Entry tags:
August-September 2024 Test Drive Meme
August-September 2024 TDM
Introduction
Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.
All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’
TDM threads can be used for spoon spending at any time by characters accepted into the game.
Playing and interacting with the TDMs will allow characters to immediately obtain a canon item from home, especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.
🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.
and then... you fall like a shooting star, falling to the land in a burst of starlight.
🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.
Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.
Content Warnings: Potential Wilderness Survival, Potential Death
New Star Children arrive in Amrita Academy, the largest school in Folkmore. They might arrive in the medical wing, or they could arrive in areas of the school that don't look like a school at all: forests with animals to hunt or gather, including for their medicinal properties; rocky crags with climbing routes; fields full of growing grains; meadows with sheep covered in soft wool; lakes and rivers with unusual denizens. It's like a miniature of Folkmore all in one school.
A fox with a clipped ear and a few scars greets each Star Child upon arrival. She explains that while things can be summoned with Lore, the best survivors learn to scavenge and to find what they need. New Star Children haven't earned much Lore yet, so that surely applies to them double. In fact, as befits a survival school, there are items that will help Star Children survive hidden all around and immediately outside the school. Star Children are directed to make a list on their Relic of everything they think they need to survive. Once made, the list cannot be changed. They will be more likely to find those items than others (though it will not be impossible).
Race, jog, or stroll around the expansive school in search of these items: clothes, bags, first aid kits, tents, survival supplies, etc. They might be harder to find than expected as they will be miniature and in little cubes aka survival squares (a misnomer). These cubes may be tucked away above, below, beside, or inside something. They also may float against a rock face or in the air among tree branches. The most likely locations are those densest in Lore. The longer Star Children explore, the more they will realize that these cubes are best and most easily obtained by working together. In fact, they will try to dodge and avoid the grip of a Star Child more than ten feet away from any other Star Child. Perhaps that's because two Star Children interacting are creating Lore and a Lore dense location? Once two Star Children touch the cube at the same time, the cube will disappear, and the item inside will grow to full size. Congratulations on being one step closer to survival. Remember to share.
Come mid-September, few cubes will remain inside the school. Star Children will have to check the perimeter of the school to find more survival squares. That task grows exponentially harder as the cubes are in the molasses-thick moat of concentrated Lore surrounding the school. Should anyone dip their spoon in the moat, in the Lorasses if you will, they will find that it tastes sweet, a rich spicy sweetness. Amazing! Less amazing? It is impossible to get past the moat of Lorasses. No matter how strong a swimmer or oarsman, it is impossible to make headway through or atop the Lorasses. Anyone attempting to fly across the moat will find themselves slapped by a giant sticky slappy hand rising like a goliath from the depths with perfect aim. Star Children can find themselves slapped anywhere from the shore to the center of the school. Star Children are free to get creative with ways to dig the survival squares out of the Lorasses, but beware! They'll have difficulty freeing themselves on their own from the sticky substance, should they fall in.
Since Star Children are likely to find themselves in sticky situations quite literally, they may be pleased to know that Amrita Academy has showers available for use. Unfortunately, due to one student's experiment, the shampoo is all made of beer. That's right, beer. It's good for one's hair! Or so the study should demonstrate. Be sure to fill out a feedback card outside the locker rooms.
New Star Children arrive in Amrita Academy, the largest school in Folkmore. They might arrive in the medical wing, or they could arrive in areas of the school that don't look like a school at all: forests with animals to hunt or gather, including for their medicinal properties; rocky crags with climbing routes; fields full of growing grains; meadows with sheep covered in soft wool; lakes and rivers with unusual denizens. It's like a miniature of Folkmore all in one school.
A fox with a clipped ear and a few scars greets each Star Child upon arrival. She explains that while things can be summoned with Lore, the best survivors learn to scavenge and to find what they need. New Star Children haven't earned much Lore yet, so that surely applies to them double. In fact, as befits a survival school, there are items that will help Star Children survive hidden all around and immediately outside the school. Star Children are directed to make a list on their Relic of everything they think they need to survive. Once made, the list cannot be changed. They will be more likely to find those items than others (though it will not be impossible).
