Entry tags:
August-September 2024 Test Drive Meme
August-September 2024 TDM
Introduction
Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.
All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’
TDM threads can be used for spoon spending at any time by characters accepted into the game.
Playing and interacting with the TDMs will allow characters to immediately obtain a canon item from home, especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.
🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.
and then... you fall like a shooting star, falling to the land in a burst of starlight.
🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.
Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.
Content Warnings: Potential Wilderness Survival, Potential Death
New Star Children arrive in Amrita Academy, the largest school in Folkmore. They might arrive in the medical wing, or they could arrive in areas of the school that don't look like a school at all: forests with animals to hunt or gather, including for their medicinal properties; rocky crags with climbing routes; fields full of growing grains; meadows with sheep covered in soft wool; lakes and rivers with unusual denizens. It's like a miniature of Folkmore all in one school.
A fox with a clipped ear and a few scars greets each Star Child upon arrival. She explains that while things can be summoned with Lore, the best survivors learn to scavenge and to find what they need. New Star Children haven't earned much Lore yet, so that surely applies to them double. In fact, as befits a survival school, there are items that will help Star Children survive hidden all around and immediately outside the school. Star Children are directed to make a list on their Relic of everything they think they need to survive. Once made, the list cannot be changed. They will be more likely to find those items than others (though it will not be impossible).
Race, jog, or stroll around the expansive school in search of these items: clothes, bags, first aid kits, tents, survival supplies, etc. They might be harder to find than expected as they will be miniature and in little cubes aka survival squares (a misnomer). These cubes may be tucked away above, below, beside, or inside something. They also may float against a rock face or in the air among tree branches. The most likely locations are those densest in Lore. The longer Star Children explore, the more they will realize that these cubes are best and most easily obtained by working together. In fact, they will try to dodge and avoid the grip of a Star Child more than ten feet away from any other Star Child. Perhaps that's because two Star Children interacting are creating Lore and a Lore dense location? Once two Star Children touch the cube at the same time, the cube will disappear, and the item inside will grow to full size. Congratulations on being one step closer to survival. Remember to share.
Come mid-September, few cubes will remain inside the school. Star Children will have to check the perimeter of the school to find more survival squares. That task grows exponentially harder as the cubes are in the molasses-thick moat of concentrated Lore surrounding the school. Should anyone dip their spoon in the moat, in the Lorasses if you will, they will find that it tastes sweet, a rich spicy sweetness. Amazing! Less amazing? It is impossible to get past the moat of Lorasses. No matter how strong a swimmer or oarsman, it is impossible to make headway through or atop the Lorasses. Anyone attempting to fly across the moat will find themselves slapped by a giant sticky slappy hand rising like a goliath from the depths with perfect aim. Star Children can find themselves slapped anywhere from the shore to the center of the school. Star Children are free to get creative with ways to dig the survival squares out of the Lorasses, but beware! They'll have difficulty freeing themselves on their own from the sticky substance, should they fall in.
Since Star Children are likely to find themselves in sticky situations quite literally, they may be pleased to know that Amrita Academy has showers available for use. Unfortunately, due to one student's experiment, the shampoo is all made of beer. That's right, beer. It's good for one's hair! Or so the study should demonstrate. Be sure to fill out a feedback card outside the locker rooms.
New Star Children arrive in Amrita Academy, the largest school in Folkmore. They might arrive in the medical wing, or they could arrive in areas of the school that don't look like a school at all: forests with animals to hunt or gather, including for their medicinal properties; rocky crags with climbing routes; fields full of growing grains; meadows with sheep covered in soft wool; lakes and rivers with unusual denizens. It's like a miniature of Folkmore all in one school.
A fox with a clipped ear and a few scars greets each Star Child upon arrival. She explains that while things can be summoned with Lore, the best survivors learn to scavenge and to find what they need. New Star Children haven't earned much Lore yet, so that surely applies to them double. In fact, as befits a survival school, there are items that will help Star Children survive hidden all around and immediately outside the school. Star Children are directed to make a list on their Relic of everything they think they need to survive. Once made, the list cannot be changed. They will be more likely to find those items than others (though it will not be impossible).
Race, jog, or stroll around the expansive school in search of these items: clothes, bags, first aid kits, tents, survival supplies, etc. They might be harder to find than expected as they will be miniature and in little cubes aka survival squares (a misnomer). These cubes may be tucked away above, below, beside, or inside something. They also may float against a rock face or in the air among tree branches. The most likely locations are those densest in Lore. The longer Star Children explore, the more they will realize that these cubes are best and most easily obtained by working together. In fact, they will try to dodge and avoid the grip of a Star Child more than ten feet away from any other Star Child. Perhaps that's because two Star Children interacting are creating Lore and a Lore dense location? Once two Star Children touch the cube at the same time, the cube will disappear, and the item inside will grow to full size. Congratulations on being one step closer to survival. Remember to share.
