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folkmore mod ([personal profile] folkie) wrote in [community profile] folkmeme2024-06-12 06:46 am
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June-July 2024 Test Drive Meme

June-July 2024 TDM
Introduction

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This Test Drive meme is open to all.

Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.

All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’

TDM threads can be used for spoon spending at any time by characters accepted into the game.

Playing and interacting with the TDMs will allow characters to immediately obtain canon items from homes especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.

Current players are always encouraged to tag new people on the TDM!



🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.

and then... you fall like a shooting star, falling to the land in a burst of starlight.


🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.

Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.

[ Prompt OnePrompt Two]

Ghost Tours .
Content Warnings: Ghosts, Potential Violence, Potential Death

Summer has hit. It's hot, and nowhere is it hotter than Cruel Summer. Naturally, new Star Children arrive in Cruel Summer with no indication of which direction to go to escape, unless they're so lucky as to arrive near the Selkie River. The water provides a break, and a selkie skin will protect Star Children from the heat. Though beware the cruelty of leaving a selkie without their skin. Along with the heat, Star Children can hear whispers and the echoes of screams throughout Cruel Summer. There's no obvious source of the noises. Not the normal creatures. Not anything anyone can see.

Whether new or old Star Child, anyone lost, overheated, in need of a rest, or anything else will find a friendly spirit will find them in the sands, rock, or shores of Cruel Summer. They'll guide the way toward the huts found in Cruel Summer. These huts have changed; the huts are bigger and grow together, making them one interconnected twisting winding empty town. No one appears to live there. The wooden town is in disrepair, varying from building to building. Even so, they are cool inside, a welcome break from the summer heat.

No matter how one entered, even through the swinging doors to the saloon, that exit disappears behind Star Children. There's no turning back. The only way out is to explore the way through the buildings. This fact continues to be true building to building as exits continue to vanish. The abandoned town isn't as empty as it first seems. As Star Children explore the branching paths through the wooden structures, they see ghosts of spirits going through the paces of their lives. They're familiar to these spaces and interact with missing objects that sometimes shimmer in spirit energy.

Spirit Children may interrupt these routines to try to talk with the ghosts. Some ghostly spirits are friendly. They may interact with Star Children as though they're someone else, someone the spirits used to know. Others, like the bartender, may treat them like a new customer. Other ghosts are determined to stick to their routines and, should Star Children continue to interrupt, will attack those who disturb them.

These spirits may kill Star Children when they attack. Normal weapons won't hurt them. There are revolvers, shotguns, iron pokers, hunting knives, and other plain weapons around to grab in self-defense. Salt bullets and iron will dispel ghosts. These weapons may be grabbed at any time. However, doing so attracts the creatures in Cruel Summer. A blood red worm spitting yellow acid may break through the floor to eat or spray Star Children. An enormous coyote may leap through the window. Whether attracted by the use of weapons or passing by, any dangerous creature found in Cruel Summer seems agitated when they come near these structures and will attack them and anyone inside. They will focus especially on anyone with a stolen selkie skin.

Should Star Children die, whether to ghosts or creatures, they will not immediately return to life. Do not pass go. Instead they will haunt the ghost town for one week in the room where they were killed. Other Star Children may recognize them and work to snap them out of their routines. Yet nothing will free the Star Children's spirits before the week is through. At the end of the week, they'll come to, alive, in their bodies in the room they died in. Best get through and out of the ghost town before dying again!

A constant through these scenes are the spirits' spoons, visible somewhere in each scene. The ghost spoons are whole. Once free of the ghost town, Star Children may choose to travel to the Shattered Spoon Shrine in Never Fade to search for the broken fragments of any of these spoons. They are in such small pieces, however, that no Star Child may feed them enough Lore alone to bring the spirit back. Two or more Star Children may spend time in the Shrine creating and feeding Lore toward the spoons to heal them. It just may be enough to bring someone back.

  • Whispers, echoes of screams, etc become common throughout Cruel Summer
  • Huts become bigger, interconnected, growing together. Anyone lost, overheated, in need of something in Cruel Summer gets a friendly spirit redirecting them to these buildings
  • Buildings will still be in some state of disrepair, but like a whole twisting winding town
  • Insides are a cool respite supernatural ghost spirit air conditioning
  • Only way out is through, no turning back, as the exits disappear behind you
  • Many are friendly, but some are not. One can attempt to talk to them, but how interactive they are varies
  • Occasionally other creatures from Cruel Summer may burst in and attack
  • If a Star Child dies, rather than return to life immediately, they stay a ghost for about a week, part of the tour
Flames to Embers .
Content Warnings: Fire, Coerced Confessions

Fire! Fire across the realm! For the second half of June, wildfire burns everywhere. While it doesn’t hurt Star Children, it can reduce everything else to ash: homes, businesses, gardens, spirits. The local spirits will be in a panic and beg Star Children for help from small ice mice in Wintermute to fennec foxes in Cruel Summer. How can Star Children help? Confessions. Anything the person they are with doesn’t know. The more earnest and meaningful the better.