Race, jog, or stroll around the expansive school in search of these items: clothes, bags, first aid kits, tents, survival supplies, etc. They might be harder to find than expected as they will be miniature and in little cubes aka survival squares (a misnomer). These cubes may be tucked away above, below, beside, or inside something. They also may float against a rock face or in the air among tree branches. The most likely locations are those densest in Lore. The longer Star Children explore, the more they will realize that these cubes are best and most easily obtained by working together. In fact, they will try to dodge and avoid the grip of a Star Child more than ten feet away from any other Star Child. Perhaps that's because two Star Children interacting are creating Lore and a Lore dense location? Once two Star Children touch the cube at the same time, the cube will disappear, and the item inside will grow to full size. Congratulations on being one step closer to survival. Remember to share.
Come mid-September, few cubes will remain inside the school. Star Children will have to check the perimeter of the school to find more survival squares. That task grows exponentially harder as the cubes are in the molasses-thick moat of concentrated Lore surrounding the school. Should anyone dip their spoon in the moat, in the Lorasses if you will, they will find that it tastes sweet, a rich spicy sweetness. Amazing! Less amazing? It is impossible to get past the moat of Lorasses. No matter how strong a swimmer or oarsman, it is impossible to make headway through or atop the Lorasses. Anyone attempting to fly across the moat will find themselves slapped by a giant sticky slappy hand rising like a goliath from the depths with perfect aim. Star Children can find themselves slapped anywhere from the shore to the center of the school. Star Children are free to get creative with ways to dig the survival squares out of the Lorasses, but beware! They'll have difficulty freeing themselves on their own from the sticky substance, should they fall in.
Since Star Children are likely to find themselves in sticky situations quite literally, they may be pleased to know that Amrita Academy has showers available for use. Unfortunately, due to one student's experiment, the shampoo is all made of beer. That's right, beer. It's good for one's hair! Or so the study should demonstrate. Be sure to fill out a feedback card outside the locker rooms.
- All new Star Children arrive in Amrita Academy.
- Star Children are greeted by a fox who prompts them to write a list of what they need to survive. These lists cannot be changed once made.
- Star Children search for tiny cubes with survival supplies, especially ones on their lists.
- Star Children must work together to catch & open the cubes.
- Come mid-September, Amrita Academy is surrounded by a Lore-rich molasses moat—Lorasses. Thou shalt not pass.
- Once the moat arrives, most cubes are in the moat. Shower to get clean afterward with beer for shampoo.
Content Warnings: Forced Close Contact, Coerced Behavior
It can be stressful to arrive in a new place among strangers and strange things. It can be even more stressful, sometimes, to be among people one knows. The fact remains that in Folkmore, no one is an island. The Shattered Spoon Shrine is a testament to that. Interact or perish. Those interactions usually don't even have to be positive. An emotionally charged argument generates Lore same as a touching reunion. However, Amrita's iteration has taken charge of Folkmore this month. She values cooperation and connection.
What does this mean for Star Children? It's time to get along.
When Star Children fight—physically, vocally, emotionally—they get stuck together in a magical t-shirt. This plain white t-shirt has 'This is our get along shirt' written on it on both sides, one in each Star Child's handwriting. (If a Star Child does not have handwriting, Thirteen will invent a handwriting she feels best represents them). The shirt works exactly as written on the tin. Until the two Star Children can get along, they will be stuck together in the shirt. Getting along can look a few different ways. It could be working through the reason they were fighting. It could be cooperating to accomplish something else. It could be helping someone else together. It could be large or small. Somehow, Star Children will have to get along to accomplish something.
The shirt will disappear, leaving them standing next to each other, only to reappear duplicated in each of their hands, perfectly sized to fit each individual. Should they so choose, either can be used for a repeat performance, with both of them trapped inside again. While the same condition will apply—they must get along to get out of the shirt—the shirt will now make it easier for them to work it out. Note: only the two people who originally wore the shirt can put it back on. No one else can wear these shirts.
