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folkmore mod ([personal profile] folkie) wrote in [community profile] folkmeme2024-06-12 06:46 am
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June-July 2024 Test Drive Meme

June-July 2024 TDM
Introduction

[ TDM QuestionsJump to CommentsFull Navigation ]

This Test Drive meme is open to all.

Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.

All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’

TDM threads can be used for spoon spending at any time by characters accepted into the game.

Playing and interacting with the TDMs will allow characters to immediately obtain canon items from homes especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.

Current players are always encouraged to tag new people on the TDM!



🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.

and then... you fall like a shooting star, falling to the land in a burst of starlight.


🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.

Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.

[ Prompt OnePrompt Two]

Ghost Tours .
Content Warnings: Ghosts, Potential Violence, Potential Death

Summer has hit. It's hot, and nowhere is it hotter than Cruel Summer. Naturally, new Star Children arrive in Cruel Summer with no indication of which direction to go to escape, unless they're so lucky as to arrive near the Selkie River. The water provides a break, and a selkie skin will protect Star Children from the heat. Though beware the cruelty of leaving a selkie without their skin. Along with the heat, Star Children can hear whispers and the echoes of screams throughout Cruel Summer. There's no obvious source of the noises. Not the normal creatures. Not anything anyone can see.

Whether new or old Star Child, anyone lost, overheated, in need of a rest, or anything else will find a friendly spirit will find them in the sands, rock, or shores of Cruel Summer. They'll guide the way toward the huts found in Cruel Summer. These huts have changed; the huts are bigger and grow together, making them one interconnected twisting winding empty town. No one appears to live there. The wooden town is in disrepair, varying from building to building. Even so, they are cool inside, a welcome break from the summer heat.

No matter how one entered, even through the swinging doors to the saloon, that exit disappears behind Star Children. There's no turning back. The only way out is to explore the way through the buildings. This fact continues to be true building to building as exits continue to vanish. The abandoned town isn't as empty as it first seems. As Star Children explore the branching paths through the wooden structures, they see ghosts of spirits going through the paces of their lives. They're familiar to these spaces and interact with missing objects that sometimes shimmer in spirit energy.

Spirit Children may interrupt these routines to try to talk with the ghosts. Some ghostly spirits are friendly. They may interact with Star Children as though they're someone else, someone the spirits used to know. Others, like the bartender, may treat them like a new customer. Other ghosts are determined to stick to their routines and, should Star Children continue to interrupt, will attack those who disturb them.

These spirits may kill Star Children when they attack. Normal weapons won't hurt them. There are revolvers, shotguns, iron pokers, hunting knives, and other plain weapons around to grab in self-defense. Salt bullets and iron will dispel ghosts. These weapons may be grabbed at any time. However, doing so attracts the creatures in Cruel Summer. A blood red worm spitting yellow acid may break through the floor to eat or spray Star Children. An enormous coyote may leap through the window. Whether attracted by the use of weapons or passing by, any dangerous creature found in Cruel Summer seems agitated when they come near these structures and will attack them and anyone inside. They will focus especially on anyone with a stolen selkie skin.

Should Star Children die, whether to ghosts or creatures, they will not immediately return to life. Do not pass go. Instead they will haunt the ghost town for one week in the room where they were killed. Other Star Children may recognize them and work to snap them out of their routines. Yet nothing will free the Star Children's spirits before the week is through. At the end of the week, they'll come to, alive, in their bodies in the room they died in. Best get through and out of the ghost town before dying again!

A constant through these scenes are the spirits' spoons, visible somewhere in each scene. The ghost spoons are whole. Once free of the ghost town, Star Children may choose to travel to the Shattered Spoon Shrine in Never Fade to search for the broken fragments of any of these spoons. They are in such small pieces, however, that no Star Child may feed them enough Lore alone to bring the spirit back. Two or more Star Children may spend time in the Shrine creating and feeding Lore toward the spoons to heal them. It just may be enough to bring someone back.

  • Whispers, echoes of screams, etc become common throughout Cruel Summer
  • Huts become bigger, interconnected, growing together. Anyone lost, overheated, in need of something in Cruel Summer gets a friendly spirit redirecting them to these buildings
  • Buildings will still be in some state of disrepair, but like a whole twisting winding town
  • Insides are a cool respite supernatural ghost spirit air conditioning
  • Only way out is through, no turning back, as the exits disappear behind you
  • Many are friendly, but some are not. One can attempt to talk to them, but how interactive they are varies
  • Occasionally other creatures from Cruel Summer may burst in and attack
  • If a Star Child dies, rather than return to life immediately, they stay a ghost for about a week, part of the tour
Flames to Embers .
Content Warnings: Fire, Coerced Confessions

Fire! Fire across the realm! For the second half of June, wildfire burns everywhere. While it doesn’t hurt Star Children, it can reduce everything else to ash: homes, businesses, gardens, spirits. The local spirits will be in a panic and beg Star Children for help from small ice mice in Wintermute to fennec foxes in Cruel Summer. How can Star Children help? Confessions. Anything the person they are with doesn’t know. The more earnest and meaningful the better.