When wildfire erupts and spreads, Star Children may stand in or in front of an area they want to protect and confess something to another Star Child who happens to be nearby. Their neighbor? Their partner? A stranger lost in a new land? These confessions simply need to be something the other person doesn’t know to protect structures and spirits. Memories related to the confession will show in the fire. The fire will fuel these memories until they run out of energy, dying down to embers. At least in that place at that time.

Should something start to burn before someone confesses, multiple confessions are necessary to catch the wildfire’s attention and distract it from the fuel source it is feeding on. Two or more Star Children will need to make confessions whose memories are shared in the flames. Water powers can also help quell the flames, but confessions are necessary in the end.

Once July hits, the wildfires are mostly gone, only sparking up here and there on occasion. In their stead are embers. They spark in the air like fireflies and fly around Folkmore, attracted to Star Children. These embers land on Star Children and make them glow. There’s no pain. In fact, the embers provide sparks of insight into memories, situations, and other emotional dilemmas that Star Children haven’t previously understood. Talking the issue over with another Star Children provides further emotional clarity.

Spirits are welcoming to both embers and Star Children. Confessions help Folkmore grow as well. Gardens bloom in beautiful displays. Crops grow healthy and joyful. It’s even possible to hear humming from some of the vegetables and fruits. The land grows with the Star Children. Anyone who lacks a green thumb can work their way around that with confessions! Save that dying plant and grow those tomatoes.

One time that a Star Child confesses, either to wildfire or to embers, they will find a jeweled box shaped like a flame. The peak of the flame comes off to reveal the insides. Within, there is an item from home. It may even be a weapon or magical item. Larger more meaningful confessions are more likely to receive weapons. These items may even be larger than should fit in the box or its entrance. Whether the box should only hold a single ring or fill the palm of one’s hand, these items fit. Star Children also can keep the jeweled box, and this one item from home can be stored within the box. Other items too large to fit the box will not enter it. Only the one from the box.

  • Last two weeks of June, wildfire burns across Folkmore. After that, they are rare.
  • Confessions can protect or rescue buildings, land areas, and spirits.
  • Come July, embers spark across Folkmore like fireflies. They provide insight for Star Children. Talking helps.
  • Confessions help the land grow.
  • Confessions reveal a jeweled box containing an item from home.
backwaterbelle: (168)

[personal profile] backwaterbelle 2024-06-15 02:08 pm (UTC)(link)
[Complicated is putting where they are and where they've been together quite kindly. It's not for lack of love. Never. He's her best friend, but anything more had gotten to be too much and too hard.

At least that's what she keeps telling herself. She pulls down the fabric covering most of her face and tugs back the hood so he's able to see her. It's easier for her to turn and confirm it's the damn swamp rat she remembers.
]

Magic fire? Or is it one of the damn fox's jump through hoops setups?

[Rogue's not new here. She knows the way of things. Doesn't mean she's happy about what she thinks is the answer to stopping the fires.]
athiefalways: (gambit17)

[personal profile] athiefalways 2024-06-21 03:16 pm (UTC)(link)
[ It never seemed to be the right time for either of them, and right now, Remy wasn't exactly sure who he was anymore. He wasn't ready for any sort of intense commitment. What he needed was some long-overdue him time. it was part of the reason he'd followed the fox in the first place. ]

She does this often?

[ At least whatever time they spent here would be interesting. He didn't miss the implication in her voice, either. He may have just gotten a text from her two days ago, but Anna'd been here longer than that. Temporal mishaps were funny like that. ]

Oui, mon cher, I reckon it's magic fire. Nobody ever made things easy for us, I don't s'pose they're gonna start now.
backwaterbelle: 💚backwaterbelle (217)

[personal profile] backwaterbelle 2024-06-23 02:49 am (UTC)(link)
Mhm. She's a real peach with her ant farm. [And there's quite a bit that she can say regarding the fox, but now's not the time or place. Nevermind that they're great at multitasking in the thick of an emergency.] Ah'll get you up to speed after we get these fires out.

[There's a wry sort of chuckle at that. Why would the hands they're dealt change now that they're in a little micro-universe? For a moment, she stands there quiet, subtly casing the area for someone else that could maybe help. She's thinking about what the fox likely wants them to do here, and when no one and nothing better surfaces Rogue sighs.]

This place runs on Lore. Us workin' to better ourselves an' sharin' our secrets...

