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folkmore mod ([personal profile] folkie) wrote in [community profile] folkmeme2025-02-13 12:09 am
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February-March 2025 Test Drive Meme

February-March 2025 TDM
Introduction

[ TDM QuestionsJump to CommentsFull Navigation ]

This Test Drive meme is open to all.

Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.

All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’

TDM threads can be used for spoon spending at any time by characters accepted into the game.

Playing and interacting with the TDMs will allow characters to immediately obtain a canon item from home, especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.

Current players are always encouraged to tag new people on the TDM!



🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.

and then... you fall like a shooting star, falling to the land in a burst of starlight.


🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.

Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.

[ Prompt OnePrompt Two]

The Loneliest Bar, Bar None .
Content Warnings: Forced Emotional Effects, Trapped in a Location, Potential Forced Sharing, Potential Violence, Potential Death-like Experience

New Star Children arrive as motes floating in light to land on a bar stool, in a booth, or in a chair at a table in a dimly lit bar. It's a lonely place of few patrons and a sole proprietor: a red fox… or a woman in a red sweater and autumnal colors. Blink and she will remain what someone first saw. There's little decor in the place, mostly plain polished simple wood, but there are more dark corners than anyone can count. Tucked into those corners, under tables, and anywhere else vaguely discreet are plain weapons: guns, daggers, swords, and the like. Empty and still as the bar may be, that 'decor' may rouse suspicions, among veterans and newcomers alike.

Those already in Folkmore will find an entrance to the bar whenever and wherever they feel lonely, perhaps missing someone in particular. A half-hidden door will appear pressed between buildings in Epiphany, built into a hill in Willow, etched into the bark of a grand tree, and so on and so forth. Once patrons have entered the bar, the exit fades away into the background. It doesn't seem to have disappeared entirely, so much as always being just out of sight, around a corner, hidden in shadows, or otherwise out of reach. Looking for it, or trying to leave already, will bring the proprietor's attention to a Star Child, and she'll ask them to place their order.

She's hardly received any requests for drinks. What's missing more than anything else in the bar are patrons. Anywhere from thirty to a hundred people might fill the bar to capacity, but there's no more than a handful of other people present at the moment. What fills the rest of the place to the brim are shades. Born of Lore and regret, these spectral spirits start off thin and wispy, but they feed on the loneliness, regret, and other negative emotions people bring with them.

The longer people stay, the more shades crowd around them and feed on those emotions; the more solid, colorful, and real they appear. Not only that, the shades take on the appearance of those tied to someone's regrets: those they miss, those they've hurt, or those they've failed in some way to help. On the other hand, Star Children dim, lose color, and fade. Their energy and their ability to care what happens to them drain away to strengthen the shades surrounding them. Tempting as it may be to drown one's sorrows with drinks, that course is a dangerous one. Fade away long enough, and Star Children risk turning into shades themselves—and losing themselves into being someone else's regrets. If a Star Child turns into a shade, their shades rapidly fade back to their original ghostly form and seek out their next source of energy.

The way to quiet these ever-hungry ghosts is simple: connection with the living. Ordering a drink or greeting someone will grant a brief reprieve. Speaking with someone at length holds the shades at bay. Speaking about one's regrets? No matter whether Star Children receive simple commiseration or an objective, grounding response that suggests a path towards personal growth on the subject, the interaction will cut the connection with the shade, and it will fade away. Should that shade be a recently-faded Star Child, they solidify in their seat, a real and solid person with the chance to connect again.

There's more than one way to form a connection, so whether it's a newcomer who'd rather fight than talk or an old hand who knows weapons lying around come with a catch, patrons who pick up a weapon (or two) and fight each other's shades together can also vanquish them. But beware: taking up arms to fight sends one's own shades into a frenzy, surrounding their patron and draining them faster. There's no requirement to aid each other, and others can ignore what terrible end comes to that person… but if they regret failing to help? That lost person becomes their new shade. Better hope someone's more helpful and generous of spirit then.

Anyone who makes a solid connection with another bar patron will find that they can see the exit. Freedom, at last. Furthermore, when settling their tab, the bartender passes one last item over—an object from home, tied somehow to one of their regrets, even just the simple regret that it hadn't come along for the Star Child's original journey to Folkmore because it'd be so useful now. This item may even be a weapon or magical item.

