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folkmore mod ([personal profile] folkie) wrote in [community profile] folkmeme2025-02-13 12:09 am
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February-March 2025 Test Drive Meme

February-March 2025 TDM
Introduction

[ TDM QuestionsJump to CommentsFull Navigation ]

This Test Drive meme is open to all.

Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.

All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’

TDM threads can be used for spoon spending at any time by characters accepted into the game.

Playing and interacting with the TDMs will allow characters to immediately obtain a canon item from home, especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.

Current players are always encouraged to tag new people on the TDM!



🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.

and then... you fall like a shooting star, falling to the land in a burst of starlight.


🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.

Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.

[ Prompt OnePrompt Two]

The Loneliest Bar, Bar None .
Content Warnings: Forced Emotional Effects, Trapped in a Location, Potential Forced Sharing, Potential Violence, Potential Death-like Experience

New Star Children arrive as motes floating in light to land on a bar stool, in a booth, or in a chair at a table in a dimly lit bar. It's a lonely place of few patrons and a sole proprietor: a red fox… or a woman in a red sweater and autumnal colors. Blink and she will remain what someone first saw. There's little decor in the place, mostly plain polished simple wood, but there are more dark corners than anyone can count. Tucked into those corners, under tables, and anywhere else vaguely discreet are plain weapons: guns, daggers, swords, and the like. Empty and still as the bar may be, that 'decor' may rouse suspicions, among veterans and newcomers alike.

Those already in Folkmore will find an entrance to the bar whenever and wherever they feel lonely, perhaps missing someone in particular. A half-hidden door will appear pressed between buildings in Epiphany, built into a hill in Willow, etched into the bark of a grand tree, and so on and so forth. Once patrons have entered the bar, the exit fades away into the background. It doesn't seem to have disappeared entirely, so much as always being just out of sight, around a corner, hidden in shadows, or otherwise out of reach. Looking for it, or trying to leave already, will bring the proprietor's attention to a Star Child, and she'll ask them to place their order.

She's hardly received any requests for drinks. What's missing more than anything else in the bar are patrons. Anywhere from thirty to a hundred people might fill the bar to capacity, but there's no more than a handful of other people present at the moment. What fills the rest of the place to the brim are shades. Born of Lore and regret, these spectral spirits start off thin and wispy, but they feed on the loneliness, regret, and other negative emotions people bring with them.

The longer people stay, the more shades crowd around them and feed on those emotions; the more solid, colorful, and real they appear. Not only that, the shades take on the appearance of those tied to someone's regrets: those they miss, those they've hurt, or those they've failed in some way to help. On the other hand, Star Children dim, lose color, and fade. Their energy and their ability to care what happens to them drain away to strengthen the shades surrounding them. Tempting as it may be to drown one's sorrows with drinks, that course is a dangerous one. Fade away long enough, and Star Children risk turning into shades themselves—and losing themselves into being someone else's regrets. If a Star Child turns into a shade, their shades rapidly fade back to their original ghostly form and seek out their next source of energy.

The way to quiet these ever-hungry ghosts is simple: connection with the living. Ordering a drink or greeting someone will grant a brief reprieve. Speaking with someone at length holds the shades at bay. Speaking about one's regrets? No matter whether Star Children receive simple commiseration or an objective, grounding response that suggests a path towards personal growth on the subject, the interaction will cut the connection with the shade, and it will fade away. Should that shade be a recently-faded Star Child, they solidify in their seat, a real and solid person with the chance to connect again.

There's more than one way to form a connection, so whether it's a newcomer who'd rather fight than talk or an old hand who knows weapons lying around come with a catch, patrons who pick up a weapon (or two) and fight each other's shades together can also vanquish them. But beware: taking up arms to fight sends one's own shades into a frenzy, surrounding their patron and draining them faster. There's no requirement to aid each other, and others can ignore what terrible end comes to that person… but if they regret failing to help? That lost person becomes their new shade. Better hope someone's more helpful and generous of spirit then.