One time only, a Star Child's cooperative escape will have an additional prize: their souvenir t-shirt will be wrapped around an item from either their home universe or their partner's. That's right, getting along can get a Star Child something from another universe.
It can be stressful to arrive in a new place among strangers and strange things. It can be even more stressful, sometimes, to be among people one knows. The fact remains that in Folkmore, no one is an island. The Shattered Spoon Shrine is a testament to that. Interact or perish. Those interactions usually don't even have to be positive. An emotionally charged argument generates Lore same as a touching reunion. However, Amrita's iteration has taken charge of Folkmore this month. She values cooperation and connection.
What does this mean for Star Children? It's time to get along.
When Star Children fight—physically, vocally, emotionally—they get stuck together in a magical t-shirt. This plain white t-shirt has 'This is our get along shirt' written on it on both sides, one in each Star Child's handwriting. (If a Star Child does not have handwriting, Thirteen will invent a handwriting she feels best represents them). The shirt works exactly as written on the tin. Until the two Star Children can get along, they will be stuck together in the shirt. Getting along can look a few different ways. It could be working through the reason they were fighting. It could be cooperating to accomplish something else. It could be helping someone else together. It could be large or small. Somehow, Star Children will have to get along to accomplish something.
The shirt will disappear, leaving them standing next to each other, only to reappear duplicated in each of their hands, perfectly sized to fit each individual. Should they so choose, either can be used for a repeat performance, with both of them trapped inside again. While the same condition will apply—they must get along to get out of the shirt—the shirt will now make it easier for them to work it out. Note: only the two people who originally wore the shirt can put it back on. No one else can wear these shirts.
One time only, a Star Child's cooperative escape will have an additional prize: their souvenir t-shirt will be wrapped around an item from either their home universe or their partner's. That's right, getting along can get a Star Child something from another universe.
- When Star Children get in a fight of any kind, not just physical, they get stuck together in a magical t-shirt.
- The shirt says “This is our get along shirt” front and back in characters’ own handwriting (or imagined handwriting).
- As written on the tin, Star Children are stuck until they figure out how to get along
- When they separate, both partners will get a copy of the t-shirt that fits them. They can choose to get back into said t-shirt together to figure out how to get along easier in the future.
- One time only, Star Children receive an item from their home universe or their partner’s.
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He drapes his arms over the back of the chair and looks at the menu from where he is.
"Ooooh, chicken soup. That would work."
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"Didn't learn until I came here that chicken noodle soup's what you're supposed to give people when they're sick," Gideon says, "Never knew that. Not that I got sick much as a child. Far more likely to be injured."
She likes everything on the menu, but she holds true and asks about fried chicken with big puppy eyes when the waiter comes out. They say they'll see what the chef says, and she orders steak and roast vegetables as a backup.
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"Oh don't look at me, I had no idea." Hawks says. It's not that he didn't get sick, but no one gave him chicken noodle soup when he did. "I just really like chicken." That's probably obvious already.
Hawks also asks for fried chicken and chicken soup. It's alright, if it's expensive he'll just return the favour sometime. With their orders taken, he rests his chin on his arms lazily. "This place is nice."
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"Here here to us who didn't know," Gideon says with a smile. What she knew coming here and what other people know? It differs greatly. After a couple years in Folkmore, Gideon can obscure that most of the time. It doesn't embarrass her, but she tries not to stand out like a sore thumb.
Gideon enjoys the view of Never Fade. Her goat is nearby watching but letting her be. It's a good time. "It is. The island's only been here since January so not too many people live up here."
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"Probably not that surprising that I like high places." He is very bird-like after all.
"I almost never walk around in my day to day life."
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She whistles at the never walking around. If she could, she'd check out his legs to see whether he skips leg day as well as walking. "Maybe I should try that. No Walk November or something."
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All of that is true, he loves having a bird's eye view of the place around him. She would be disappointed, he does not miss leg day. He's plenty strong in all aspects. The drawbacks of his quirk haven't hampered him fortunately.
