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October-November 2025 Test Drive Meme
October-November 2025 TDM
Introduction
Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.
All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels βCurrent Character.β
TDM threads can be used for spoon spending at any time by characters accepted into the game.
Playing and interacting with the TDMs will allow characters to immediately obtain a canon item from home, especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.
π¦ New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.
and then... you fall like a shooting star, falling to the land in a burst of starlight.
π¦ Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.
Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.
Content Warnings: N/A
Drizzly Willow is where newly arrived Star Children touch down, touching down gently in the soft moss beside a grand lake, or a babbling brook. The leafy strands of weeping willow trees flow gently in the breeze. All would seem calm, and yet, something prickles the back of Star Children's necks. Goosebumps erupt along skin and a sense of unease settles in the pit of the stomach. Some sort of invisible tension pulsates through Willow, and the closer one comes to the border shared with Exile, the worse it gets. It's almost as if something foul is drifting in from the neighboring marsh lands, affecting Leshy and Talaria in particular. Still, if one were to cross this border and enter Exile proper, all the tension dissipates. If one were to ask Baba Yaga, the iteration of Thirteen who rules over these marshes, she'll smile mysteriously and shake her head before vanishing.
Curious.
Amrita, the one in charge of Willow, has a plan to be rid of these uncomfortable vibes infiltrating her domain. All along the border shared with Exile, within walking distance of both Leshy and Talaria, Amrita has set up communal gardens. Not only are there wide, open spaces of freshly dug soil, there are a few lavish greenhouses. The glass panes are all squeaky clean and any sunlight to pass through almost seems to be filtered, removing any harsh glare and leaving only a pleasant glow. A warmth, almost. Within these greenhouses, that nasty prickle wafting in from Exile cannot be felt at all.
Veteran Star Children, the ones who would normally have no reason to visit Willow, are extended an invitation through their Relic to help tend to the gardens. Not only will it cleanse the area of that curious tension and be a valuable learning experience regarding agriculture, a small reward may be in it for those who participate!
Step right up, dear children! Pick up a spade or a watering can, there are more than enough to go around. More importantly, there are seeds, sprouts and bulbs of all types of plants. Fruits, vegetables, grains, certain spices⦠And yes, even flowers. Greenhouses and fields are both available, though one may need to do a little research on which option would be best for which plant. Either ask a friend, or consult one of the few books on gardening on loan from Amrita Academy.
Getting these gardens up and running isn't as simple as planting a seed in the correct location and watering it, though. No, instructions from Amrita are quite clear: Once planted, the seed (or sprout or bulb) must be watered with a watering can that's been infused with Lore. Only then will the plant grow at supernatural speeds, poking up through the soil and transforming rapidly into its full potential. A large pumpkin, an apple tree, a colorful rhubarb⦠Or maybe a banana tree? Or a patch full of potatoes, ready for eating! For those curious about the reward Amrita mentioned, this is it: delicious, fresh, homegrown food. Anything grown here won't go bad for a good long while, either. All fruits of labor will retain their size and hardiness for a whole month, if not longer, so harvesting need not happen any time soon.
The more plants grown in these gardens, the more the strange tension from Exile will decrease, almost as if the air is being purified by the flora.
Watering with Lore-infused tools isn't as easy as it sounds, though. It never is, as veteran Star Children will be able to guess. With these gardens being communal, the focal point to get the watering cans powered up is talking to others about community. What makes a community, or even just a team? What does it take to feel accepted by others? Reminiscing about communities one has been a part of in the past works just as well, of course.
Drizzly Willow is where newly arrived Star Children touch down, touching down gently in the soft moss beside a grand lake, or a babbling brook. The leafy strands of weeping willow trees flow gently in the breeze. All would seem calm, and yet, something prickles the back of Star Children's necks. Goosebumps erupt along skin and a sense of unease settles in the pit of the stomach. Some sort of invisible tension pulsates through Willow, and the closer one comes to the border shared with Exile, the worse it gets. It's almost as if something foul is drifting in from the neighboring marsh lands, affecting Leshy and Talaria in particular. Still, if one were to cross this border and enter Exile proper, all the tension dissipates. If one were to ask Baba Yaga, the iteration of Thirteen who rules over these marshes, she'll smile mysteriously and shake her head before vanishing.
Curious.
Amrita, the one in charge of Willow, has a plan to be rid of these uncomfortable vibes infiltrating her domain. All along the border shared with Exile, within walking distance of both Leshy and Talaria, Amrita has set up communal gardens. Not only are there wide, open spaces of freshly dug soil, there are a few lavish greenhouses. The glass panes are all squeaky clean and any sunlight to pass through almost seems to be filtered, removing any harsh glare and leaving only a pleasant glow. A warmth, almost. Within these greenhouses, that nasty prickle wafting in from Exile cannot be felt at all.