Anyone who makes a solid connection with another bar patron will find that they can see the exit. Freedom, at last. Furthermore, when settling their tab, the bartender passes one last item over—an object from home, tied somehow to one of their regrets, even just the simple regret that it hadn't come along for the Star Child's original journey to Folkmore because it'd be so useful now. This item may even be a weapon or magical item.

  • New Star Children arrive in a dim, mostly empty bar.
  • Kuma Lisa is the bartender, in fox or human form.
  • Shades feed on Star Children's negative emotions, draining them, and taking the appearance of people they miss.
  • Connection is how Star Children ward off shades. Talking about regrets makes one safe from shades.
  • Star Children can also take up weapons and fight shades. It sends your shades into a frenzy.
  • Star Children can turn into shades if they are fed on long enough. When others connect, it can de-shade them to try again.
  • Those who form connections can see the exit and leave. They also get an item from home related to one of their regrets.
Message in a Bottle .
Content Warnings: Forced Relocation, Forced Body Modification, Forced Conversation/Revelations

Not every bottle in the bar is full of alcohol, a mixer, or even a far weirder spirit. They don't contain Folkmore's spirits at all; Kuma Lisa has skipped straight to bottling Star Children. Each bottle contains a single Star Child, and the label's design reflects what they might taste like, were they alcohol. Those inside experience a soft place to sit and reflect on their lives surrounded by thick glass walls that permit light through while distorting the view into indistinct shapes. There's no way to break the glass from within, and no way to tell which bottles are for bar service and which bottles contain Star Children from without. There's no way to signal someone outside to provide a direct rescue, but never fear: there is a simple way out.

Everyone inside the bottle has their Relic, even if they usually don't have it on their person. Sitting in this round or round-esque room with no exit, messages about missing someone begin to be exchanged—the first message each Star Child sends ghost-written (rather than willingly sent) about someone they miss, and signed 'the true thoughts and feelings of one [Star Child].' As advertised, the message is true. It also resonates with the recipient, some similarity between them and the missed person. Perhaps it can be the start of a beautiful friendship (or the world's most awkward exchange, but who's counting?). At least the Star Child behind this message is predisposed to like something about the recipient, however grouchy their exterior. If a conversation goes well, a system message will pop up asking each person if they would like to talk face-to-face. Should they both agree, they are poured out of their bottles to land safely on the garnish in a drink. The drink isn't massive. The Star Children are tiny!

That's right, these tiny Star Children float on a garnish-raft in a cocktail at the lonely Bar None above. They have a nice umbrella to provide them shade, and it's all set for a cozy conversation if they so wish. As these tiny Star Children talk, the drink around them will show related memories reflected on the surface. These reflections stick around until the conversation is over or someone, preferably someone with a bigger stomach, drinks it. Spills continue to reflect memories and cannot be mopped up so much as cleanly pushed into a fresh glass. A larger patron cannot drink the tiny Star Children. Kuma Lisa will stop anyone drinking from a glass with Star Children still on it.

Star Children who decide that 'no, they shall not discuss this matter after all' may attempt to flee, but being an inch or so high has its own problems. The bar is massive, the shades may become violent, and they are but a small, small person. Even those who can normally shapeshift or alter their size find they cannot make themselves any bigger! At the end of the day, whether with their original partner or another tiny Star Child, the only way to get bigger is to be the bigger person… and talk about those feelings.

Star Children who remain tiny by closing time, whether they stay locked in their glass prison or scattered around the bar, will be tucked back into bottles (as needed) and those bottles laid gently on their sides, which reorients the space inside to a tiny bedroom. Each bottle warms to the temperature to help its resident sleep comfortably. Larger patrons join them. Kuma Lisa shrinks any larger patrons who cannot leave and deposits them safely in bottles away from the shades. No one is missed, so there is no free rein in the bar overnight. Bedtime (bar) snacks will be provided, as well. The bartender takes good care of her patrons regardless of their size, with the only damper being that one remains in a bottle to hope for better results the next day. Star Children can take as much time as they need. Kuma Lisa is patient.

