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folkmore mod ([personal profile] folkie) wrote in [community profile] folkmeme2024-06-12 06:46 am
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June-July 2024 Test Drive Meme

June-July 2024 TDM
Introduction

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This Test Drive meme is open to all.

Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.

All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’

TDM threads can be used for spoon spending at any time by characters accepted into the game.

Playing and interacting with the TDMs will allow characters to immediately obtain canon items from homes especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.

Current players are always encouraged to tag new people on the TDM!



🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.

and then... you fall like a shooting star, falling to the land in a burst of starlight.


🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.

Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.

[ Prompt OnePrompt Two]

Ghost Tours .
Content Warnings: Ghosts, Potential Violence, Potential Death

Summer has hit. It's hot, and nowhere is it hotter than Cruel Summer. Naturally, new Star Children arrive in Cruel Summer with no indication of which direction to go to escape, unless they're so lucky as to arrive near the Selkie River. The water provides a break, and a selkie skin will protect Star Children from the heat. Though beware the cruelty of leaving a selkie without their skin. Along with the heat, Star Children can hear whispers and the echoes of screams throughout Cruel Summer. There's no obvious source of the noises. Not the normal creatures. Not anything anyone can see.

Whether new or old Star Child, anyone lost, overheated, in need of a rest, or anything else will find a friendly spirit will find them in the sands, rock, or shores of Cruel Summer. They'll guide the way toward the huts found in Cruel Summer. These huts have changed; the huts are bigger and grow together, making them one interconnected twisting winding empty town. No one appears to live there. The wooden town is in disrepair, varying from building to building. Even so, they are cool inside, a welcome break from the summer heat.

No matter how one entered, even through the swinging doors to the saloon, that exit disappears behind Star Children. There's no turning back. The only way out is to explore the way through the buildings. This fact continues to be true building to building as exits continue to vanish. The abandoned town isn't as empty as it first seems. As Star Children explore the branching paths through the wooden structures, they see ghosts of spirits going through the paces of their lives. They're familiar to these spaces and interact with missing objects that sometimes shimmer in spirit energy.

Spirit Children may interrupt these routines to try to talk with the ghosts. Some ghostly spirits are friendly. They may interact with Star Children as though they're someone else, someone the spirits used to know. Others, like the bartender, may treat them like a new customer. Other ghosts are determined to stick to their routines and, should Star Children continue to interrupt, will attack those who disturb them.

These spirits may kill Star Children when they attack. Normal weapons won't hurt them. There are revolvers, shotguns, iron pokers, hunting knives, and other plain weapons around to grab in self-defense. Salt bullets and iron will dispel ghosts. These weapons may be grabbed at any time. However, doing so attracts the creatures in Cruel Summer. A blood red worm spitting yellow acid may break through the floor to eat or spray Star Children. An enormous coyote may leap through the window. Whether attracted by the use of weapons or passing by, any dangerous creature found in Cruel Summer seems agitated when they come near these structures and will attack them and anyone inside. They will focus especially on anyone with a stolen selkie skin.

Should Star Children die, whether to ghosts or creatures, they will not immediately return to life. Do not pass go. Instead they will haunt the ghost town for one week in the room where they were killed. Other Star Children may recognize them and work to snap them out of their routines. Yet nothing will free the Star Children's spirits before the week is through. At the end of the week, they'll come to, alive, in their bodies in the room they died in. Best get through and out of the ghost town before dying again!

A constant through these scenes are the spirits' spoons, visible somewhere in each scene. The ghost spoons are whole. Once free of the ghost town, Star Children may choose to travel to the Shattered Spoon Shrine in Never Fade to search for the broken fragments of any of these spoons. They are in such small pieces, however, that no Star Child may feed them enough Lore alone to bring the spirit back. Two or more Star Children may spend time in the Shrine creating and feeding Lore toward the spoons to heal them. It just may be enough to bring someone back.

