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folkmore mod ([personal profile] folkie) wrote in [community profile] folkmeme2024-06-12 06:46 am
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June-July 2024 Test Drive Meme

June-July 2024 TDM
Introduction

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This Test Drive meme is open to all.

Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.

All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’

TDM threads can be used for spoon spending at any time by characters accepted into the game.

Playing and interacting with the TDMs will allow characters to immediately obtain canon items from homes especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.

Current players are always encouraged to tag new people on the TDM!



🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.

and then... you fall like a shooting star, falling to the land in a burst of starlight.


🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.

Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.

[ Prompt OnePrompt Two]

Ghost Tours .
Content Warnings: Ghosts, Potential Violence, Potential Death

Summer has hit. It's hot, and nowhere is it hotter than Cruel Summer. Naturally, new Star Children arrive in Cruel Summer with no indication of which direction to go to escape, unless they're so lucky as to arrive near the Selkie River. The water provides a break, and a selkie skin will protect Star Children from the heat. Though beware the cruelty of leaving a selkie without their skin. Along with the heat, Star Children can hear whispers and the echoes of screams throughout Cruel Summer. There's no obvious source of the noises. Not the normal creatures. Not anything anyone can see.

Whether new or old Star Child, anyone lost, overheated, in need of a rest, or anything else will find a friendly spirit will find them in the sands, rock, or shores of Cruel Summer. They'll guide the way toward the huts found in Cruel Summer. These huts have changed; the huts are bigger and grow together, making them one interconnected twisting winding empty town. No one appears to live there. The wooden town is in disrepair, varying from building to building. Even so, they are cool inside, a welcome break from the summer heat.

No matter how one entered, even through the swinging doors to the saloon, that exit disappears behind Star Children. There's no turning back. The only way out is to explore the way through the buildings. This fact continues to be true building to building as exits continue to vanish. The abandoned town isn't as empty as it first seems. As Star Children explore the branching paths through the wooden structures, they see ghosts of spirits going through the paces of their lives. They're familiar to these spaces and interact with missing objects that sometimes shimmer in spirit energy.

Spirit Children may interrupt these routines to try to talk with the ghosts. Some ghostly spirits are friendly. They may interact with Star Children as though they're someone else, someone the spirits used to know. Others, like the bartender, may treat them like a new customer. Other ghosts are determined to stick to their routines and, should Star Children continue to interrupt, will attack those who disturb them.

These spirits may kill Star Children when they attack. Normal weapons won't hurt them. There are revolvers, shotguns, iron pokers, hunting knives, and other plain weapons around to grab in self-defense. Salt bullets and iron will dispel ghosts. These weapons may be grabbed at any time. However, doing so attracts the creatures in Cruel Summer. A blood red worm spitting yellow acid may break through the floor to eat or spray Star Children. An enormous coyote may leap through the window. Whether attracted by the use of weapons or passing by, any dangerous creature found in Cruel Summer seems agitated when they come near these structures and will attack them and anyone inside. They will focus especially on anyone with a stolen selkie skin.

Should Star Children die, whether to ghosts or creatures, they will not immediately return to life. Do not pass go. Instead they will haunt the ghost town for one week in the room where they were killed. Other Star Children may recognize them and work to snap them out of their routines. Yet nothing will free the Star Children's spirits before the week is through. At the end of the week, they'll come to, alive, in their bodies in the room they died in. Best get through and out of the ghost town before dying again!

A constant through these scenes are the spirits' spoons, visible somewhere in each scene. The ghost spoons are whole. Once free of the ghost town, Star Children may choose to travel to the Shattered Spoon Shrine in Never Fade to search for the broken fragments of any of these spoons. They are in such small pieces, however, that no Star Child may feed them enough Lore alone to bring the spirit back. Two or more Star Children may spend time in the Shrine creating and feeding Lore toward the spoons to heal them. It just may be enough to bring someone back.

  • Whispers, echoes of screams, etc become common throughout Cruel Summer
  • Huts become bigger, interconnected, growing together. Anyone lost, overheated, in need of something in Cruel Summer gets a friendly spirit redirecting them to these buildings
  • Buildings will still be in some state of disrepair, but like a whole twisting winding town
  • Insides are a cool respite supernatural ghost spirit air conditioning
  • Only way out is through, no turning back, as the exits disappear behind you
  • Many are friendly, but some are not. One can attempt to talk to them, but how interactive they are varies
  • Occasionally other creatures from Cruel Summer may burst in and attack
  • If a Star Child dies, rather than return to life immediately, they stay a ghost for about a week, part of the tour
Flames to Embers .
Content Warnings: Fire, Coerced Confessions

Fire! Fire across the realm! For the second half of June, wildfire burns everywhere. While it doesn’t hurt Star Children, it can reduce everything else to ash: homes, businesses, gardens, spirits. The local spirits will be in a panic and beg Star Children for help from small ice mice in Wintermute to fennec foxes in Cruel Summer. How can Star Children help? Confessions. Anything the person they are with doesn’t know. The more earnest and meaningful the better.

