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folkmore mod ([personal profile] folkie) wrote in [community profile] folkmeme2025-10-13 02:44 pm
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October-November 2025 Test Drive Meme

October-November 2025 TDM
Introduction

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This Test Drive meme is open to all.

Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.

All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’

TDM threads can be used for spoon spending at any time by characters accepted into the game.

Playing and interacting with the TDMs will allow characters to immediately obtain a canon item from home, especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.

Current players are always encouraged to tag new people on the TDM!



🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.

and then... you fall like a shooting star, falling to the land in a burst of starlight.


🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.

Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.

[ Prompt OnePrompt Two]

Over the Garden Wall .
Content Warnings: N/A

Drizzly Willow is where newly arrived Star Children touch down, touching down gently in the soft moss beside a grand lake, or a babbling brook. The leafy strands of weeping willow trees flow gently in the breeze. All would seem calm, and yet, something prickles the back of Star Children's necks. Goosebumps erupt along skin and a sense of unease settles in the pit of the stomach. Some sort of invisible tension pulsates through Willow, and the closer one comes to the border shared with Exile, the worse it gets. It's almost as if something foul is drifting in from the neighboring marsh lands, affecting Leshy and Talaria in particular. Still, if one were to cross this border and enter Exile proper, all the tension dissipates. If one were to ask Baba Yaga, the iteration of Thirteen who rules over these marshes, she'll smile mysteriously and shake her head before vanishing.

Curious.

Amrita, the one in charge of Willow, has a plan to be rid of these uncomfortable vibes infiltrating her domain. All along the border shared with Exile, within walking distance of both Leshy and Talaria, Amrita has set up communal gardens. Not only are there wide, open spaces of freshly dug soil, there are a few lavish greenhouses. The glass panes are all squeaky clean and any sunlight to pass through almost seems to be filtered, removing any harsh glare and leaving only a pleasant glow. A warmth, almost. Within these greenhouses, that nasty prickle wafting in from Exile cannot be felt at all.

Veteran Star Children, the ones who would normally have no reason to visit Willow, are extended an invitation through their Relic to help tend to the gardens. Not only will it cleanse the area of that curious tension and be a valuable learning experience regarding agriculture, a small reward may be in it for those who participate!

Step right up, dear children! Pick up a spade or a watering can, there are more than enough to go around. More importantly, there are seeds, sprouts and bulbs of all types of plants. Fruits, vegetables, grains, certain spices… And yes, even flowers. Greenhouses and fields are both available, though one may need to do a little research on which option would be best for which plant. Either ask a friend, or consult one of the few books on gardening on loan from Amrita Academy.

Getting these gardens up and running isn't as simple as planting a seed in the correct location and watering it, though. No, instructions from Amrita are quite clear: Once planted, the seed (or sprout or bulb) must be watered with a watering can that's been infused with Lore. Only then will the plant grow at supernatural speeds, poking up through the soil and transforming rapidly into its full potential. A large pumpkin, an apple tree, a colorful rhubarb… Or maybe a banana tree? Or a patch full of potatoes, ready for eating! For those curious about the reward Amrita mentioned, this is it: delicious, fresh, homegrown food. Anything grown here won't go bad for a good long while, either. All fruits of labor will retain their size and hardiness for a whole month, if not longer, so harvesting need not happen any time soon.

The more plants grown in these gardens, the more the strange tension from Exile will decrease, almost as if the air is being purified by the flora.

Watering with Lore-infused tools isn't as easy as it sounds, though. It never is, as veteran Star Children will be able to guess. With these gardens being communal, the focal point to get the watering cans powered up is talking to others about community. What makes a community, or even just a team? What does it take to feel accepted by others? Reminiscing about communities one has been a part of in the past works just as well, of course.