When wildfire erupts and spreads, Star Children may stand in or in front of an area they want to protect and confess something to another Star Child who happens to be nearby. Their neighbor? Their partner? A stranger lost in a new land? These confessions simply need to be something the other person doesn’t know to protect structures and spirits. Memories related to the confession will show in the fire. The fire will fuel these memories until they run out of energy, dying down to embers. At least in that place at that time.

Should something start to burn before someone confesses, multiple confessions are necessary to catch the wildfire’s attention and distract it from the fuel source it is feeding on. Two or more Star Children will need to make confessions whose memories are shared in the flames. Water powers can also help quell the flames, but confessions are necessary in the end.

Once July hits, the wildfires are mostly gone, only sparking up here and there on occasion. In their stead are embers. They spark in the air like fireflies and fly around Folkmore, attracted to Star Children. These embers land on Star Children and make them glow. There’s no pain. In fact, the embers provide sparks of insight into memories, situations, and other emotional dilemmas that Star Children haven’t previously understood. Talking the issue over with another Star Children provides further emotional clarity.

Spirits are welcoming to both embers and Star Children. Confessions help Folkmore grow as well. Gardens bloom in beautiful displays. Crops grow healthy and joyful. It’s even possible to hear humming from some of the vegetables and fruits. The land grows with the Star Children. Anyone who lacks a green thumb can work their way around that with confessions! Save that dying plant and grow those tomatoes.

One time that a Star Child confesses, either to wildfire or to embers, they will find a jeweled box shaped like a flame. The peak of the flame comes off to reveal the insides. Within, there is an item from home. It may even be a weapon or magical item. Larger more meaningful confessions are more likely to receive weapons. These items may even be larger than should fit in the box or its entrance. Whether the box should only hold a single ring or fill the palm of one’s hand, these items fit. Star Children also can keep the jeweled box, and this one item from home can be stored within the box. Other items too large to fit the box will not enter it. Only the one from the box.

  • Last two weeks of June, wildfire burns across Folkmore. After that, they are rare.
  • Confessions can protect or rescue buildings, land areas, and spirits.
  • Come July, embers spark across Folkmore like fireflies. They provide insight for Star Children. Talking helps.
  • Confessions help the land grow.
  • Confessions reveal a jeweled box containing an item from home.
mentalgymnastics: (coat by Shirayuki_ham (twit))

[personal profile] mentalgymnastics 2024-06-15 07:31 pm (UTC)(link)
[Sumire was also in black clothing, but she knows better than to take off her jacket and expose her arms to the sun.. She was already going to burn bad enough as it is.]

Questions... I have a lot honestly, but I'm unsure where to even start. [HMMM...] What do you think is important to know? Or wish you knew when you first arrived?
Edited 2024-06-15 19:31 (UTC)
unrival: (015)

[personal profile] unrival 2024-06-15 07:48 pm (UTC)(link)
[Amity thinks for a moment.]

I would say, don't worry much about money. It's very easy to earn lore just by talking to people, and you seem friendly enough that you can manage just fine. And maybe, ah... prepare yourself to get very uncomfortably open with strangers. That's the current trend of trials at the moment.

[So many shared secrets...]
mentalgymnastics: (eAc0qyW)

[personal profile] mentalgymnastics 2024-06-15 07:56 pm (UTC)(link)
Don't worry about money, got it... wait, we earn funds by talking to people? That's... I suppose I can try to be more proactive in interacting with people. [She wasn't as much like Kasumi like that, she was more introverted than her extroverted sister, but she spent enough time being Kasumi that she thinks she can manage.]

Trials? Uncomfortably open... [She had a lot of secrets that she didn't want to share...] As in she forces us to open up to other people?
unrival: (008)

[personal profile] unrival 2024-06-15 08:10 pm (UTC)(link)
[Amity nods along- first for one, then the other.]

It's nothing but confessions, confessions! Share some dramatic truth about yourself! I don't have any more to give!

[That's not true, of course, but she'd rather be tested on something else, thanks. She's beginning to feel awfully raw.]
mentalgymnastics: (hypogryffin at tumblr)

[personal profile] mentalgymnastics 2024-06-15 08:24 pm (UTC)(link)
I hope that trend dies down, [for a lot of reasons] that's awful to know people are being forced to give truths you don't want to share.

How does she force it? Does she use coercive methods?