When wildfire erupts and spreads, Star Children may stand in or in front of an area they want to protect and confess something to another Star Child who happens to be nearby. Their neighbor? Their partner? A stranger lost in a new land? These confessions simply need to be something the other person doesn’t know to protect structures and spirits. Memories related to the confession will show in the fire. The fire will fuel these memories until they run out of energy, dying down to embers. At least in that place at that time.

Should something start to burn before someone confesses, multiple confessions are necessary to catch the wildfire’s attention and distract it from the fuel source it is feeding on. Two or more Star Children will need to make confessions whose memories are shared in the flames. Water powers can also help quell the flames, but confessions are necessary in the end.

Once July hits, the wildfires are mostly gone, only sparking up here and there on occasion. In their stead are embers. They spark in the air like fireflies and fly around Folkmore, attracted to Star Children. These embers land on Star Children and make them glow. There’s no pain. In fact, the embers provide sparks of insight into memories, situations, and other emotional dilemmas that Star Children haven’t previously understood. Talking the issue over with another Star Children provides further emotional clarity.

Spirits are welcoming to both embers and Star Children. Confessions help Folkmore grow as well. Gardens bloom in beautiful displays. Crops grow healthy and joyful. It’s even possible to hear humming from some of the vegetables and fruits. The land grows with the Star Children. Anyone who lacks a green thumb can work their way around that with confessions! Save that dying plant and grow those tomatoes.

One time that a Star Child confesses, either to wildfire or to embers, they will find a jeweled box shaped like a flame. The peak of the flame comes off to reveal the insides. Within, there is an item from home. It may even be a weapon or magical item. Larger more meaningful confessions are more likely to receive weapons. These items may even be larger than should fit in the box or its entrance. Whether the box should only hold a single ring or fill the palm of one’s hand, these items fit. Star Children also can keep the jeweled box, and this one item from home can be stored within the box. Other items too large to fit the box will not enter it. Only the one from the box.

  • Last two weeks of June, wildfire burns across Folkmore. After that, they are rare.
  • Confessions can protect or rescue buildings, land areas, and spirits.
  • Come July, embers spark across Folkmore like fireflies. They provide insight for Star Children. Talking helps.
  • Confessions help the land grow.
  • Confessions reveal a jeweled box containing an item from home.
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[personal profile] nativized 2024-06-29 03:43 am (UTC)(link)
[ ... Uh? Uh- he- Lex scooted over a little, in the process brushing another ghost (oh man it's getting full in here, and they're probably in a place they shouldn't be - they're outside of the audience area, aren't they, if someone else calls them on it - ]

Sorry sir, we'll find our spot.

[ He didn't know if these things were rational or not, but given it did pay attention to the girl, maybe he can talk it down.

... Hand still on the hilt of his sword though. ]
psychicdreams: (Ugh)

[personal profile] psychicdreams 2024-06-30 12:37 am (UTC)(link)
[Finally they get out of the way of the ghosts, but not before running into a couple more. Yet... while some of them scold them and get a little mean, no one attacks them. Not yet at least.

She looks around and then whispers to the man with her.
]

What do we do?
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[personal profile] nativized 2024-06-30 04:38 am (UTC)(link)
The only door I see if the one that guy came through. Sneak there?

[ Or just like. linger in this room and see what happens? ... His voice betrays his unfamiliarity with a situation like this even if he's also trying to seem decisive ]
psychicdreams: (Glance Back)

[personal profile] psychicdreams 2024-06-30 05:45 pm (UTC)(link)
Alright, let's go.

[She will be decisive for them and leads the way towards the door as sneakily as possible.]
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[personal profile] nativized 2024-06-30 07:26 pm (UTC)(link)
[ Good call.

Okay let's get past the ghost lawyers and get to the door! Hopefully the next room is less crowded! ]
psychicdreams: (Ready)

[personal profile] psychicdreams 2024-06-30 09:01 pm (UTC)(link)
[When they get to the door, a ghost turns to them with a vicious look in their eyes and commands them to halt... Mai pushes forward anyway, knowing they have to go this way.

Maybe Mr. Ghost will allow them?

But as she reaches up to open the door, the ghost lashes out at her!
]

Eep! [SHe stumbles back, barely missing getting hit.]
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[personal profile] nativized 2024-07-01 03:55 am (UTC)(link)
-Well, shit.

