Entry tags:
August-September 2024 Test Drive Meme
August-September 2024 TDM
Introduction
Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.
All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’
TDM threads can be used for spoon spending at any time by characters accepted into the game.
Playing and interacting with the TDMs will allow characters to immediately obtain a canon item from home, especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.
🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.
and then... you fall like a shooting star, falling to the land in a burst of starlight.
🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.
Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.
Content Warnings: Potential Wilderness Survival, Potential Death
New Star Children arrive in Amrita Academy, the largest school in Folkmore. They might arrive in the medical wing, or they could arrive in areas of the school that don't look like a school at all: forests with animals to hunt or gather, including for their medicinal properties; rocky crags with climbing routes; fields full of growing grains; meadows with sheep covered in soft wool; lakes and rivers with unusual denizens. It's like a miniature of Folkmore all in one school.
A fox with a clipped ear and a few scars greets each Star Child upon arrival. She explains that while things can be summoned with Lore, the best survivors learn to scavenge and to find what they need. New Star Children haven't earned much Lore yet, so that surely applies to them double. In fact, as befits a survival school, there are items that will help Star Children survive hidden all around and immediately outside the school. Star Children are directed to make a list on their Relic of everything they think they need to survive. Once made, the list cannot be changed. They will be more likely to find those items than others (though it will not be impossible).
Race, jog, or stroll around the expansive school in search of these items: clothes, bags, first aid kits, tents, survival supplies, etc. They might be harder to find than expected as they will be miniature and in little cubes aka survival squares (a misnomer). These cubes may be tucked away above, below, beside, or inside something. They also may float against a rock face or in the air among tree branches. The most likely locations are those densest in Lore. The longer Star Children explore, the more they will realize that these cubes are best and most easily obtained by working together. In fact, they will try to dodge and avoid the grip of a Star Child more than ten feet away from any other Star Child. Perhaps that's because two Star Children interacting are creating Lore and a Lore dense location? Once two Star Children touch the cube at the same time, the cube will disappear, and the item inside will grow to full size. Congratulations on being one step closer to survival. Remember to share.
Come mid-September, few cubes will remain inside the school. Star Children will have to check the perimeter of the school to find more survival squares. That task grows exponentially harder as the cubes are in the molasses-thick moat of concentrated Lore surrounding the school. Should anyone dip their spoon in the moat, in the Lorasses if you will, they will find that it tastes sweet, a rich spicy sweetness. Amazing! Less amazing? It is impossible to get past the moat of Lorasses. No matter how strong a swimmer or oarsman, it is impossible to make headway through or atop the Lorasses. Anyone attempting to fly across the moat will find themselves slapped by a giant sticky slappy hand rising like a goliath from the depths with perfect aim. Star Children can find themselves slapped anywhere from the shore to the center of the school. Star Children are free to get creative with ways to dig the survival squares out of the Lorasses, but beware! They'll have difficulty freeing themselves on their own from the sticky substance, should they fall in.
Since Star Children are likely to find themselves in sticky situations quite literally, they may be pleased to know that Amrita Academy has showers available for use. Unfortunately, due to one student's experiment, the shampoo is all made of beer. That's right, beer. It's good for one's hair! Or so the study should demonstrate. Be sure to fill out a feedback card outside the locker rooms.
New Star Children arrive in Amrita Academy, the largest school in Folkmore. They might arrive in the medical wing, or they could arrive in areas of the school that don't look like a school at all: forests with animals to hunt or gather, including for their medicinal properties; rocky crags with climbing routes; fields full of growing grains; meadows with sheep covered in soft wool; lakes and rivers with unusual denizens. It's like a miniature of Folkmore all in one school.
A fox with a clipped ear and a few scars greets each Star Child upon arrival. She explains that while things can be summoned with Lore, the best survivors learn to scavenge and to find what they need. New Star Children haven't earned much Lore yet, so that surely applies to them double. In fact, as befits a survival school, there are items that will help Star Children survive hidden all around and immediately outside the school. Star Children are directed to make a list on their Relic of everything they think they need to survive. Once made, the list cannot be changed. They will be more likely to find those items than others (though it will not be impossible).
