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folkmore mod ([personal profile] folkie) wrote in [community profile] folkmeme2025-08-13 12:03 am
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August-September 2025 Test Drive Meme

August-September 2025 TDM
Introduction

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This Test Drive meme is open to all.

Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.

All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’

TDM threads can be used for spoon spending at any time by characters accepted into the game.

Playing and interacting with the TDMs will allow characters to immediately obtain a canon item from home, especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.

Current players are always encouraged to tag new people on the TDM!



🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.

and then... you fall like a shooting star, falling to the land in a burst of starlight.


🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.

Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.

[ Prompt OnePrompt Two]

Just when you think you've got a hold .
Content Warnings: Vampiric creatures, forced emotions, forced memory sharing/experience, potential physical dangers (lost, combat, drowning, etc)

New Star Children—and new Star Children only—arrive in Exile. Usually on solid ground. Usually with a sense of belonging and ease navigating within this region. If there's something particular the Star Child needs—food, clothes, shelter—something opens up and makes way. Anyone with hunting or gathering abilities may fend for themselves, a moss cloak may slough itself off a tree for a cool or cold Star Child, and a shack shudders up from the landscape when they grow weary. It's enough for anyone self-sufficient.

For those who want or need something more, they find a chittering scurry of squirrels around peat fires with tents set up. The squirrels provide nut based meals (bark substitute available), simple waterproof woolen clothes, and the use of the tents (two Star Children to a tent, no more, no less) for a small small price: a small prick of the finger and a few drops of blood. They have sharp teeth that can delicately pierce veins, for they are vampiric squirrels. It's the warmest welcome Exile has given to Star Children, not that new Star Children may know that. At least one wherein Baba Yaga—the iteration, the school, take one's pick—cannot be found.

New arrivals who wish to leave Exile and old Star Children who wish to enter Exile to greet the new arrivals shooting down over Exile face… challenges. The land does not want to let go of these newcomers. Nor does it want the old treading its paths, not even those previously welcomed in Exile. An uncomfortable mist filled with dread and rejection hugs borders. Those feelings manifest in a physical presentation of a difficult time in Star Children's lives. It's a time when Star Children had to make a choice: one that could get them exiled in some fashion.

A Star Child traveling alone will move through that memory exactly and must choose exile to pass. Those who made that choice before may have an easier time choosing it again. Or perhaps not.

Star Children who travel together or who come near each other in the wilderness face recreations that are not exactly the same. Their memories merge into one. In this shared false memory, both Star Children must choose exile to pass.

Star Children who pass find it easier to navigate Exile, whether to enter or to leave. Star Children who fail face further difficulties. Exile becomes confusingly similar in all directions. Star Children may be led to face the cunning creatures within Exile, with only basic weapons sticking from trees or held by skeletons to help them, or may be led to the Swamp of Sorrows, to drown under the weight of what bothers them. Whatever the exact challenge may be, it threatens Star Children's lives, and survival only means that: survival. They must retreat or face their memory again to move forward.

  • New Star Children arrive in Exile! All are treated warmly (for Exile).
  • Old Star Children are not teleported into Exile. All are treated coldly.
  • Vampiric squirrels provide basic needs for those who need it in exchange for a little blood.
  • Mist full of dread and rejection encircles Exile, and it must be traveled through to enter or to leave.
  • In the mist, face a recreation (pure or mixed with someone else's) of a time Star Children had to make a choice that could result in some form of exile.
  • If everyone picks exile, travel easier through Exile.
  • If not everyone picks exile, face further dangers: misdirection, fights against clever creatures, the swamp of sorrows, etc
In the valley between intent and deed .
Content Warnings: Explosions, Wild Environmental Changes, Small or Large Forced Physical Changes, Potentially Permanent Changes, Forced Proximity

The cracks that wracked Folkmore have been sealed, but the Encantado remains uneasy. The river threw itself farther into Exile to avoid cracks creeping along its banks. It abandoned many gems in the river bed and flows across new ground—both to curious effects. The magic in the gems has nowhere to go. It builds and builds within until cracks begin to show. If left untended, these gems explode in a bout of chaotic magic changing the land around them and perhaps even nearby Star Children. Enjoy the new hair color, the longer hair, the brighter eyes, the galaxies of freckles, and more. They're permanent unless another Star Child can help. The new flowing magic within Exile changes the land around it. The trees grow and grow until they seem a century old or older. Their branches intertwine across the river, and their roots sing. Wood taken from them has magical properties, raw and unrefined.

