life to that same brother she'd just killed. It should bother her more that she doesn't feel the way she should about that fact.

But she tries very desperately to not think about that. ]


We're also known for commitment problems. [ It's meant as a wry joke to break some of the darkness that seemed to be surrounding them both. Except there's too much truth in that as well. ] Mutant love lives are a soap opera.
saiqueen: (Like sleep to the freezing)

[personal profile] saiqueen 2024-06-16 03:03 am (UTC)(link)
[Team and mutant is enough for Elektra's ears to perk up a bit. It's very likely that they're either from the same world or similar ones if not that. She takes Betsy's face in a little more to make sure she's not someone she knows but comes up blank.]

One of my closest friends is a Mutant. Who I suppose is sometimes on teams, but it seems to matter on any given day and I simply cannot keep track.
serendipitously: (Default)

[personal profile] serendipitously 2024-06-16 03:46 am (UTC)(link)
[ She might recognize Betsy's face from the media during some X-Men disaster or another. Or as a friend of Wolverines. She waves a hand. ] Don't feel too bad, we can hardly keep track ourselves. [ what with the splinter teams, teen teams, secret teams, and assassin teams. Who can really bother to keep it all straight? ]

Whose your friend?
saiqueen: (you keep on teasing)

[personal profile] saiqueen 2024-06-16 06:11 pm (UTC)(link)
[She laughs at the comment about hardly keeping track of themselves because it's funny, and very much how Elektra feels about the X-men and the Avengers.]

Logan and I go back a very long time. [Being harassed and hunted and controlled by the same group of ninjas will do a great job at firming up that friendship fast.]
serendipitously: (psylocke49_2)

[personal profile] serendipitously 2024-06-16 10:02 pm (UTC)(link)
As do we. [ Ironically for somewhat similar reasons. It's kind of impressive how much Logan gets around. Not just with other teams but completely different heroes and plenty of villains. ]

I was with him recently but we were.... separated. [ as good a way to put that than any. It's not as though the reason really matters any here. ] But any friend of Logan's is a friend of mine. Within reason of course. [ AKA il not Wade. She'll just convince herself they aren't even friends. ]

I'm Betsy.
Edited 2024-06-16 22:03 (UTC)
saiqueen: (I am selfish)

[personal profile] saiqueen 2024-06-16 10:52 pm (UTC)(link)
[The hand ruins everyone's lives lets be honest.]

For a man who gives off such vibes that he wishes to be a loner, there's always a new one of Logan's old friends under any stone you turn over isn't there?[She gives Betsy a bit of a smile a the suggestion. She's heard the name around for obvious reasons but not actually met the woman. ]

I'm Elektra Natchios.
serendipitously: (psylocke49_2)

[personal profile] serendipitously 2024-06-17 06:31 am (UTC)(link)
I think that's one of his dirty little secrets: he's not quite the loner he tries to make everyone believe. If he was, he wouldn't go off and start his own teams. [ Clearly the loner vibe is just about the image he wants. She smiles back. ] Feel free to tell him I said that if he shows up.

[ He's the last person she'd ever hold her tongue around. Besides, teasing Wolverine is practically a hobby in a category all it's own. ]

So, what do you make of this place, Elektra? [ It's always good to have multiple opinions. ]
saiqueen: (I have this some of the time)

[personal profile] saiqueen 2024-06-18 12:31 am (UTC)(link)
He does always seem to have a pretty woman close by. [She can't help but think about the time when Logan took her to his cabin all those years ago and talked of lost loves. Of then later meeting so many others of them. ]

It's strange. To me the oddest part about it is just how much they tend to want people to talk and communicate. [It's like she's still feeling like she's caught somewhere that's sinister, like Murderworld.]

Captives trusting each other feels, risky?
serendipitously: (Default)

[personal profile] serendipitously 2024-06-18 01:33 am (UTC)(link)
Women do always love a dangerous man. [ And he plays the part of the dangerous mutant dancing the edge of right and wrong just about as well as anyone.

She lets out a bitter chuckle as her thoughts go to Mojo World. ]
It's not that odd really, not if this Fox character is watching us; if someone's finding it entertaining.

[ Then it makes a great deal of sense to force communication and connections. ] Then it becomes their own personal drama on a massive scale. People do love their drama.

[ There's absolutely no attempt made to hide her disgust at that idea. Been there, done that, didn't enjoy the trip. Yet it made a lot of sense given what she's picked up so far about this place.

She shrugs a shoulder. ]
Trust is always risky, captive or not.

saiqueen: (when i'm alone with you)

[personal profile] saiqueen 2024-06-18 03:11 am (UTC)(link)
I suppose I should take your word on the drama bit. I hear the X-men are professionals when it comes to that aspect. [The tone is joking as she gives Betsy another smile. Elektra likes to pretend she's uncomplicated when it comes to that in some ways. That because she likes to work alone it means she's kept away from the drama but she's had more then enough in her life over the years with lovers and friends, and being turned against them.]

Encouraging relationships between people seems like a good way to get a lot of people ganging up against you though.
serendipitously: (pic#7483170)

[personal profile] serendipitously 2024-06-18 11:37 pm (UTC)(link)
It's one of the more consistent things about us. [ That they would have a never ending spiral of drama amongst their relationships. No matter how the teams change or the locations they live in and fight for change, there's always drama to be found somewhere. ] Family is like that I suppose. [ Hers was even outside of her being a mutant. Oh so very dramatic. ]

Perhaps the Fox suffers from the overconfidence so common in people who see others as entertainment. [ She folds her arms over her chest thoughtfully as she thinks of the information she's gathered so far. ] Some people seem strangely content here. [ It's concerning. ]
saiqueen: (Like sleep to the freezing)

[personal profile] saiqueen 2024-06-19 09:46 pm (UTC)(link)
I'm generally more of a lone wolf so it's easier to avoid such things. [She shrugs and gives a glance over at Betsy as she considers her idea about overconfidence.]

I can't say I didn't think of Arcade the first few moments I was here. If I hadn't been greeted first by an alternate version of someone I knew, and now by someone from home I'd probably had kept going with that theory.

[There's another pause before she continues.]

Not everyone is as adapted to whatever hell fires that people like us have walked through. Maybe for some people it's a relief.
serendipitously: (Default)

[personal profile] serendipitously 2024-06-19 10:34 pm (UTC)(link)
I'm not sure mutants get that luxury. [ Though she had to wonder if she'd choose it even if she could realistically. Probably not. ]

I thought of Mojo myself and really, even having alternate versions of people doesn't leave him out completely. [ At least there aren't baby versions of them. Small favors. Very small favors. ] I'm still not ruling out someone with similar motives. [ Of wanting entertainment and power through entertainment. ] Is the alternate someone you're close to? [ She knows how strange hat can be. ]

You're right, of course. If the threats are as simple as this, I might consider it a relief myself. If not unnecessarily invasive.