Race, jog, or stroll around the expansive school in search of these items: clothes, bags, first aid kits, tents, survival supplies, etc. They might be harder to find than expected as they will be miniature and in little cubes aka survival squares (a misnomer). These cubes may be tucked away above, below, beside, or inside something. They also may float against a rock face or in the air among tree branches. The most likely locations are those densest in Lore. The longer Star Children explore, the more they will realize that these cubes are best and most easily obtained by working together. In fact, they will try to dodge and avoid the grip of a Star Child more than ten feet away from any other Star Child. Perhaps that's because two Star Children interacting are creating Lore and a Lore dense location? Once two Star Children touch the cube at the same time, the cube will disappear, and the item inside will grow to full size. Congratulations on being one step closer to survival. Remember to share.
Come mid-September, few cubes will remain inside the school. Star Children will have to check the perimeter of the school to find more survival squares. That task grows exponentially harder as the cubes are in the molasses-thick moat of concentrated Lore surrounding the school. Should anyone dip their spoon in the moat, in the Lorasses if you will, they will find that it tastes sweet, a rich spicy sweetness. Amazing! Less amazing? It is impossible to get past the moat of Lorasses. No matter how strong a swimmer or oarsman, it is impossible to make headway through or atop the Lorasses. Anyone attempting to fly across the moat will find themselves slapped by a giant sticky slappy hand rising like a goliath from the depths with perfect aim. Star Children can find themselves slapped anywhere from the shore to the center of the school. Star Children are free to get creative with ways to dig the survival squares out of the Lorasses, but beware! They'll have difficulty freeing themselves on their own from the sticky substance, should they fall in.
Since Star Children are likely to find themselves in sticky situations quite literally, they may be pleased to know that Amrita Academy has showers available for use. Unfortunately, due to one student's experiment, the shampoo is all made of beer. That's right, beer. It's good for one's hair! Or so the study should demonstrate. Be sure to fill out a feedback card outside the locker rooms.
- All new Star Children arrive in Amrita Academy.
- Star Children are greeted by a fox who prompts them to write a list of what they need to survive. These lists cannot be changed once made.
- Star Children search for tiny cubes with survival supplies, especially ones on their lists.
- Star Children must work together to catch & open the cubes.
- Come mid-September, Amrita Academy is surrounded by a Lore-rich molasses moat—Lorasses. Thou shalt not pass.
- Once the moat arrives, most cubes are in the moat. Shower to get clean afterward with beer for shampoo.
Content Warnings: Forced Close Contact, Coerced Behavior
It can be stressful to arrive in a new place among strangers and strange things. It can be even more stressful, sometimes, to be among people one knows. The fact remains that in Folkmore, no one is an island. The Shattered Spoon Shrine is a testament to that. Interact or perish. Those interactions usually don't even have to be positive. An emotionally charged argument generates Lore same as a touching reunion. However, Amrita's iteration has taken charge of Folkmore this month. She values cooperation and connection.
What does this mean for Star Children? It's time to get along.
When Star Children fight—physically, vocally, emotionally—they get stuck together in a magical t-shirt. This plain white t-shirt has 'This is our get along shirt' written on it on both sides, one in each Star Child's handwriting. (If a Star Child does not have handwriting, Thirteen will invent a handwriting she feels best represents them). The shirt works exactly as written on the tin. Until the two Star Children can get along, they will be stuck together in the shirt. Getting along can look a few different ways. It could be working through the reason they were fighting. It could be cooperating to accomplish something else. It could be helping someone else together. It could be large or small. Somehow, Star Children will have to get along to accomplish something.