Magically inclined Star Children, Star Children of great mental reasoning, or any other pertinent skill may observe these effects and determine how to address them. Whether Star Children come up with the solution on their own or get nudged along by a slight dark fox spirit, there are two primary solutions: restore the river to its original path or help it along this new one.

Star Children may work to restore the river by carrying its water from the new river banks and pouring it onto the old river bed. The water can be carried in any vessel, and it's safe so long as the water is not spilled. When water spills, it changes the environment where it hits. A small mound becomes an enormous hill. A small dip becomes a deep ravine. The trees web together. The weather stoops to head level. It's wild magic, and in its wildness: dangerous.

Star Children may work to establish the new path by carrying its gems from the old river bed to the new river stream. The gems may be carried by any means: wrap them in cloth, wear gloves, or move them with telekinesis, or any other mode preventing touch. It is safe so long as gems do not touch skin. When gems touch skin, it changes the Star Children greatly. They may turn into a tree or be made of bark. They may lose the ability to speak and instead yip like a dolphin. They may turn into water and be unable to move themselves. It's a great change, and in its greatness: dangerous.

Both tasks are easier achieved in pairs and small groups. The magic in the water, the magic in the gems, can flow into the Lore generated between Star Children. Traveling together, Star Children may see Lore as motes of light or glowing threads or flowing water. The effects of spill and touch are lessened and split but present a new element: affected Star Children must remain near each other for some hours. The greater the spill or longer and larger the touch, the more hours. Travel farther than a few feet and hit a solid wall. It's impossible to move further without magically dragging the other Star Child along.

Either or both options shall settle the wild magic into its place. Star Children cannot work at cross purposes, only determine how much one way or the other.

One time—and only one time—upon successfully bringing water or a gem to the other side, a gem will split open and reveal an item from home. It may even may even be a weapon or magical item. Oh, and it may be from one's partner's home. The magic is a bit wild.

  • The Encantado River needs its magic stabilized either by restoring its path or establishing its new one (both is good).
  • Gems in the riverbed explode, affecting people. Environment near the new path changes quickly.
  • To restore its path, carry water from new to old without spilling.
  • Spilling water causes large environmental changes.
  • To establish the new path, carry gems from old to new without touching them.
  • Touching gems causes large magical/physical changes to people.
  • Effects are lessened when working in a group. However, messing up forces people to stay in close proximity for hours!
  • After one (and only one) successful run, receive an item from home or your partner's home. It may be a weapon or magical item.
  • Link your threads to impact where the Encantado winds up!
buckybbarnes: (Concern)

[personal profile] buckybbarnes 2025-10-21 03:19 am (UTC)(link)
Peace?

[He genuinely sounded as though the very word itself was foreign, like it felt strange to even come out of his mouth. Still, he studied Casey a moment, taking in his appearance, before nodding slowly.]

It is...better that it is not here. Any of it. Any of...them.
apuckalypse: (113)

[personal profile] apuckalypse 2025-10-21 10:48 pm (UTC)(link)
Them?

[Maybe he shouldn't ask, but he's a curious person, and sometimes he just can't help himself.]
buckybbarnes: (Disgust)

[personal profile] buckybbarnes 2025-10-21 11:51 pm (UTC)(link)
HYDRA. The...

[There might have been a note of an emotion finally, and if it were anything, it was a touch of fear. It drowned out beneath the more emotionless tone quickly enough.]