Veteran Star Children, the ones who would normally have no reason to visit Willow, are extended an invitation through their Relic to help tend to the gardens. Not only will it cleanse the area of that curious tension and be a valuable learning experience regarding agriculture, a small reward may be in it for those who participate!
Step right up, dear children! Pick up a spade or a watering can, there are more than enough to go around. More importantly, there are seeds, sprouts and bulbs of all types of plants. Fruits, vegetables, grains, certain spices⦠And yes, even flowers. Greenhouses and fields are both available, though one may need to do a little research on which option would be best for which plant. Either ask a friend, or consult one of the few books on gardening on loan from Amrita Academy.
Getting these gardens up and running isn't as simple as planting a seed in the correct location and watering it, though. No, instructions from Amrita are quite clear: Once planted, the seed (or sprout or bulb) must be watered with a watering can that's been infused with Lore. Only then will the plant grow at supernatural speeds, poking up through the soil and transforming rapidly into its full potential. A large pumpkin, an apple tree, a colorful rhubarb⦠Or maybe a banana tree? Or a patch full of potatoes, ready for eating! For those curious about the reward Amrita mentioned, this is it: delicious, fresh, homegrown food. Anything grown here won't go bad for a good long while, either. All fruits of labor will retain their size and hardiness for a whole month, if not longer, so harvesting need not happen any time soon.
The more plants grown in these gardens, the more the strange tension from Exile will decrease, almost as if the air is being purified by the flora.
Watering with Lore-infused tools isn't as easy as it sounds, though. It never is, as veteran Star Children will be able to guess. With these gardens being communal, the focal point to get the watering cans powered up is talking to others about community. What makes a community, or even just a team? What does it take to feel accepted by others? Reminiscing about communities one has been a part of in the past works just as well, of course.
- New Star Children land in Willow. Veteran Star Children are sent an invitation by Amrita (Willow's Thirteen) to come tend to gardens.
- Amrita has set up several communal gardens, fields and greenhouses near Talaria and Leshy with all the necessities to get started.
- Special watering cans powered by Lore can have plants grow to full size immediately. In order to invoke this Lore, Star Children must have conversations about the concept of community.
- Meanwhile, a strange, uncomfortable tension seems to be seeping out from Exile. The plants from the gardens absorb this tension to cleanse it. When entering Exile itself, the tension can no longer be felt.
Content Warnings: Violence
After a few successful days of gardening, the outer rim of Willow is decked out with lush fields and fully-populated greenhouses. The assortment also includes a few patches that play host to huge pumpkins, rutabagas, turnips and other such big roots and gourds, perfect for carving in this fall season. And wouldn't you know it, there's tables nearby with carving kits, all set up and ready to go. From the child-friendly kind to the extra sharp tools for skilled adults, there's a kit for every preference. Star Children who look upon these kits feel a strange inclination to use them, even when they normally wouldn't bother with this.
They take hold of a small saw, a paring knife or even a gutting spoon and get to work on carving a pumpkin, or any other root vegetable that strikes their fancy. The mood becomes intense, like it's a competition. A battle with great stakes. A sour tang is in the air. Chunks of pumpkin begin to fill up the little waste buckets.
But wait! Any pumpkin (or other gourd or root vegetable) that's received a finished face comes to life. It grows until it's larger than the average Star Child, thick roots and vines springing to life along its bottom to serve as limbs. Whatever emotion its expression was originally meant to convey makes no difference; the newly born plant creature is angry. Like Frankenstein, being the creators of these monstrosities does not shield Star Children from hatred and hostility, making them instant targets. Vines attempt to wrap around arms and legs to keep Star Children in place, and don't you regret putting so many sharp angles in their mouths now? If given the chance, these plant monstrosities will attempt to 'eat' whoever they get a hold of. They won't get very far, since they don't have a digestive system, but being forcibly pulled into an enormous, wet pumpkin maw is still not a good time.
As if sensing the need for them, weapons begin to sprout from the ground nearby, similar to ripe carrots. Swords, pitchforks, spears⦠Even weapons a Star Child may recognize from home. These are free for the taking, and will be a helpful asset when fighting the overgrown, living gourds.
Squash those squashes!
After a few successful days of gardening, the outer rim of Willow is decked out with lush fields and fully-populated greenhouses. The assortment also includes a few patches that play host to huge pumpkins, rutabagas, turnips and other such big roots and gourds, perfect for carving in this fall season. And wouldn't you know it, there's tables nearby with carving kits, all set up and ready to go. From the child-friendly kind to the extra sharp tools for skilled adults, there's a kit for every preference. Star Children who look upon these kits feel a strange inclination to use them, even when they normally wouldn't bother with this.