  • New Star Children arrive in a dim, mostly empty bar.
  • Kuma Lisa is the bartender, in fox or human form.
  • Shades feed on Star Children's negative emotions, draining them, and taking the appearance of people they miss.
  • Connection is how Star Children ward off shades. Talking about regrets makes one safe from shades.
  • Star Children can also take up weapons and fight shades. It sends your shades into a frenzy.
  • Star Children can turn into shades if they are fed on long enough. When others connect, it can de-shade them to try again.
  • Those who form connections can see the exit and leave. They also get an item from home related to one of their regrets.
Message in a Bottle .
Content Warnings: Forced Relocation, Forced Body Modification, Forced Conversation/Revelations

Not every bottle in the bar is full of alcohol, a mixer, or even a far weirder spirit. They don't contain Folkmore's spirits at all; Kuma Lisa has skipped straight to bottling Star Children. Each bottle contains a single Star Child, and the label's design reflects what they might taste like, were they alcohol. Those inside experience a soft place to sit and reflect on their lives surrounded by thick glass walls that permit light through while distorting the view into indistinct shapes. There's no way to break the glass from within, and no way to tell which bottles are for bar service and which bottles contain Star Children from without. There's no way to signal someone outside to provide a direct rescue, but never fear: there is a simple way out.

Everyone inside the bottle has their Relic, even if they usually don't have it on their person. Sitting in this round or round-esque room with no exit, messages about missing someone begin to be exchanged—the first message each Star Child sends ghost-written (rather than willingly sent) about someone they miss, and signed 'the true thoughts and feelings of one [Star Child].' As advertised, the message is true. It also resonates with the recipient, some similarity between them and the missed person. Perhaps it can be the start of a beautiful friendship (or the world's most awkward exchange, but who's counting?). At least the Star Child behind this message is predisposed to like something about the recipient, however grouchy their exterior. If a conversation goes well, a system message will pop up asking each person if they would like to talk face-to-face. Should they both agree, they are poured out of their bottles to land safely on the garnish in a drink. The drink isn't massive. The Star Children are tiny!

That's right, these tiny Star Children float on a garnish-raft in a cocktail at the lonely Bar None above. They have a nice umbrella to provide them shade, and it's all set for a cozy conversation if they so wish. As these tiny Star Children talk, the drink around them will show related memories reflected on the surface. These reflections stick around until the conversation is over or someone, preferably someone with a bigger stomach, drinks it. Spills continue to reflect memories and cannot be mopped up so much as cleanly pushed into a fresh glass. A larger patron cannot drink the tiny Star Children. Kuma Lisa will stop anyone drinking from a glass with Star Children still on it.

Star Children who decide that 'no, they shall not discuss this matter after all' may attempt to flee, but being an inch or so high has its own problems. The bar is massive, the shades may become violent, and they are but a small, small person. Even those who can normally shapeshift or alter their size find they cannot make themselves any bigger! At the end of the day, whether with their original partner or another tiny Star Child, the only way to get bigger is to be the bigger person… and talk about those feelings.

Star Children who remain tiny by closing time, whether they stay locked in their glass prison or scattered around the bar, will be tucked back into bottles (as needed) and those bottles laid gently on their sides, which reorients the space inside to a tiny bedroom. Each bottle warms to the temperature to help its resident sleep comfortably. Larger patrons join them. Kuma Lisa shrinks any larger patrons who cannot leave and deposits them safely in bottles away from the shades. No one is missed, so there is no free rein in the bar overnight. Bedtime (bar) snacks will be provided, as well. The bartender takes good care of her patrons regardless of their size, with the only damper being that one remains in a bottle to hope for better results the next day. Star Children can take as much time as they need. Kuma Lisa is patient.