[Even Doctor Maruki's actualization wasn't forcing people to share their trauma, just run away from it.]
unrival: (067)

[personal profile] unrival 2024-06-15 08:59 pm (UTC)(link)
My first experience was being stuck in a hot spring until I shared something no one wanted to listen to. There were dogs who wouldn't let me leave otherwise.

[That's the only one that was technically coercion.]

The second time was a required confession to build a magic bonfire. There was nothing forcing us to do so, but the world might have been in trouble if we didn't, and the reward was lore. I'm trying to save for something important, so I felt compelled to get involved.

Now some parts of this world are being attacked by fire, and sharing secrets helps to quell them. So understandably, there's some compulsion to do it in those cases as well.
mentalgymnastics: (5)

[personal profile] mentalgymnastics 2024-06-15 09:13 pm (UTC)(link)
That's... [She listens and then shakes her head at what she hears, upset to tell the truth. Because that was awful! These kinds of things need to be shared willingly and with people who have earned the trust to be granted such deep secrets. For these things to be forced...

It was terrible.
]

She's preying on the kind hearted. Of course people with a good heart and soul would want to share things to help others, to save people and buildings from burning down... to think that she would exploit people like that. Even compel those who resist. It's awful.

[Was this some kind of terrible palace? Did they need to steal Thirteen's heart?]
unrival: (010)

[personal profile] unrival 2024-06-15 10:23 pm (UTC)(link)
I don't disagree.

[It really hasn't left her with the best impression of Thirteen, truth be told. Folkmore is mostly a nice enough place to live, but it's hard to shake that feeling of being uncomfortably manipulated.]

We don't have any power to stop her right now, though, and I do remember coming with her willingly. [Whether or not THAT was also manipulation, though... who can say.] For now we just have to put up with it.
mentalgymnastics: (c008-pixiv-user-17332822)

[personal profile] mentalgymnastics 2024-06-15 10:36 pm (UTC)(link)
[She doesn't say it, but if Amamiya-senpai is here, if all the Phantom Thieves are here, then there's a chance they could take on this Thirteen. They beat a god like being before, they beat Doctor Maruki. But she doesn't say it for now, instead just nodding.]

I remember willingly following her as well, but if she can compel us to do things, then I don't trust that memory.

[They start up a dune as she tries to steel herself from the fear in her heart.]

Is all of Folkmore like this? A desert.
unrival: (050)

[personal profile] unrival 2024-06-15 11:10 pm (UTC)(link)
No, not at all! A lot of it is quite nice. I live in Willow, a really pretty forest region. It's peaceful and temperate. This is... extreme.

[She winces.]

As is Wintermute, the area I arrived in. It's winter all the time there. And Exile is grim, a swamp that could swallow you up if you're not careful. Epiphany is a good area, Tides I hear is also good, though I haven't been there. Never Fade is... weird... but not unpleasant.
mentalgymnastics: (a98I5TT)

[personal profile] mentalgymnastics 2024-06-15 11:44 pm (UTC)(link)
Oh... oh wow, so there's a lot of regions within Folkmore. I suppose if I'm stuck here long I'll have to see what they're all like.

[As they reach the top of the dune she looks around them some.]

I wonder why she would send new people to the harsher regions when they arrive... not very welcoming-- Ah! Look, [She points] is that your river you mentioned?
unrival: (100)

[personal profile] unrival 2024-06-16 06:04 am (UTC)(link)
[Amity follows her gaze, taking in the distance sweep of the river.]

Ah! Yes, it looks like we made it! Thank goodness.

[She picks up the pace, trying not to stumble through the sand as she makes her way towards the water. She can't wait to wade right in. It's so hot...!]
mentalgymnastics: (c010-pixiv-user-17332822)

[personal profile] mentalgymnastics 2024-06-16 09:15 pm (UTC)(link)
[Sumire follows suit quickly enough, though she doesn't want to rush and injure themselves on the way. Still the idea of water to cool off in sounds amazing.]

I'm so glad, I was starting really worry we were going to be in danger of dehydration.
unrival: (015)

[personal profile] unrival 2024-06-17 07:50 pm (UTC)(link)
I knew it wasn't far, but I'm glad we picked the right direction. It's so easy to get turned around in this place.

[You'd think it wouldn't be, with the sun blazing above as a landmark, but a few inches off can through you off for miles if you walk far enough. In the desert, that's life and death.]
mentalgymnastics: (d002-pixiv-user-1962043)

[personal profile] mentalgymnastics 2024-06-17 10:35 pm (UTC)(link)
Well, with everything looking the same, I'm not surprised.

[But they were lucky, almost too lucky, but she doesn't think on that too much. As they hurry across the sands, she's careful with each footstep, graceful even on the uneven and giving ground.]