  • Whispers, echoes of screams, etc become common throughout Cruel Summer
  • Huts become bigger, interconnected, growing together. Anyone lost, overheated, in need of something in Cruel Summer gets a friendly spirit redirecting them to these buildings
  • Buildings will still be in some state of disrepair, but like a whole twisting winding town
  • Insides are a cool respite supernatural ghost spirit air conditioning
  • Only way out is through, no turning back, as the exits disappear behind you
  • Many are friendly, but some are not. One can attempt to talk to them, but how interactive they are varies
  • Occasionally other creatures from Cruel Summer may burst in and attack
  • If a Star Child dies, rather than return to life immediately, they stay a ghost for about a week, part of the tour
Flames to Embers .
Content Warnings: Fire, Coerced Confessions

Fire! Fire across the realm! For the second half of June, wildfire burns everywhere. While it doesn’t hurt Star Children, it can reduce everything else to ash: homes, businesses, gardens, spirits. The local spirits will be in a panic and beg Star Children for help from small ice mice in Wintermute to fennec foxes in Cruel Summer. How can Star Children help? Confessions. Anything the person they are with doesn’t know. The more earnest and meaningful the better.

When wildfire erupts and spreads, Star Children may stand in or in front of an area they want to protect and confess something to another Star Child who happens to be nearby. Their neighbor? Their partner? A stranger lost in a new land? These confessions simply need to be something the other person doesn’t know to protect structures and spirits. Memories related to the confession will show in the fire. The fire will fuel these memories until they run out of energy, dying down to embers. At least in that place at that time.

Should something start to burn before someone confesses, multiple confessions are necessary to catch the wildfire’s attention and distract it from the fuel source it is feeding on. Two or more Star Children will need to make confessions whose memories are shared in the flames. Water powers can also help quell the flames, but confessions are necessary in the end.

Once July hits, the wildfires are mostly gone, only sparking up here and there on occasion. In their stead are embers. They spark in the air like fireflies and fly around Folkmore, attracted to Star Children. These embers land on Star Children and make them glow. There’s no pain. In fact, the embers provide sparks of insight into memories, situations, and other emotional dilemmas that Star Children haven’t previously understood. Talking the issue over with another Star Children provides further emotional clarity.

Spirits are welcoming to both embers and Star Children. Confessions help Folkmore grow as well. Gardens bloom in beautiful displays. Crops grow healthy and joyful. It’s even possible to hear humming from some of the vegetables and fruits. The land grows with the Star Children. Anyone who lacks a green thumb can work their way around that with confessions! Save that dying plant and grow those tomatoes.

One time that a Star Child confesses, either to wildfire or to embers, they will find a jeweled box shaped like a flame. The peak of the flame comes off to reveal the insides. Within, there is an item from home. It may even be a weapon or magical item. Larger more meaningful confessions are more likely to receive weapons. These items may even be larger than should fit in the box or its entrance. Whether the box should only hold a single ring or fill the palm of one’s hand, these items fit. Star Children also can keep the jeweled box, and this one item from home can be stored within the box. Other items too large to fit the box will not enter it. Only the one from the box.

  • Last two weeks of June, wildfire burns across Folkmore. After that, they are rare.
  • Confessions can protect or rescue buildings, land areas, and spirits.
  • Come July, embers spark across Folkmore like fireflies. They provide insight for Star Children. Talking helps.
  • Confessions help the land grow.
  • Confessions reveal a jeweled box containing an item from home.
littlesunshine: pls no steal (pic#16602539)

🖤

[personal profile] littlesunshine 2024-06-17 06:34 pm (UTC)(link)
To be fair, they were awful people and he did not know they were his brothers, and tried to love them. They responded with cruelty and indifference, and in time, he had come to accept the way he did not mind them being gone, and benefitted from their absence. He considered those they took for granted his family, and for them he would do anything - which is exactly why these children were his immediate priority.