  • Star Children are transported into a bottle at Bar None with their relics.
  • Ghost-written messages start conversations between bottled Star Children about people they miss.
  • Star Children who agree to talk about it in person get poured out safely onto a garnish in a cocktail. The cocktail reflects related memories.
  • Star Children can get up to chaos when tiny but cannot grow or escape. The only way to get big is to be the bigger person (and talk).
  • Star Children, large and small, who cannot leave by closing time are returned (or kept) in bottles. Bottles are turned sideways, have bedrooms, and bar snacks are provided.
souris_keteer: (Vegetable Animal And Mineral)

||

[personal profile] souris_keteer 2025-02-17 09:35 pm (UTC)(link)
[ It doesn't take too long for a message to come back - though the messenger thinks that Karma = Destiny... ]

Maybe it's karma leading me to you? You're not alone! It'll be okay!
viperintheclass: (Not A Great Student)

[personal profile] viperintheclass 2025-02-18 12:14 am (UTC)(link)
I'm kind of trapped in a bottle, I think. I can't seem to break it.
souris_keteer: (Mikkel)

[personal profile] souris_keteer 2025-02-18 09:56 am (UTC)(link)
I'll do what I can to help you out. That's a promise! And it's my duty to help everyone here!
viperintheclass: (Default)

[personal profile] viperintheclass 2025-02-20 07:13 pm (UTC)(link)
It is? Are you a police officer or something?

I don't have anything on me that can break the glass.
souris_keteer: (Musse)

[personal profile] souris_keteer 2025-02-21 07:44 pm (UTC)(link)
I'm a musketeer! So, kind of? Not a lot of people seem to know what that word is. But I won't give up on finding you and getting you free, no matter how long it takes!

[ Just then, a system message will pop up on Nagisa's side.

Would You Like To Talk Face To Face? ]
viperintheclass: (Headache Mounting)

[personal profile] viperintheclass 2025-02-21 07:55 pm (UTC)(link)
[ The question, of course, gets a resounding positive response because he's really not enjoying being trapped.

It's awkward, but suddenly he's tipped out on half a strawberry, floating in a nonalcoholic daquiri of some kind.

Nagisa lets out a little eep as he lands. Very graceful of him. ]


Everything around me is so huge... [ He murmurs like he's trying to parse his thoughts. ]
souris_keteer: (Mikijs)

[personal profile] souris_keteer 2025-02-22 03:24 pm (UTC)(link)
Oh! There you are!

[ Say hello to your rescuer, Nagisa... a gigantic mouse. ]

Boy, guess I ain't the smallest fella here anymore... you all right?
viperintheclass: (This Is A Disaster)

[personal profile] viperintheclass 2025-02-22 03:32 pm (UTC)(link)
[ A giant mouse that has him screaming in surprise, almost taking a tumble off of the strawberry he's sat on. Sorry Mickey. ]

I'm not normally this small! [ He protests, although Nagisa is certainly small enough at the best of times. ]

I'm... [ Nagisa looks bewildered. ] I'm not hurt, if that's what you mean.
souris_keteer: (Musse)

[personal profile] souris_keteer 2025-02-23 12:48 pm (UTC)(link)
[ Mickey's gotten used to all kind of reactions due to his appearance, but that certainly was the loudest one! He winces a but, but recovers easily enough. ]

Well, that's good! The, uh, you not being hurt bit. But how big are you supposed to be?
viperintheclass: (Not A Great Student)

[personal profile] viperintheclass 2025-02-25 04:31 pm (UTC)(link)
I'm not sure how to answer that. Normal sized?

[ Unless this is a giant strawberry, but he doesn't think so. Everything around him seems so much bigger. ]

Normal sized for a human anyway. I'm not that short!
souris_keteer: (Miki)

[personal profile] souris_keteer 2025-02-26 01:48 pm (UTC)(link)
Oh, human-sized, gotcha. I've been around them plenty here.

[ No humans back home, this is still technically a new experience. ]

Well, I'm sure we'll figure a way to get you normal! Or my name ain't Mickey Mouse... and it certainly is!
viperintheclass: (Default)

[personal profile] viperintheclass 2025-02-26 06:33 pm (UTC)(link)
Oh, um, well, nice to meet you?

[ Mickey seems nice, but he could squash him like a bug. That's pretty concerning. Nagisa appears to be watching him carefully, almost like he's trying to pick up on Mickey's wavelength, determine how stressed and anxious he is at the moment. That might tell him more than one might think.

He's already ruled out the stunner, at his size, he's not going to be able to stun Mickey if things go sideways. ]
souris_keteer: (When I Can Tell At Sight)

[personal profile] souris_keteer 2025-02-27 09:59 am (UTC)(link)
[ And Mickey's stress and anxious wavelengths are...