The shirt will disappear, leaving them standing next to each other, only to reappear duplicated in each of their hands, perfectly sized to fit each individual. Should they so choose, either can be used for a repeat performance, with both of them trapped inside again. While the same condition will apply—they must get along to get out of the shirt—the shirt will now make it easier for them to work it out. Note: only the two people who originally wore the shirt can put it back on. No one else can wear these shirts.
One time only, a Star Child's cooperative escape will have an additional prize: their souvenir t-shirt will be wrapped around an item from either their home universe or their partner's. That's right, getting along can get a Star Child something from another universe.
It can be stressful to arrive in a new place among strangers and strange things. It can be even more stressful, sometimes, to be among people one knows. The fact remains that in Folkmore, no one is an island. The Shattered Spoon Shrine is a testament to that. Interact or perish. Those interactions usually don't even have to be positive. An emotionally charged argument generates Lore same as a touching reunion. However, Amrita's iteration has taken charge of Folkmore this month. She values cooperation and connection.
What does this mean for Star Children? It's time to get along.
When Star Children fight—physically, vocally, emotionally—they get stuck together in a magical t-shirt. This plain white t-shirt has 'This is our get along shirt' written on it on both sides, one in each Star Child's handwriting. (If a Star Child does not have handwriting, Thirteen will invent a handwriting she feels best represents them). The shirt works exactly as written on the tin. Until the two Star Children can get along, they will be stuck together in the shirt. Getting along can look a few different ways. It could be working through the reason they were fighting. It could be cooperating to accomplish something else. It could be helping someone else together. It could be large or small. Somehow, Star Children will have to get along to accomplish something.
The shirt will disappear, leaving them standing next to each other, only to reappear duplicated in each of their hands, perfectly sized to fit each individual. Should they so choose, either can be used for a repeat performance, with both of them trapped inside again. While the same condition will apply—they must get along to get out of the shirt—the shirt will now make it easier for them to work it out. Note: only the two people who originally wore the shirt can put it back on. No one else can wear these shirts.
One time only, a Star Child's cooperative escape will have an additional prize: their souvenir t-shirt will be wrapped around an item from either their home universe or their partner's. That's right, getting along can get a Star Child something from another universe.
- When Star Children get in a fight of any kind, not just physical, they get stuck together in a magical t-shirt.
- The shirt says “This is our get along shirt” front and back in characters’ own handwriting (or imagined handwriting).
- As written on the tin, Star Children are stuck until they figure out how to get along
- When they separate, both partners will get a copy of the t-shirt that fits them. They can choose to get back into said t-shirt together to figure out how to get along easier in the future.
- One time only, Star Children receive an item from their home universe or their partner’s.
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"Maybe not this exact moment," Katsuki says, "but the whole world's changing. People ought to know and to deal with them with that change. It's the best time to change anything. That includes them."
"So if they've been getting away with terrible things, someone who doesn't already know needs to know. Someone who will do something. Who can."
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"I always thought it would be nice if we had a world where the heroes had free time to kill." Hawks says, his tone a little lighter and dreamy about it.
"I can't tell you what's happening in the future. I'm presently infiltrating the League, that's as far as I can give you accurate information."
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"You might get to see that," Katsuki shrugs. He doesn't k now. That's a ways off. Too much hard work between here and there for him to worry about it.
"No, I'm the farthest along of everyone here so far," Bakugo says. He refuses to believe that's because no one lives longer. "Now I'm the one with multiple quirks. 'Knowing the future.'"
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No complaints.
"I guess it's a skill you have, but honestly, don't blow my cover kid. Not until it's time."
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"I won't tell the villains anything, don't worry," Katsuki tells Hawks. "Don't know how much Deku knows. He's farther along than you are too. I haven't seen any known villains since I got here. Just these dumb t-shirts." He might offer his hand, one professional to another, except—
Oh, there it is. Katsuki catches the shirt in front of him, rolls his shoulders back to stretch them out, and offers Hawks a handshake. "Welcome to whatever this place is."
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At the chance to finally stretch his wings he does it, hissing slightly from the cramping, but it could be mistaken for just a sigh.