  • Star Children are transported into a bottle at Bar None with their relics.
  • Ghost-written messages start conversations between bottled Star Children about people they miss.
  • Star Children who agree to talk about it in person get poured out safely onto a garnish in a cocktail. The cocktail reflects related memories.
  • Star Children can get up to chaos when tiny but cannot grow or escape. The only way to get big is to be the bigger person (and talk).
  • Star Children, large and small, who cannot leave by closing time are returned (or kept) in bottles. Bottles are turned sideways, have bedrooms, and bar snacks are provided.
licensetocrane: (pic#17346826)

[personal profile] licensetocrane 2025-04-12 04:12 am (UTC)(link)
[Raph, you are getting served with Such A Look, this is a bold strategy and she respects it, but also strategy denied.]

Yeah? You don't think I can do it? I got Donnie to go. [Sort of. He did try crawling out his window. There was dragging involved.] But you know half of Leo's problem is probably thinkin' he fails somehow if he has to go talk to some stranger about his feelings. Dee's goin'. I'm goin'. And that wouldn't be your problem, would it?
supersmashbro: (nnnnnnah)

[personal profile] supersmashbro 2025-04-12 10:54 am (UTC)(link)
[ How could his masterful gambit have failed? You hate to see it. ]

Why would I think it's failin' when I think it's good you guys are doin' it? Why am I gonna say that about you?

[ Imply??? Whatever. He won't do either of them! ]

What stops me is I don't wanna talk to some stranger about all my business at all! It was Raph's business first and he's managin', so that guy don't get a free ticket.

[ They don't become his problems to worry about and Raph doesn't have to pretend to trust some rando with his feelings and experiences! Hard pass. ]
licensetocrane: (pic#16919991)

[personal profile] licensetocrane 2025-04-13 07:03 pm (UTC)(link)
[Hey look, that's honesty! She can respect that. And absolutely doesn't follow up with are you, though? Because she doubts. .jpg. Or something. She's not managing and she's been here way less time. And hasn't even died!]

That's fair. [She contrives to look faintly sad. Actually, that's not hard, because she's like low key sad most of the time, she just hides it behind mad. Smad?] It'd probably be a lot easier for Leo to let himself get dragged if he knew we were all tryin', though.
supersmashbro: (damn ok guys)

[personal profile] supersmashbro 2025-04-15 01:50 am (UTC)(link)
[ What is a family if not a gaggle of traumatized teenagers all trying very hard to manage with limited results? Who could say?

He'd like to think that he is, is all. Or as much as anybody could be. ]


I already told Casey I'd think about it. [ Raph shrugs, trying to be very normal and casual about it. It's the truth, and April deserves all the truth he can muster. ] I can't make any promises aside from that, but I didn't say it just to get done talkin', either.

[ It was almost a sidenote of that convo, even.

The potential bearing on Leo will be accounted for and weighed accordingly, obviously. And the potential of April worrying a little less. ]
licensetocrane: (pic#17275561)

[personal profile] licensetocrane 2025-04-17 02:55 pm (UTC)(link)
I ain't gonna push it any more than that. [She says it honestly, too, because she's not gonna browbeat anyone. Except for, uh, Donnie, who nearly made her freeze to death and kidnapped a bunch of people. Maybe if Raph somehow gets to the point of crossing that line. She doubts it.

So dropping that subject neatly then, because she wouldn't feel right if she didn't bring it up, but now she has.]
You're a guy of your word. If you ever do decide to do it, you can talk to me about it as much or as little as you want. And if you don't, there's always plushie piles and ice cream, right?
supersmashbro: (baby boy. baby)

[personal profile] supersmashbro 2025-04-18 01:02 am (UTC)(link)
[ April is the best. She's never done anything wrong ever in her life and Raph will stand by that forever. ]

This ship don't hold together without plushie piles and ice cream. [ Or big sisters. ] Same goes for you, okay? We'll stay on call for each other.
licensetocrane: (pic#16919977)

[personal profile] licensetocrane 2025-04-20 05:31 pm (UTC)(link)
[But will he still say that if she goes rogue supervillain--

Nah look, it's just not in her bones. Closest she's going to get is beating some idiot brother to a pulp one day. He'll probably deserve it.]