They take hold of a small saw, a paring knife or even a gutting spoon and get to work on carving a pumpkin, or any other root vegetable that strikes their fancy. The mood becomes intense, like it's a competition. A battle with great stakes. A sour tang is in the air. Chunks of pumpkin begin to fill up the little waste buckets.
But wait! Any pumpkin (or other gourd or root vegetable) that's received a finished face comes to life. It grows until it's larger than the average Star Child, thick roots and vines springing to life along its bottom to serve as limbs. Whatever emotion its expression was originally meant to convey makes no difference; the newly born plant creature is angry. Like Frankenstein, being the creators of these monstrosities does not shield Star Children from hatred and hostility, making them instant targets. Vines attempt to wrap around arms and legs to keep Star Children in place, and don't you regret putting so many sharp angles in their mouths now? If given the chance, these plant monstrosities will attempt to 'eat' whoever they get a hold of. They won't get very far, since they don't have a digestive system, but being forcibly pulled into an enormous, wet pumpkin maw is still not a good time.
As if sensing the need for them, weapons begin to sprout from the ground nearby, similar to ripe carrots. Swords, pitchforks, spears⦠Even weapons a Star Child may recognize from home. These are free for the taking, and will be a helpful asset when fighting the overgrown, living gourds.
Squash those squashes!
- Willow's communal gardens soon hold patches with huge pumpkins, other gourds and root vegetables. Tables with carving kits appear near them.
- Star Children who look upon these kits feel a strange inclination to use them
- Any pumpkin (or other gourd or root vegetable) that's received a finished face comes to life and attacks.
- The living plants can't actually digest anyone, but they will try to 'eat' Star Children by stuffing them into their mouths anyway.
- Weapons (local and from home) sprout from the ground to help fight the plants off.

no subject
"Satisfactory enough." he says, evenly, looking around, before he turns his gaze on Leonardo again. It's intense and sharp but also hurting.
"I am presuming, then, that you and our other brothers did not wind up captured and sent to an off-planet Battle Nexus." he asks. If he focuses on collecting data, he can keep himself held together better.
"Though, given certain physical cues, you have obviously seen many and violent battles even still."
Kind of hard to miss all the scars and damage. And, y'know, the lack of an entire arm.
no subject
"Yeah, more than a few battles for me. Considering being here my retirement." It was still strange to think about the fact he had that as an option.
"For my world, dimension- no idea what to settle on-" Leo shrugs a little as he presses on. He doesn't want to weigh Donnie down with more horrors, but he can't be too light about this either. "We had an alien invasion kick off. Foot clan unleashed some interdimensional aliens on earth. Things went sour a lot faster than any of us would have liked."
no subject
"Alien invasion." he echoes, and his gaze is sharp as Leo describes it so simply and almost casually. His mouth turns down just a fraction in a frown.
"The Foot wasn't content simply unleashing the Shredder, then. Typical. I assume they guaranteed their own destruction with such an attempt?" he asks. There's a pause and he hums.
"The aliens you faced. What race were they?" He asks with the air of someone who has a vast knowledge base of different races and wants to correlate Leo's answer with that.
no subject
"They called themselves the Krang. Dominated other planets, apparently." He was wondering how much this Donnie actually knew about the Krang. Leonardo wasn't the scholar on the subject, not by a long shot. He had picked up things as time went on during the war. "They were pink, had a whole hivemind thing going on."
no subject
"The fate of many who meddle with powers they can't possibly comprehend." he says. When Leo tells him who the aliens were, though, Othello blinks. He stares for a second, in obvious surprise, brows lifted.
"The Krang!?" he echoes, almost sharply, "They were legendary! There are countless records and stories of their conquests across all sectors. They devoured entire solar systems! At least up until they vanished, very suddenly, without a trace. No one even knew what world they had been en route to. They simply disappeared, leaving a long trail of devastated planets behind them. They were after Sol-Terra?!"
no subject
"They were after earth, yeah." New nickname for earth unlocked. "We held them off for a couple decades. I was the leader of the last New York colony. Made the pink bastards fight us for it."
no subject
There's a moment, there, where Othello completely understands the implication behind Leo's words. I was the leader. Made the pink bastards fight us for it. This version of his twin was brought here either on or following the brink of final disaster. Othello can feel his heart and stomach both want to twist and he carefully pushes the emotion down again.
"You must have incredible battle and tactical knowledge to be able to pull off such a feat." he says, instead, carefully dodging around the rest. "Your prowess had already grown exponentially, the last time I saw you, I can only imagine what your skills are like now."