  • New Star Children land in Willow. Veteran Star Children are sent an invitation by Amrita (Willow's Thirteen) to come tend to gardens.
  • Amrita has set up several communal gardens, fields and greenhouses near Talaria and Leshy with all the necessities to get started.
  • Special watering cans powered by Lore can have plants grow to full size immediately. In order to invoke this Lore, Star Children must have conversations about the concept of community.
  • Meanwhile, a strange, uncomfortable tension seems to be seeping out from Exile. The plants from the gardens absorb this tension to cleanse it. When entering Exile itself, the tension can no longer be felt.
Attack of the Killer Pumpkins .
Content Warnings: Violence

After a few successful days of gardening, the outer rim of Willow is decked out with lush fields and fully-populated greenhouses. The assortment also includes a few patches that play host to huge pumpkins, rutabagas, turnips and other such big roots and gourds, perfect for carving in this fall season. And wouldn't you know it, there's tables nearby with carving kits, all set up and ready to go. From the child-friendly kind to the extra sharp tools for skilled adults, there's a kit for every preference. Star Children who look upon these kits feel a strange inclination to use them, even when they normally wouldn't bother with this.

They take hold of a small saw, a paring knife or even a gutting spoon and get to work on carving a pumpkin, or any other root vegetable that strikes their fancy. The mood becomes intense, like it's a competition. A battle with great stakes. A sour tang is in the air. Chunks of pumpkin begin to fill up the little waste buckets.

But wait! Any pumpkin (or other gourd or root vegetable) that's received a finished face comes to life. It grows until it's larger than the average Star Child, thick roots and vines springing to life along its bottom to serve as limbs. Whatever emotion its expression was originally meant to convey makes no difference; the newly born plant creature is angry. Like Frankenstein, being the creators of these monstrosities does not shield Star Children from hatred and hostility, making them instant targets. Vines attempt to wrap around arms and legs to keep Star Children in place, and don't you regret putting so many sharp angles in their mouths now? If given the chance, these plant monstrosities will attempt to 'eat' whoever they get a hold of. They won't get very far, since they don't have a digestive system, but being forcibly pulled into an enormous, wet pumpkin maw is still not a good time.

As if sensing the need for them, weapons begin to sprout from the ground nearby, similar to ripe carrots. Swords, pitchforks, spears… Even weapons a Star Child may recognize from home. These are free for the taking, and will be a helpful asset when fighting the overgrown, living gourds.

Squash those squashes!

  • Willow's communal gardens soon hold patches with huge pumpkins, other gourds and root vegetables. Tables with carving kits appear near them.
  • Star Children who look upon these kits feel a strange inclination to use them
  • Any pumpkin (or other gourd or root vegetable) that's received a finished face comes to life and attacks.
  • The living plants can't actually digest anyone, but they will try to 'eat' Star Children by stuffing them into their mouths anyway.
  • Weapons (local and from home) sprout from the ground to help fight the plants off.
survivingsister: (Somber)

[personal profile] survivingsister 2025-11-15 08:55 pm (UTC)(link)
Under normal circumstances, Brothers would have just been used to manual labor, but one with a status such as Maul would have been overseeing the lesser males. The more important work of plants would have been left to the Sisters, with young kits being taught to move the dirt by the handful under the care of their Mothers and Sisters.

She suddenly had a very intense memory of one of the elder Sisters, kneeling behind her, hand over hand showing her how to dig and place a bulb in the ground, cover it, water it, and even though she hadn't been old enough, hand over hand to guide her Sister's Magick to help the plant grow. Morgan knew she couldn't have been more than a toddler, that that particular Sister had died during a trip away from the village, killed by a beast as she stood her ground to defend the kits she'd been charged with teaching. The grief was sudden, strong, but quite different from what she felt about the massacre of her Sisters. She stopped what she was doing to fold her cuffs in the manner of Zenthra, careful little folds and pleats to make the round cuffs form a V shape on top and bottom of her wrists.

With anyone else, she'd have felt silly stopping work for something so sentimental and embarrassed over the faint film of tears that had suddenly covered her eyes. She'd have lashed out, hostile, over her appearance of weakness, needing to counter it. But not with her Brother. "So it shall. And we'll show them two Nightkin are worth twenty of them." Then, quieter, just for their ears, "And that our Sisters who have gone will be remembered."
survivalthroughhate: ([TPM 72] Thoughtful)

[personal profile] survivalthroughhate 2025-11-21 03:48 am (UTC)(link)
Maul's memories of his time on Dathomir were dim things, hazy with the fog of time and early childhood covering them. But he remembered well learning all about his duties being an eldest and so rarely cherished son. It hadn't simply been about protecting his little brother but also what he'd be expected to do as he got older, watching over other kits and eventually the other Brothers entirely as he grew into adulthood. A lifetime that should have been his that he'd been forever cheated out of.