"It's really fun. I don't go inside much at all unless I have to...and I almost never take transportation. Ugh. No thank you. Do you know how difficult it is to get wings in a car?"
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She smiles. "Believe it or not, I me myself this version of me Gideon Nav has never been in a car," Gideon says, "Train, check. Submarine, check. Motorcycle, check. Of those, I imagine the submarine would be the most annoying with wings, but it's possible to swim to Tides too."
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Hawks thinks about it and chuckles. "I could do a motorcycle, I think. Maybe not, or maybe if I lost some of my feathers or took them off. Make my wings smaller. I don't really swim places either."
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"You'd eat into the aerodynamics, but I think you could fit on a motorcycle so long as you don't have anyone behind you," Gideon says, "I have a motorbike that can go off road here. It's convenient when I don't want to wait for the train or need to go far away from where the train goes." She can also fly, as demonstrated, and the ring she's wearing lets her teleport to her loved ones. Gideon has options, and she's used to all of them.
"You should be glad you weren't here for the first Jewelia trial. If you ever wanted to leave a conversation, poof, you'd appear in Tides instantly. Then you'd have to get to the surface somehow." It only got more awkward once everyone knew people wanted to leave those conversations. Well, for those who figured it out.
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"I don't usually feel the need to leave conversations, even if some people are trying to make me feel as uncomfortable as possible." Hawks says, because honestly, that's part of his job. Talking to people that drive him crazy.
"So I might've been spared there. I'd rather just fly everywhere."
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"Really?" Gideon whistles, "I'm pretty good in conversation, but if I want to leave, I'll just leave. No one and nothing, short of Thirteen in this place, means I have to put up with someone's bullshit. If Thirteen's making me stay, I'll make them regret me being there just as much." She shrugs. "Well, I consider myself having the liberty to do so."
Just because she's sometimes the bigger person doesn't mean she always will be.
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He shrugs, it's not that bad. He's always wanted to help people and he's doing that.
"So I'd rather find a graceful exit."
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"This is why I'd rather not be a celebrity," Gideon says, "You have things like images. Feel free to be blunt with me. I won't take offense if you need to go or have other things to do. Even if those other things to do is 'just' sit atop a tree and enjoy the wind in your feathers." Things other people might not think counted.
Gideon's had too many people tell her what to do with her time to do it to other people. Well, unless they need her help and that's why she's telling them.
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"I'm ranked number two in Japan, everyone knows who I am." Whether they like him or not is a different matter really.
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"Ninth House doesn't do the competitive circuit for cavaliers," Gideon says, "Never got ranked, but that's showboating stuff, competitions, not the real deal. I've done what I need to do. Good enough for me."
She shrugs. "Is it worth it? For you."
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"But honestly, I'd be fine down in the rankings somewhere around twenty or thirty. I'd have a bit of an easier schedule when it comes to some of the other fluff."
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"May you fall down," Gideon suggests as the food comes out. Her eyes is all on the chicken, and she even licks her lips. She loves food. "Just stick to the fun parts."
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"Damn, I don't know when I ate last."
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"Damn, it's important to eat regularly. You busy, or are you bad at making sure you eat?" She knows the type. She knows too many of that type.
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"I was working on more than one thing at once so with multiple jobs in the air, didn't give me enough time to sit and grab a meal. I live on coffee though."
He doesn't sleep much.
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"One of those workaholic types," she sighs, "I hope you're better at eating regularly here. Yes, there's so much to do! More than we could ever manage in a lifetime, but this chicken, am I right?"
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"This chicken is pretty amazing." He can't help but agree, crunching on some of the fried batter. "Hopefully, I'm also planning on taking a nap."
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"Oh you can take a nap. I could show you the windmill housing here on Never Fade after lunch. With wings it's a short flight away instead of a metric ton of stairs." Usually, she parkours.
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"Colour me intrigued." Windmills tended to be tall structures, and like any other bird, he loved perching in high places.
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