[ Did he say that aloud? He did. Honestly, Lex isn't sure if anything on his person actually can hurt a ghost, but he mutters for five electrical spirits to empower his sword, sparking electrical energy through the dark blade. The gloves on his hands retard the energy from connecting with himself, but he's careful to try to hold it out but not actually touch the ghost or Mai as he issues one threat-

... It's probably foolish not to strike second, but there's so many in the room, he has to try ]


Peace, friend. We're trying to get gone.
Edited 2024-07-01 03:56 (UTC)
psychicdreams: (Exorcism)

[personal profile] psychicdreams 2024-07-02 05:27 pm (UTC)(link)
[Without hesitation, the Ghost turns to Lex and lashes out, but before it can connect, it's Mai who is muttering an incantation, making cuts through the air with her hand.]

... Retsu Zai Zen! [And the ghost screams out as she finishes her exorcism, the nine cuts striking and making the ghost dissipate.]

You okay-- [The room is silent as many ghost are now staring at them....] Maybe we should run...
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[personal profile] nativized 2024-07-02 06:35 pm (UTC)(link)
[ What in the fuck was that- some sort of magic?

... No, priorities. It removed the threat and there's more potential threats which'll move in on them because they did it. Decisive. ]


We absolutely should!

[ With his sword in hand and electricity running through it he isn't confident he can safely pick up the girl, so the mercenary settles on a gloved hand getting hold of the other by one of her wrists and pulling her along into the next room. The next room which- ... some sort of storeroom? Office? There's three more doors in here. Okay, to the next closest door! ]
psychicdreams: (Shock)

[personal profile] psychicdreams 2024-07-07 11:38 pm (UTC)(link)
[She doesn't expect to be pulled along, so she yelps, but follows behind quickly, kicking the door shut behind them as they go.]

Which- Oh! Okay yeah. [She catches on quickly, opening the closest door for them to run through.] Come on, I don't want to see how angry they are!
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[personal profile] nativized 2024-07-08 04:28 am (UTC)(link)
Agreed! Especially since it seemed your magic did a lot more than mine!

[ So should they get cornered, they're counting on her, it seems. Which sucks?

But okay, through the new door. Now he's confident she's keeping up he doesn't tug more, but! Into the new room and-

Okay so this one is definitely a store room with a lot of barrels. Door, door, where's the next door? ]
psychicdreams: (Frazzled)

[personal profile] psychicdreams 2024-07-10 07:33 pm (UTC)(link)
I-- It's not-- You know, not the time.

[She does keep up but she looks around for another door, anything that could help. They need to get out of here as soon as possible.

Eventually she finds a door almost tucked away behind crates and opens it, leading them into a hallway.
]

This way!
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[personal profile] nativized 2024-07-11 03:29 am (UTC)(link)
Oh yeah, course not!

[ Are the ghosts even giving chase, he didn't hear footsteps- ... wait duh, they're ghosts. Lex looks back and- ... mistake. there's a shimmering light blue form twisted into a malicious expression. Okay no, they're following and as they looked in the storeroom, god closer.

Into the hallway, then! Lex bounds with her in there, and, ]


Furthest door we can find in here? Probably!
psychicdreams: (Ready)

[personal profile] psychicdreams 2024-07-12 12:19 am (UTC)(link)
[Looking around the hallway, she sees a door at the far end and runs for it.]

Quick! We have to be quick.

[She saw his expression when he looked back, she doesn't need to do the same honestly. Instead she just books it for the end of the hallway, wrenching open the door.]
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[personal profile] nativized 2024-07-12 01:16 am (UTC)(link)
[ Lex is right there with her, honestly. With his longer legs, chances are he gets to the door at about the same time she does, even with his hesitation to look back. In the new room.... what even is this room? This one's - it's an office, he thinks? There isn't a desk or anything, but there is a bookshelf there- no, maybe it's a study...

Actually.

Lex opts, when he doesn't immediately spy a door, to try pushing the bookshelf to one side. That's where one would likely hide a door, right?! ]
psychicdreams: (EH)

[personal profile] psychicdreams 2024-07-13 09:18 pm (UTC)(link)
A dead end?! Nonono! [She starts to look around even more, before moving to help him move the bookshelf but it won't budge. At all.

So she starts to pull all the decaying old books off of it until one is a lever that opens the door and it--

Outside! It opens to the outside, the hot heat again but she doesn't hesitate to stumble out and land in the sand.
]
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[personal profile] nativized 2024-07-30 10:47 pm (UTC)(link)
[ He'd been trying to shove the shelf away. Honestly, Lex liked to think he had decent upper body strength - but when both together couldn't manage it, her plan seemed better. The switch makes him breath out a sigh of relief as he busts out and-

Oh wow that's a temperature difference, shit.

Still, once they're in the sands he's back to his feet in case any ghosts follow - but as he looks behind him-

That just looks like a rundown building, again. ]