Yet here and now, he could get a small bit of it back, allowing him to feel those bittersweet memories and mourn for the past in a manner that didn't mean being vulnerable in front of anyone except Morgan. "Yes. Their memories are alive and well within us." So long as the two of them remained, their clan would always be remembered and never die. He started the repetitive task of transferring the seedlings one at a time as Morgan directed him to.
survivingsister: Credit = <user name="myrmidon"> (Default)

[personal profile] survivingsister 2025-12-03 07:58 am (UTC)(link)
Morgan had been much older than Maul when she'd lost her connection to their people. But she'd been, if possible, most devastated and lost. She'd not even been able to mourn in her understood way with the Singing Mountain Clan. But here, she could. And more than anything else in her life, it had helped. She still hurt. There was still so much rage under the surface. But it was better than it had been before. Maul's own quiet mourning didn't make hers deeper; it supported hers and eased it.

Steady, repetitive work was hardly the most exciting. But it was like gardening in general, basic combat training, or working the older kits through their first experiences with Magick - needed. Part of her duty, part of a Mother's duty, was something which somehow also soothed her grief. Only Morgan didn't have to the same level of hand holding she'd had to have done with small kits, and Maul worked much quicker. She did have a thought about Corvus and the people there, how they'd rejected her attempts at leading and nurturing. True, she hadn't tried for (much) leadership here, but no one had outright rejected her, and her expertise had been admired.

And she hadn't heard the word "witch" lobbed at her as if it were an ugly curse. Did she want to return home? Eventually. But not yet. It would wait, and she would return stronger. While her thoughts drifted, she only occasionally directed Maul, and they moved quickly - their abilities helped, of course, but mostly it was just the ease of working together. "If there is anything you want to take home, I have a collection going." She realized she hadn't explained the sample bag she had, and Maul might want to take some of the plants home with them.
survivalthroughhate: ([TPM 79] At last)

[personal profile] survivalthroughhate 2025-12-22 09:25 am (UTC)(link)
Maul was soothed by the repetitive work. Simply doing the same thing over and over again calmed something within that he didn't even realize was still hurt after all these years. "I will let you know," Maul said. "There is a pretty red plant I saw somewhere in here that I will find again. I would like to take home that one with us."
survivingsister: Credit = <user name="myrmidon"> (Default)

[personal profile] survivingsister 2025-12-26 12:55 am (UTC)(link)
The rhythm of gardening in a large space like this was different than hers, but it was a rhythm nonetheless, and she's able to slide into it easily, even if she is still staying alert to her surroundings and keeping a feel on Maul, more for the comfort of company than any "real" reason.

"That's not a problem. It might be better to take more than one, but we have room for it." She smoothed a hand over the dirt, patting it gently, and sat back on her heels, still and listening. Not out of an alertness for danger, but simply to feel the ebb and flow of the community around her.

"I have wanted this for so long." This feeling. She's not sure she trusts it to stay, to last, and knows if it doesn't, it's going to hurt. Hurt like a scald on a raw wound. But she can't make herself withdraw from it.
survivalthroughhate: ([Other 29] Red sketch)

[personal profile] survivalthroughhate 2025-12-26 09:58 am (UTC)(link)
There is a comfort in assisting a Sister with gardening, just as there had been in going on hunts with his brother Savage in the previous world he had been in. A sense of everything slotting into place, knowing that this is what his life should have been all along. He brushes away any lingering pain or bitterness. They will come back eventually but right now he wishes to simply enjoy and savor the moment.

"I understand completely." They had both lost so much, so to have some of it back makes Maul feel satisfied, knowing all those who had tried to ruin their lives would be fuming knowing they hadn't completely succeeded.