"That's all I need." Hawks smiles. Please don't blow his cover, although based on the conversation and Bakugo's ability to only follow his ideas halfway, he could probably manage it.
"Sure, thank you." Hawks shakes his hand with a grin.
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"That's not much," Katsuki says, "Hope you put more on your survival list." A half smirk. "This place is a lot like UA."
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"Didn't put much on it." Hawks admits, because there's a lot of things he doesn't need help with.
"I wouldn't know. Never attended UA." He was possibly the only top ranking hero who could say that.
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"Where'd you go?" Katsuki asks. Hopefully not with the asshats who wear hats, even if they are helpful in taking refugees. They'd still know this much.
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Hawks blinks at the question. "I didn't go to school, I had uh, private tutoring."
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Another oddity from a hero continuing to rack them up like points in the UA entrance exam. "I'd bet you didn't come from a rich background because no one knows your background," Katsuki says. He sounds skeptical, not of the fact private tutoring happened, but what it represents. It doesn't sit right.
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"My background isn't that interesting." That's a lie.
"But if you're asking me if my family was rich, I can tell you no they weren't."
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He doesn't care enough to wind up in another t-shirt with the guy over it, but Katsuki dislikes the lie for what it is: a lie. Plenty of truthful options could work, but no, the guy goes for a lie. Perhaps he can't help it, being the type of hero who could work with the League of Villains.
"Thought so." A pause. "You're not that much older than me you know. I'm seventeen."
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"What makes you think so?" Hawks can't help but ask, wildly curious. "I'm not that young." He chuckled lightly.
"Five years is a long time. You're in such a hurry to grow up."
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He shakes his head. It's still weird for no one to recognize him. Did he not ever go to the store before he was eighteen? Talk with people on the same street? It's weird, movie shit weird, but Hawks is a real person.
"UA accelerated our whole class's learning. Second year stuff in our first year. Provisional licenses. Work studies. We've had to grow up, and I'm a hero and staying a hero when pros are hanging up their licenses and calling it quits. So yeah, I deserve to be treated like I'm not some kid."
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However, he still has to play nice. "Yeah, sorry, guess I'm stuck with this kind of quirk." Hawks says with a little smile. A mutant quirk. A heteromorph. They do his best to keep him as human as possible, but still, the wings are a dead give away. Maybe if he was rich, his family would've chopped his wings off.
"Hanging up their licenses huh...yeah, I guess that's a choice they could make. Anyone could retire at any time, I guess. Good for you for sticking with it. That takes guts."
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He shakes his head. "Only an idiot would get rid of an awesome quirk."
It seems they're in the part of conversation where the pro hero doesn't get thing. "Not normal hero retirements. Droves. Ones you wouldn't normally expect. All because people aren't grateful anymore. Turning on heroes. Blaming them for everything going wrong. Like they got no responsibility for anything."
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"Oh." Hawks laughs a little bit. "Who would've known me back then?" Did anyone know Bakugo before he showed up at UA in the world at large? Probably not that many people. Still more people than knew Hawks, to be sure.
"That's because there's problems in society that can't be fixed just because someone stands at the top and says so." Hawks offers his wisdom. "The problem with some organizations and movements like the Paranormal Liberation Front or the League of Villains is not their motivations."
This is the truth that the kid probably doesn't want to hear. "It's their methods. Criticizing the way things work, or the problems in society is never the problem, but their way of fixing things isn't really better than the Commission's."
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"Family, neighbors, classmates, anyone who'd seen you," Katsuki says casually. People've known him his whole life, enough people that he couldn't have his identity wiped clean like Hawks's. If nothing else, Deku would always have figured out who he was. Probably run after him too. They've known each other their whole lives.
Katsuki remembers being in the bar with the League of Villains trying to sell him on their side of things. He thought it was nonsense then, and the groups are still full of shit now. They can claim whatever they want. Their actions have shown what they really stand for: power. They simply want to be the ones at the top. Only they're a bunch of losers who cannot manage that.