[Maybe she's wrong. Though with the fox's sense of humor? She's probably spot on.]
athiefalways: (gambit17)

[personal profile] athiefalways 2024-06-28 04:11 am (UTC)(link)
[ More and more evidence that she's been here a while and he frowns at the idea, but he trusted she'd deliver on that promise of bringing him up to speed and he nodded as she said so.

He'd heard something about Lore, but he wasn't too clear on how it all worked, but that could wait, too.
]

Oui, mon cher, little mouse told me about confessions, said they'd help with the flames. Don't know how it works, but I reckon we give things a shot and see what sticks, non?
backwaterbelle: 💚backwaterbelle (218)

[personal profile] backwaterbelle 2024-06-30 03:23 am (UTC)(link)
[They may have their laundry list if issues, the length of which highly dependent on their respective timelines and pull points, but they're still friends. She hopes so, at least.]

A mouse told... [Sure, of course that's the case. Rogue tries not to look anxious at the notion of being forced to swap confessions and secrets with her ex-boyfriend.]

Thirteen wanted us to share confessions to generate Lore a bit ago. Said there'd be consequences if we didn't drum up enough. [She trails off, glancing at the flames with a narrowing of her eyes and set of her jaw. Just a touch of her temper.] Ah reckon we ain't got much choice if we want to stop the fires now.

[Not wanting to play the who goes first chicken, she starts it off. Like ripping off a bandaid.]

We finally got the Red Skull, but not before he got in mah head. Ah kept him out for longer than most of the Unity Squad, but he was too powerful with Charles' brain. [Rogue hesitates when she sees the scene playing out within the flames.
The Red Skull enjoying a fancy dinner while he puppets her body into beating her teammate Wade within an inch of his life. All the while describing how lovely it will be to telepathically experience the pain that the death of each and every one of her friends at her own hands would cause her. The perfect torture.

The mutant hadn't expected to witness what she regularly relives in her nightmares, and she's fighting back tears, gloved hand reaching up to cover her mouth. Eventually, Wade's able to shove Magento's helmet on her to turn the tides, and it's then that she finally takes in a breath.
]

Ah should've been able to keep him out. Ah tried...
athiefalways: (gambit17)

[personal profile] athiefalways 2024-07-02 04:51 am (UTC)(link)
[ It was a good one, evidently, good enough that the fire died after replaying her secret. He couldn't help but be reminded of their time on Mojoworld, subjected to the whims of an entire universe of people watching their lives for entertainment, right up to there being stakes if they didn't comply. He had no doubt these spirits were innocent in all this.

He scoffed.

Figures.

Still, being the sympathetic ex-boyfriend seemed to be his role, lately, and he'd be a heartless bastard if he didn't reach out, touching her shoulder, glad for the layers of clothing keeping skin from touching if only because it would distract from the moment.
]

None of us are invincible, Anna, not a one. You got 'im. That's the important part.
backwaterbelle: 💚backwaterbelle (201)

[personal profile] backwaterbelle 2024-07-08 01:29 am (UTC)(link)
[An intention of sharing this memory was to gauge where he's at in their timeline, if that's even something they share, but she hadn't been prepared to see it happen again. Experiencing the trauma was always difficult, but she can manage that better than most because of how her mutation works and what she's lived through over the years.

Like failing to keep out the Skull, she failed to keep her own emotions in check. She lifts her hand to wipe away the dampness on the back of her glove.
]

Ah'm sorry ah... [The weight of his hand on her shoulder shuts her up. It's familiar, yet somehow unexpected. Where they stood had yet to be determined, but that didn't devalue his comforting touch or words. Her eyes close for a moment and she tries not to lean her head towards his hand.]

It's easy to forget. [She opens her eyes to stare ahead, expecting more fires to show up. Her own hand cautiously reached up to rest on his, a quiet thank you for the reminder.] An' we finally put Charles to rest.
athiefalways: (remy22_3)

[personal profile] athiefalways 2024-07-15 03:11 am (UTC)(link)
[ And it wasn't a memory they shared. He was from before that happened, before his father had given the Guild over to him, before he's met Joelle or tried and failed to save her.

He gives her shoulder a squeeze before pulling away. Where they stood hadn't been determined, it was true, and they certainly weren't together where he was concerned. He was still her friend, though, and physical connections could be comforting.
]

I know, mon cher, and sometimes we need the reminder.

[ His jaw clenched at the words, but he nodded. ]

Tres bien. Charles deserved that much.

[ And the flames abated, at this here and at least for the moment. So, confessions it was, then. ]

These people still need us, Anna. We ought to get movin'. Don't let our hostess win, non? They just memories and they can't hurt us no more.