Amity-san, might I ask about your ears? They're pointed, is that normal where you're from?
unrival: (025)

[personal profile] unrival 2024-06-18 02:23 am (UTC)(link)
[Amity blinks, glancing over at her. Right, most humans wouldn't know.]

It's normal, yes. I'm a witch from the Boiling Isles. And you're human, right?
mentalgymnastics: (01-pixiv-users-2536)

[personal profile] mentalgymnastics 2024-06-18 02:30 am (UTC)(link)
I am, yes, I'm from Japan. We're all human where I'm from as far as I know.

[She just learned about personas and everything, who knows what else might be real.]

Thirteen mentioned other worlds... so, I was curious if you happened to be from another is all.
unrival: (063)

[personal profile] unrival 2024-06-18 02:48 am (UTC)(link)
[Amity doesn't know what Japan is, but Luz might know. She makes a mental note to ask later.]

Well, the Boiling Isles is part of the Demon Realm, which is connected to the Human Realm through many portals. So it's hard to say if we're from different worlds, or the same, just separated.
mentalgymnastics: (a98I5TT)

[personal profile] mentalgymnastics 2024-06-18 03:15 am (UTC)(link)
Oh, that's interesting! I've never heard of any of it, but that could very well be my lack of exposure to it.

[Though it all sounds far more fantastical than she expects, so part of her is pretty sure they are from different worlds, not that it has to be that way, but the likelihood was high. Right?

Luckily, it's about then that they reach the river and Sumire is too distracted by moving to splash her face with cool waters to think too deeply about such thoughts.
]
unrival: (076)

[personal profile] unrival 2024-06-18 03:35 am (UTC)(link)
[Amity gratefully rushes forward and kneels down next to the water, doing the same, splashing water over her face and neck to cool herself down from that wretched heat.]

Ahh, that feels so much better! Now we'll be safe.

[So long as none of the Cruel Summer monsters find them, ha ha ha...]
mentalgymnastics: (hypogryffin at tumblr)

[personal profile] mentalgymnastics 2024-06-18 04:14 am (UTC)(link)
Well, safe as we can be. We're still exposed to the sun, it would be best if we found shelter.

[Ever careful, she knows that even if they are by water the sun could cook their skin. Still, she unzips her jacket, wearing a tank top underneath, she splashes water onto her neck and face once more.]

But I don't really want to leave the river just yet.
unrival: (109)

[personal profile] unrival 2024-06-18 04:34 am (UTC)(link)
Hmm... let's see...

[Amity scoots a bit closer, reaching into the water and lifting up a cupped handful of the soil beneath. It's partially sand, since there's so much of it around, of course it would have sand blown in. But there's enough actual dirt in the river basin that it should be enough to supplement what she needs. She doesn't have enough abomination slime to create a shelter, but.]

Hang on, I need a little space for this.

[She backs away from the river, gauging space, the amount of river soil mixture in that section... yeah, it'll do. With a twist of both hands, she forms a large magenta circle in the air, and calls up a portion of the soil out of the river. It floats up and rests in the sand before her, formulating into walls, a roof- essentially creating a tent out of mud that solidifies as she completes her spell.]

There! Hows that for shelter?
mentalgymnastics: (8)

[personal profile] mentalgymnastics 2024-06-18 04:53 am (UTC)(link)
[Sumire tilts her head as she watches her, curious but moving aside a little to give her room for whatever it is she's doing. Then she gasps at the big magenta circle appears and builds a tent out of soil! Her eyes are wide because... sure Personas and the metaverse were one thing, but this was magic! Outside the metaverse (probably) so she can't help but be impressed.]

That's amazing! I've never seen anyone do anything like it! Is all magic like that for you?

[She gets up to inspect the little tent.]
unrival: (026)

[personal profile] unrival 2024-06-18 05:12 am (UTC)(link)
[Amity lowers her arms as the spell is completed, venturing over to give the tent a once-over as well. She taps each side, finding it satisfyingly sturdy. It shouldn't have any trouble staying upright, and the mud will be a good, cooling shield against the burning sun, giving them some time to rest.]

That's how I've always done it. Do you know a different kind of magic?

[Luz has her glyphs, so maybe other humans have their own.]
mentalgymnastics: (Transform)

[personal profile] mentalgymnastics 2024-06-18 07:58 pm (UTC)(link)
[Sumire moves to sit inside the tent, making sure there is plenty of room for Amity to sit as well, bowing her head in thanks.

Then she tilts it in thought.
]

I wouldn't call it magic, but... I can do something of the sort. [Amity is from another world and knows magic.. it should be safe.]

It's called a Persona, it's the shadowself of my heart, I can call on it and perform skills with it, similar to magic. But only in the Metaverse, which I can no longer access.

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