You got it. And hey, that's one thing in this dumb place's favour. [She waves her miniaturised relic.] Ice cream on demand!
supersmashbro: (we r boned)

[personal profile] supersmashbro 2025-04-21 12:37 am (UTC)(link)
[ A little (lot) of violence. As a justifiable treat. ]

Yeah, we can add that one to the stack. Doesn't lift a lotta weight, but it still lifts. [ That counts for something. They can get plenty here that they never could back home, technically. Meet people they'd never have met.

Even if Raph's not half the natural optimist that Mikey is, he can always hammer stubbornness into something shaped roughly like it. He'll never run out of stubbornness. ]


I'm glad you're with us. Ever since you showed up. Y'know?

[ Raph won't even add on the "I wish none of us were here BUT" part of it. That goes without saying. He wants to just say the good part because he wants to make sure April hears it. ]
licensetocrane: (pic#17684518)

[personal profile] licensetocrane 2025-04-22 02:24 pm (UTC)(link)
[April's face does that wobbly sort of thing where she's touched and a little relieved to hear it and maybe she gives half a second's thought to bursting into tears for the heck of it, but it smooths out into a genuine smile, if a softer smaller one.]

I'm glad I'm here with you. I'd hate you guys to be on your own. [She just wants to be, y'know, conscious and actively trying to fight the next person who tries keeling over dead.] But that's... really good to hear, actually. [She's not even sure why. She hasn't once thought they didn't want her here, but maybe it's just like. It's good to know maybe she makes things a little more bearable.]

We're gonna smash through all this crap and get home. We just need to find the right wall. [Which is apparently not one of the walls here. Shh, just go with it.]
supersmashbro: (always.)

[personal profile] supersmashbro 2025-04-24 12:29 am (UTC)(link)
[ This bar Trial can't make them extra bummed out because it's left them enough leeway to be able to cuddle a little in here. As long as they keep their balance, anyway.

Raph is willing to risk that. ]


Hey, Raph'll tell you that once a week if you want. Easy. [ It's never not true, after all. Free stat boost for big sis on demand. ] We always need you. Who else is gonna get that smashin' out is always the number one best solution?

[ And give April hugs. And head scritches. And moral support. No, it's just not doable. ]
licensetocrane: (pic#16910104)

[personal profile] licensetocrane 2025-04-25 02:45 pm (UTC)(link)
[Actually I think you'll find that for the maximum balance and safety on this thing we absolutely have to be hugging. I don't make the rules.]

Exactly! Why waste time gettin' all frustrated when you can just go through your problems? [Never mind the fact they literally have to solve this without smashing anything, WHATEVER.]
supersmashbro: (my little guy NEEDS ME)

[personal profile] supersmashbro 2025-04-28 04:01 pm (UTC)(link)
[ It's just physics, it's beyond any of our control. ]

Exactly exactly! Brute force'll get you through anything as long as it's brute enough! It's about the commitment!

[ EXCEPT. FOR THIS RIGHT NOW. HE GUESSES. But whatever! He brute forced the text messages and now they're brute forcing their... emotions. And processing. Clearly! This is definitely their choice and their agency and nothing else!!! ]
licensetocrane: (everytime we start)

[personal profile] licensetocrane 2025-04-30 01:00 pm (UTC)(link)
Brute force, ice cream and plushies. Perfect combo.

[Grin.]

I do feel a lil better now, though. Thanks.

[...though they are still in shrinkage land, and she has a bad feeling as to why.]
supersmashbro: (god im a shitty leader)

[personal profile] supersmashbro 2025-05-05 03:26 pm (UTC)(link)
Good.

[ And good. He loves to provide all three of those things and he loves helping his favorite big sister feel better.