A little quieter at the end. Wherever his own Leonardo is, he has no doubt his twin is still alive and still fighting. How similar would he be to this one that fought for the fate of the planet for so long?
no subject
Even with Leonardo's attempts to side step the obvious, well, he can't get that far. For him, it's an easy past tense. A time he's no longer a part of. He failed to stop the Krang. It will be something he has to live with for a good while.
"While I'd like to showboat, it wasn't a solo show. The teams I worked with did a lot more of the leg work than I did." He offers back, genuinely meaning as much. With age came humility and clarity he didn't have as a child. He could gladly brag about himself when needed, but... the war was a group effort to save their home. "You gotta know how to make your team the best they can be."
no subject
"Absolutely. I would expect nothing less. However, going by their reputation, you may well be the only ones who have opposed them that successfully for that long. No small feat, by any means."
There's a moment where the hunter just blinks at Leo in quiet surprise. The way the slider so easily and even eagerly passes the credit to the rest of his team. Seeing that level of humility from the twin who would sometimes even sabotage missions just to show off is startling. But then... so much time has passed. So much has happened to this version of Leo. Othello's gaze seems to soften, just a fraction, at the foreign sort of aching emotion that sends through him. He's grown. They've both grown.
"A good and strong leader knows where and who their power truly comes from." he agrees, quietly. There's a pause where Othello looks Leo over before he looks away and out over the fields around them. Quiet and serene, the sort of place he hasn't seen the likes of in what amounts to a lifetime. He takes a slow deep breath, more to center himself again than anything.
"I have missed hearing your voice." he says, almost blurts, and his hands clench afterwards. That's not finding your center, Othello! But it's out there, all the same.
no subject
Right now?
It waits for just a little bit.
"If we're not careful, we're both going to start sounding like Raph. Gonna hear 'hero' come out of us every other sentence." He won't push the conversation too hard, well aware the other man is still trying to adjust. Leonardo needed the peace to take it all in, too.
That sentiment does a fair job of taking Leonardo by surprise. The older man pauses, feeling tongue-tied for a moment. He and his own twins' relationship had been... so up and down recently, the softness of that just feels jarring.
He hadn't realized this was something he wanted to hear. Maybe even needed to hear. A mutual sense of missing one another when being apart.
"I missed you too, you know." He says softly back. "Even if... we're not the matched set for each others' universe, I'll always miss my twin."
no subject
"He was on to something with that, though." he says, quietly, "Some days all that kept me going was the drive to be the hero and rescue you all."
Oh, that was almost vulnerable. Othello sets his jaw a little against it, against the emotion that's running through him. More than he's felt in what feels like forever. He hadn't once thought about what actually finding Leonardo would do to him. All he thought about was finding him. That was all that mattered. Here and now, with this Leo, he realizes he isn't remotely prepared for the sheer level of intense feeling it wants to dredge through him.
There's a moment where he almost apologizes. He may still fail at a lot of subtleties and cues but he's had to adapt and learn in many ways and he can see how he's caught Leo with his admittance. It isn't a lie. Othello is still absolutely miserable at that. But maybe he can--
Mismatched eyes whip up when Leo says it back to him. They're widened, staring at the older turtle for a moment as he's taken by surprise in turn. The roll of emotion is violent and Othello's nervous system suddenly feels like it's vibrating so hard it's going to rattle itself apart. His brows furrow together, slowly.
"That does not require a quantifier." he says. Almost rasps. His voice is low and giving hints at the storm of feelings the hunter is struggling with. He swallows against it, furiously, but it doesn't help in the slightest.
"No matter the universe, we will always be a matched set. You are Leonardo. And I am... am..." his voice gives out, unable to say the name. The emotion is too strong and it jams harshly in his throat. There's wetness, all of a sudden, on his cheek, and he blinks, reaching up to touch the track of it at the edge of his mask, almost looking confused.
no subject
It has been long enough, the other man can't help the emotional whirlwind he is probably feeling. The upheaval of just surviving instead of living. Finally having to stop and think, to feel, is scary.
Leonardo is still coming to terms with it occasionally. Even with peace, there is always that terror of having to go back into survival mode.
"You're Donnie." Leonardo finishes gently, he steps into Othello's bubble easily enough to offer the other turtle another hug. Something meant to be comforting amongst the maelstrom of feelings the other man is like lost in. "That won't change, and I'm glad for it."
So much grief and loss means Leonardo finds it easy to love. To open himself to hold onto what he has desperately. Even if this Donnie doesn't need him much after this, he won't hesitate to offer a hand.
You are not alone.