... barely non-existent. Sure, he's worried about how to help his new friend, but otherwise? Completely calm and chipper. That wavelength may as well be a flat line. ]


What's your name? This might be one of them fancy trials that are meant to make us stronger and get closer! Though we did just have one, so that'd be an awfully short gap in-between...
viperintheclass: (Headache Mounting)

[personal profile] viperintheclass 2025-03-01 06:46 pm (UTC)(link)
[ That's good at least, most people can't hide their intentions very well and it's something he's learned to take advantage of, when he needs to. Nagisa is a rare person who can. That's what makes him unique. ]

Oh, uh, sorry I'm confused by what you mean about a trial, but I'm Nagisa.

[ He won't even bother giving his family name, there's no point. He's already changed it once and he's holding out hope one day that he'll change it again. ]
souris_keteer: (Mikkel)

[personal profile] souris_keteer 2025-03-02 12:25 pm (UTC)(link)
Well, y'see, every now and then, we find ourselves in a funny little situation without our say-so. Just gettin' yoinked out of what we were doin' and find ourselves somewhere else, and face a challenge. Like one time I was in this giant coliseum and had to fight off huge bugs, and the latest one was on a train solving mysteries.

But each time, I've been able to get out of it just fine because me and my friends worked together! So that's why I'm sure we can do it here! We just gotta put our heads together!
viperintheclass: (Default)

[personal profile] viperintheclass 2025-03-07 04:17 pm (UTC)(link)
Oh I see what you mean. I've been working with my classmates at home a little bit. [ He looks at the drink dubiously. ]

I can swim if I have to. I've been doing a lot of physical activity lately.
souris_keteer: (Mikkel)

[personal profile] souris_keteer 2025-03-08 12:46 pm (UTC)(link)
Hey, to start with, how about I help get you out of here?

[ He gently puts his hand up to the cup's edge. Free ride? ]
viperintheclass: (Sakura)

[personal profile] viperintheclass 2025-03-09 03:24 am (UTC)(link)
[ That's much better than possibly taking a dunk. Nagisa is careful as he stands up, trying to balance himself on the strawberry before jumping off onto Mickey's hand. ]

Thanks. I appreciate it.
souris_keteer: (And Mineral)

[personal profile] souris_keteer 2025-03-09 01:14 pm (UTC)(link)
Anytime, pal!

[ Mickey rests his hand on the counter, so Nagisa can stay on or hop off if he so pleases.

He uses his other hand to pick up the drink and give it a careful inspection, even a sniff. ]


Huh... wonder what's in this...?
viperintheclass: (Default)

[personal profile] viperintheclass 2025-03-09 02:15 pm (UTC)(link)
I'm not really sure. [ Nagisa admits. It's a mix of club soda and fruit juices, nothing alcoholic because Nagisa is only fourteen, it would be wrong of Thirteen to serve that to him! ]
souris_keteer: (Musketeers Sing)

[personal profile] souris_keteer 2025-03-10 08:40 pm (UTC)(link)
Hm... I'd better make sure this doesn't affect anyone else!

[ Is it the drink itself making folks small? He decides to 'make the sacrifice' and risk getting shrunk by taking a sip! ]
viperintheclass: (Sakura)

[personal profile] viperintheclass 2025-03-13 02:08 am (UTC)(link)
[ The drink is on the sweet side, suitable for someone of Nagisa's age, and doesn't offer any noticeable effect. This is Thirteen's doing, plain and simple. ]

Is it...are you okay?
souris_keteer: (Default)

[personal profile] souris_keteer 2025-03-13 07:24 pm (UTC)(link)
... Not too shabby! And not to 'change'-y either, looks like.

You want a taste?
viperintheclass: (Default)

[personal profile] viperintheclass 2025-03-16 09:49 am (UTC)(link)
Oh, uh, no thank you. I'm not that thirsty right now.

[ He looks a bit nervous, tapping his fingers together as though he's not entirely sure what's going on, or what he's meant to be doing. ]
souris_keteer: (Mikkie)

[personal profile] souris_keteer 2025-03-17 08:49 pm (UTC)(link)
Suit yourself!

... So what were you sayin' before? Somethin' about karma, and destiny?

[ Still hasn't clued in that Karma is a guy, not an abstract concept. ]

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