The...group that I was with. I...do not think they were what they said they were.
apuckalypse: (300)

[personal profile] apuckalypse 2025-10-22 03:10 am (UTC)(link)
[Ah... well, that sure is an emotion Casey's familiar with. His tone quiets a little.]

...Sorry. [Sympathetic? Or for asking? Maybe a little of both. But no takebacks.] I don't think they're in this world, if that helps.
buckybbarnes: (I'm so tired)

[personal profile] buckybbarnes 2025-10-22 06:51 pm (UTC)(link)
They are everywhere.

[He doesn't sound...quite right when he says that. It's not quite fear this time, but something perhaps closer to resignation.]

They have always been everywhere.
apuckalypse: (60)

[personal profile] apuckalypse 2025-10-23 04:29 am (UTC)(link)
That's not universal, though. I mean... I've never heard of them. If they ever existed in my world, they don't anymore.

[Since, well. Nothing but the Krang does.]
buckybbarnes: (Concern)

[personal profile] buckybbarnes 2025-10-30 08:59 pm (UTC)(link)
They were not known to exist in mine. Not until just before I...came to here. They hid for decades. Embedded themselves in positions of power throughout the world, operating in the shadows. It was only when they felt certain that they had power to take over that they moved, but they still never revealed themselves until they were revealed by the man fighting them.

[There was a definite emotion there, but still not a well defined one.]

It made any escape...impossible. There was nowhere to go.
apuckalypse: (80)

[personal profile] apuckalypse 2025-10-31 04:16 am (UTC)(link)
[Wow, that is... a lot. Whatever this HYDRA group is, they must've had a hell of a grip on this guy's version of Earth. But that name was never in Casey's history database, and Uncle Tello had a really thorough list of current and past organizations. Nothing survived the Krang except the Resistance, and Big Mama's faction for a while. Not even the government of any nation, no army...]

Maybe following the fox will be the escape you couldn't get at home.
buckybbarnes: (Dead inside)

[personal profile] buckybbarnes 2025-10-31 04:30 pm (UTC)(link)
Back where I came from, [and it sounded like a correction. Not "home" but simply a place where he had existed before he existed here.]

Is that why you came here?
apuckalypse: (96)

[personal profile] apuckalypse 2025-11-01 02:55 am (UTC)(link)
[Ah, one of those. Casey was referring to Earth more specifically, but... maybe he doesn't even have a home there. Casey didn't think he did, either, so he gets it.]

I guess... part of it. She found me right after some... pretty bad stuff happened. I didn't have a home anymore. Maybe it felt easier to run away.
buckybbarnes: (Blank)

[personal profile] buckybbarnes 2025-11-01 05:26 am (UTC)(link)
If you have nowhere to be safe, then...finding somewhere to be safe is not an incorrect decision to make.

[He seemed a little more back to his blankness, but he didn't seem hostile or anything. Simply...lost.]
apuckalypse: (100)

[personal profile] apuckalypse 2025-11-01 06:48 am (UTC)(link)
I don't think I was unsafe, just... I dunno. I didn't have a place there, yet. And the idea of starting over was really scary.

[Something about the blankness is actually weirdly easy to talk to. Very unthreatening, in a way? Which would be comical if Casey knew who this was, canonically.]
buckybbarnes: (Coping)

[personal profile] buckybbarnes 2025-11-04 06:08 pm (UTC)(link)
Starting over?

[That had some vague amount of attention, or at least as much as it seemed like he was capable of being interested in something.]
apuckalypse: (199)

[personal profile] apuckalypse 2025-11-05 01:19 am (UTC)(link)
[Casey would normally be vague with this one, he's tried to be less trauma-dumping by accident, to avoid making people uncomfortable so early on - but the fact that this guy's been so... dead in his interest up until this moment is giving heavy "he knows trauma" vibes. So... hm. Casey will go with the flow this time, and be up front about it.]