"They can say what they want, but their actions show they weren't trying to make things better. Shigaraki is literally trying to destroy the world and kill everyone in it. That's not fixing shit. And the Paranormal Liberation Front threw their lot in with him. They want power. They want to be on top. Maybe some of the hordes of followers want things to be better, but instead of working toward that, they threw their lot in with a bunch of power hungry killers who will sacrifice them as soon as giving them anything they want.
"You know who's trying to help heteromorphs? Shoji. Koda. They chose to defend the hospital they expect heteromorphs to get worked up into attacking to help them, to talk with them, and to find a way to make it better. Shoji wears a mask because he has scars from people beating the shit out of him as a kid. He doesn't want to scare people. He's going to make the world better more than any League of Villains."
Katsuki doesn't think the world is perfect, or it wouldn't need him as a hero. As popular as Stain's ideology is, killing a bunch of heroes won't change the world. Not for real.
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His quirk is awesome, but that's not how it's been treated for him and his life, and as much as Bakugo does or doesn't like it, things are just different for heteromorphs. It is, in fact, bullshit. He has a lot of thoughts about it, but they tend to dissipate into nothing. There's literally nothing he can do about it.
"You aren't wrong. They do want power. I didn't say every member had a point, but some of what they say is right. The fact that some people are discriminated against because of their quirk is a societal problem that will take more than someone in charge, whoever it is, to fix. People's minds have to change."
Hawks' expression softens a little bit. "Good. I'm glad they're working on it. It's a good cause, and unfortunately running into problems just because you look different is not a unique case." Even if the person in question is the number two hero.
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"If people want to fix something, they should do the work," Katsuki says. That's what Shoji and Koda are doing. Even Tsuyu does it just by being a hero, to some extent. Anything someone wants to do takes work and commitment. Katsuki's devoted himself to becoming a hero his whole life. "Change people's minds. Figure out what it takes and do it."
He shakes his head. "Becoming villains sure isn't going to do it. That'll just get society to hate you and what they think you stand for even more."
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(There definitely is not - he's not a penguin thank you)
"They should." Hawks agrees without hesitation. "Like I said, it's an admirable thing to take up." Despite his ranking, he doesn't seem like he's going to do it though. He can't, but it might seem more dismissive than an actual problem.
"Yes and no." Hawks says. "Stain caused a huge splash, despite being a villain, because he wanted to challenge the thought that heroes might be corrupt and maybe people should think about who they're trusting. Some people did. Even a lot of the heroes were shaken by it. Instead of taking it to heart and doing better, they complained they didn't deserve their ranking." At that, he can't help but roll his eyes. "Not the most heroic response if you ask me." Which was why he'd caused a real splash and looked like the crazy one.
Not that he minded.
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"So it's a problem but not big enough to be your problem," Katsuki says and snorts. So much for making the world a better place. Hawks does what Hawks does and complains about it all the same. The crime, the havoc caused in everyday people's lives since All Might retired, that's something Bakugo can do something about. He will. He'll make everyone's lives better.
"If they don't have faith in themselves, they shouldn't be up there," Katsuki snorts. It was a dumb response. What pro hero works this long and doesn't believe in themselves? Especially the top ones. He wasn't impressed by that response either. Stain didn't team up with All For One, probably because he's an All Might fan for all he's a villain. Katsuki isn't impressed by him, but he didn't interact with the villain himself.
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"I agree with you. No one will believe in someone who's having doubts. All Might retiring means that the rest of us need the support...support crumbling would be bad too."
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He's testing the waters. Katsuki doesn't expect Hawks to agree. Given how little property damage Hawks incurs, unlike Mount Lady, he should be clearly in the black and raking it in. Yet here he is, sponsored by the Commission.
"Sorry, it's going to crumble. It's already happened when I'm from," Katsuki shrugs. "We'll build it back after we save the world. You wanted change. That's the perfect time for change."
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