...

Yet here... they still sit? Raph frowns. ]


Kinda thought that would do it. Uh. We got other stuff on the list to talk through? Not judgin'! Just askin'.

[ Okay he's judging but it's not April that he's judging. It's an important distinction. ]
licensetocrane: (pic#17040286)

[personal profile] licensetocrane 2025-05-09 09:16 am (UTC)(link)
[Oh Raph, honey. April grins all crooked and such.]

Well, we done a lot of talkin' about how I feel. I appreciate the reassurance! Feelin' a lot better.

How about you?

[Turnabout, buddy. We're both in the tiny boat.]
supersmashbro: (u guys could literally die)

[personal profile] supersmashbro 2025-05-12 12:15 pm (UTC)(link)
[ Patently unfair. In his professional opinion. Raph does the requisite grumbling about this. Like, tit for tat, but at what cost. ]

Been better, been worse? [ True, if vague. ] I dunno. It's all the same stuff I'd be feelin' at home anyway.

[ If there's a world where the Raph baseline changes enough to make a note of, he'd be weirded out to see it. He always worries. He's always scared, he's always frustrated with himself, every feeling feels like the most feeling he's ever felt, the circle keeps on turning. ]

We just lose more here, y'know? Like we don't even got a chance.

[ Too slow. Or too late. Or just plain not on a high enough level to mitigate a Trial thing without having to play along. It's antithetical. They're supposed to have a shot at fixing stuff and saving the day! Through sheer stubbornness and stupidity and luck! Instead it feels like everything gets more and more uncontrollable. ]
licensetocrane: (pic#16910103)

[personal profile] licensetocrane 2025-05-13 03:57 pm (UTC)(link)
[...yeah, she's gonna put a pin in that 'feelin' it at home' part, because buddy. But at least home there's space to decompress. Here, the hits seem to come too fast.]

I get you. Be nice if we just had some old-fashioned homestyle problems to deal with instead of all this kinda stuff. You found any redeemin' features about Folkmore at all?
supersmashbro: (god im a shitty leader)

[personal profile] supersmashbro 2025-05-16 05:57 pm (UTC)(link)
I mean yeah, there's plenty to like. Free daylight, no disguises, lots of cool places to go. Who doesn't want a cat cafe?

And we got Rue and Peter and Hunter here. I wouldn't know 'em otherwise. And it's great seein' Casey get to take it easy.

[ Experience cool stuff, no real money limit or whatever. It's been great getting to know him anyway, but Raph would've been doing that regardless. ]
licensetocrane: (pic#16919997)

[personal profile] licensetocrane 2025-05-17 11:10 am (UTC)(link)
Be nice if we could just kinda go home and take them with us. [And she winces, because she gets why Donnie got so obsessed, but to what extreme, yikes.]

It is great about Casey, though. I'm glad he's really kinda growin' here. And you guys gettin' to be part of a proper town instead of havin' to hide all the time. But... [Waving her hand palm down. The downsides. There are a lot.]
supersmashbro: (yeah wow rly interesting)

[personal profile] supersmashbro 2025-05-20 03:15 am (UTC)(link)
[ The rabbit hole of caring so much about people from other worlds only ever gets deeper.

It would be great if they could just do that. It really would. ]


Yeah. But. [ Stinks that it comes with a catch. Or like a billion catches that take turns being The Catch. Folkmore stuff. ] Stuff used to be way less weird and complicated, right? That ain't just me?
licensetocrane: (pic#16910123)

[personal profile] licensetocrane 2025-05-21 05:26 am (UTC)(link)
It ain't just you. Home was pretty straightforward despite all the crazy, y'know? Bad guys, psychotic robots and aliens and demons and whatever, but we know how to deal with those. Here we got... I dunno, some kinda forced group therapy attempt by a spirit who maybe read an Empathy for Dummies intro once. And constantly feeling like you're trippin' out.

[Wide sweeping gesture at this stupid glass with its stupid garnish and its stupid little cocktail umbrella.] Case in point.