The day I came here, I'd lost everything. My home, my family, the war we'd been fighting. At least here I'd have some kind of goal to work towards.

[Even if that goal was outrageously vague and nebulous.]
buckybbarnes: (What is it with teenagers (by Sora))

[personal profile] buckybbarnes 2025-11-05 02:26 pm (UTC)(link)
[The stare remained as blank as it had, at least outwardly, but there was some sort of a shift for a moment, Bucky tilting his head slightly, studying Casey for a moment.

Then he was reaching out the metal hand and...giving an extremely awkward and clearly unpracticed pat to the shoulder. Some sort of an attempt at sympathy from a man who clearly had no idea how to even do it, but felt it necessary to make the attempt.
]

You are still...here. That is something. If you are...able to live, then you are able to...do more.

[Wow he's bad at this. But he is...trying, at least.]
apuckalypse: (289)

[personal profile] apuckalypse 2025-11-08 05:48 am (UTC)(link)
[He blinks, very obviously not expecting that. Huh. This man's awkward, but... not a bad guy. Casey's known plenty of those throughout his life.]

...Thanks. [He manages a smile. It's not a sentiment he needed, exactly - he has in fact been here and living his life, doing more, all that jazz - but it's still nice to hear it.] And you are, too. You gonna do the same?
buckybbarnes: (Middle distance)

[personal profile] buckybbarnes 2025-11-09 03:55 am (UTC)(link)
No, most likely not.

[He still doesn't sound particularly put out about it or anything, but it's also like it just doesn't occur to him not to tell full truth about everything at all times. He doesn't think he'll be doing the same, no reason not to just say so.]

apuckalypse: (49)

[personal profile] apuckalypse 2025-11-10 01:29 am (UTC)(link)
Do... you know what you are gonna do, then?

[Because it really sounds like he doesn't.]
buckybbarnes: (Fright)

[personal profile] buckybbarnes 2025-11-10 02:56 am (UTC)(link)
I have no mission.

[He seemed to be pondering that over, as though it truly troubled him.]

I have...never not had a mission.
apuckalypse: (250)

[personal profile] apuckalypse 2025-11-11 02:20 am (UTC)(link)
[Casey considers that. He'd been pretty lost when he finished his last mission, and he wasn't even dealing with whatever this guy's got going on. So, hm.]

Would it help if your new mission was to figure out how to live without people giving you missions?
buckybbarnes: (Disbelief)

[personal profile] buckybbarnes 2025-11-13 09:50 pm (UTC)(link)
[Casey came dangerously close to telling a computer a paradox with that one, but fortunately, Bucky's deep frown didn't end up with anything imploding on itself.]

A mission to...not have a mission? How...how does one do that?
apuckalypse: (60)

[personal profile] apuckalypse 2025-11-14 01:31 am (UTC)(link)
[Little does he know.]

Well, most people don't actually go through life from mission to mission. They can do their own thing. But if you don't remember ever doing it, you gotta learn how, right? So that's a mission. Learn how to do what you want, not what you're ordered. You probably don't know what you like yet, right?
buckybbarnes: (System error)

[personal profile] buckybbarnes 2025-11-14 01:41 am (UTC)(link)
[More staring. More thinking. Or calculating, to be fair.]

Things are...better when I complete my missions. When I do what I am ordered and there is no punishment. That is what I...strive to do. I...is that the same as liking something?
apuckalypse: (79)

[personal profile] apuckalypse 2025-11-14 05:10 am (UTC)(link)
I... don't think so.

[He grimaces. Eugh, boy. This feels even worse than Hunter in some ways; at least he seemed to already have some inkling of his uncle's abuse, he was just resistant to it for a long time. He knew some of what he liked, that made it easier to coax him in that direction. This is more like a floor zero situation.]

Enjoying something, liking something, is different from doing a thing to avoid getting a penalty. You don't enjoy the punishment, right? It, um. Feels bad? hurts you?