His were mixed and complicated feelings, especially since he was perfectly capable of bringing them back. Maybe someday he would, but he could not risk their sabotaging the Ministry’s goals.

The strange man turned around until he found where the sudden voice was coming from. “Oh, hello.”

He gives a theatrical little bow and motions a thumb to the fires behind him. “Magic fire. Nothing else here has worked the way I’m used to, surprised this did.”

He scratches the back of his head, brow furrowing as other flames continue. While that whammy of a confession seemed to help a lot, if he didn’t keep it up or get help, Copia was not sure he could actually stop this on his own, which was mildly infuriating.

“The fire wants secrets. Wants shame. Regret spoken aloud. Confession is different for everyone.” His gloved hands clasp in front of him.

“Do you have any to share? Help me help them and I will help you with wherever you were running off to?” It was phrased as a question but really did not sound like one.
survivingsister: Credit = <user name="myrmidon"> (Default)

[personal profile] survivingsister 2024-06-17 10:49 pm (UTC)(link)
Morgan returned the bow, hands clasped behind her back, her back stiff and straight, but it is a small bow. One suited for politeness and politics.

"I am aware it is magical fire." It is more a response from the accusation she would not know a magical thing when she encountered it.

Fine however - she had skeletons. Literally. "I was magistrate of Corvus. When the people turned on me for the Empire's stupidity, I sold them and their planet to the Empire for resources." She didn't actually feel guilt - they had betrayed her first - but she was supposed to take care of them.

But the flames seemed to accept the confession, at least.
littlesunshine: pls no steal (pic#16950714)

cw: dead family? (better safe than sorry with cws, i will be better about this)

[personal profile] littlesunshine 2024-06-17 11:19 pm (UTC)(link)
The priest quirks a brow, not having intended to offend, but also very accustomed to a stern woman who knew more about generally everything than he did, whose mere gaze intimidated most but only made him smile. “Mm, touchy. I will try to remember that while people here aren’t all from the same world, and may know of things I’ve never heard of, this does not mean I know of things they do not.”

A brief nod of his head, “Apologies for assuming.” Fortunately, he is wise enough not to comment on her confession. He gazes back to the flames. “It’s working! Thank you.”

He inhales and breathes out through his nose before adding, hoping they could move on soon to help others. “I am glad my father is dead, but it would be nice if he was a little more dead.” (Nihil was a semi-solid ghost with dementia that wouldn’t leave him alone. It’s complicated). Maybe it was his imagination, but the flames seemed to flicker in annoyance for a moment before accepting the confession.
survivingsister: Credit = <user name="myrmidon"> (Default)

[personal profile] survivingsister 2024-06-17 11:53 pm (UTC)(link)
"My people are all but extinct in my galaxy. There are more of us here than currently exist for me. You could be forgiven for thinking I am human." Horns and fangs were not uncommon here it seemed. "My siblings do not blend in so well."

It seemed admitting their dire nature of her people was enough to finally satisfy the flames.
littlesunshine: pls no steal | artist (pic#16911852)

[personal profile] littlesunshine 2024-06-18 12:04 am (UTC)(link)
He watches the flames die with relief, then considers her words with a smirk. “Appearing human does not make one so. I’m not exactly human myself, but there are more important things to do than talk about witches and unholy bloodlines. You were heading somewhere - may I return the favor and help you?”

Having fantasized about looking monstrous his entire life and almost exclusively befriending demonic ghouls with horns and tails and fangs, Copia is the last stranger who is going to judge what her kin looks like. “You shouldn’t lose more than you already have. We can prevent it.”
survivingsister: Credit = <user name="myrmidon"> (Default)

[personal profile] survivingsister 2024-06-23 06:26 am (UTC)(link)
"No it doesn't. Humans seem able to cross breed with so many species as well." But at the mention of "witches" she is definitely studying him hard. "One of my kin. I was going to secure his property."

"But yes we should." Some thing about his words pleased her a great deal, though she was not above testing him to see if he meant it.