Come mid-September, few cubes will remain inside the school. Star Children will have to check the perimeter of the school to find more survival squares. That task grows exponentially harder as the cubes are in the molasses-thick moat of concentrated Lore surrounding the school. Should anyone dip their spoon in the moat, in the Lorasses if you will, they will find that it tastes sweet, a rich spicy sweetness. Amazing! Less amazing? It is impossible to get past the moat of Lorasses. No matter how strong a swimmer or oarsman, it is impossible to make headway through or atop the Lorasses. Anyone attempting to fly across the moat will find themselves slapped by a giant sticky slappy hand rising like a goliath from the depths with perfect aim. Star Children can find themselves slapped anywhere from the shore to the center of the school. Star Children are free to get creative with ways to dig the survival squares out of the Lorasses, but beware! They'll have difficulty freeing themselves on their own from the sticky substance, should they fall in.
Since Star Children are likely to find themselves in sticky situations quite literally, they may be pleased to know that Amrita Academy has showers available for use. Unfortunately, due to one student's experiment, the shampoo is all made of beer. That's right, beer. It's good for one's hair! Or so the study should demonstrate. Be sure to fill out a feedback card outside the locker rooms.
- All new Star Children arrive in Amrita Academy.
- Star Children are greeted by a fox who prompts them to write a list of what they need to survive. These lists cannot be changed once made.
- Star Children search for tiny cubes with survival supplies, especially ones on their lists.
- Star Children must work together to catch & open the cubes.
- Come mid-September, Amrita Academy is surrounded by a Lore-rich molasses moat—Lorasses. Thou shalt not pass.
- Once the moat arrives, most cubes are in the moat. Shower to get clean afterward with beer for shampoo.
Content Warnings: Forced Close Contact, Coerced Behavior
It can be stressful to arrive in a new place among strangers and strange things. It can be even more stressful, sometimes, to be among people one knows. The fact remains that in Folkmore, no one is an island. The Shattered Spoon Shrine is a testament to that. Interact or perish. Those interactions usually don't even have to be positive. An emotionally charged argument generates Lore same as a touching reunion. However, Amrita's iteration has taken charge of Folkmore this month. She values cooperation and connection.
What does this mean for Star Children? It's time to get along.
When Star Children fight—physically, vocally, emotionally—they get stuck together in a magical t-shirt. This plain white t-shirt has 'This is our get along shirt' written on it on both sides, one in each Star Child's handwriting. (If a Star Child does not have handwriting, Thirteen will invent a handwriting she feels best represents them). The shirt works exactly as written on the tin. Until the two Star Children can get along, they will be stuck together in the shirt. Getting along can look a few different ways. It could be working through the reason they were fighting. It could be cooperating to accomplish something else. It could be helping someone else together. It could be large or small. Somehow, Star Children will have to get along to accomplish something.
The shirt will disappear, leaving them standing next to each other, only to reappear duplicated in each of their hands, perfectly sized to fit each individual. Should they so choose, either can be used for a repeat performance, with both of them trapped inside again. While the same condition will apply—they must get along to get out of the shirt—the shirt will now make it easier for them to work it out. Note: only the two people who originally wore the shirt can put it back on. No one else can wear these shirts.
One time only, a Star Child's cooperative escape will have an additional prize: their souvenir t-shirt will be wrapped around an item from either their home universe or their partner's. That's right, getting along can get a Star Child something from another universe.
It can be stressful to arrive in a new place among strangers and strange things. It can be even more stressful, sometimes, to be among people one knows. The fact remains that in Folkmore, no one is an island. The Shattered Spoon Shrine is a testament to that. Interact or perish. Those interactions usually don't even have to be positive. An emotionally charged argument generates Lore same as a touching reunion. However, Amrita's iteration has taken charge of Folkmore this month. She values cooperation and connection.
What does this mean for Star Children? It's time to get along.
When Star Children fight—physically, vocally, emotionally—they get stuck together in a magical t-shirt. This plain white t-shirt has 'This is our get along shirt' written on it on both sides, one in each Star Child's handwriting. (If a Star Child does not have handwriting, Thirteen will invent a handwriting she feels best represents them). The shirt works exactly as written on the tin. Until the two Star Children can get along, they will be stuck together in the shirt. Getting along can look a few different ways. It could be working through the reason they were fighting. It could be cooperating to accomplish something else. It could be helping someone else together. It could be large or small. Somehow, Star Children will have to get along to accomplish something.
The shirt will disappear, leaving them standing next to each other, only to reappear duplicated in each of their hands, perfectly sized to fit each individual. Should they so choose, either can be used for a repeat performance, with both of them trapped inside again. While the same condition will apply—they must get along to get out of the shirt—the shirt will now make it easier for them to work it out. Note: only the two people who originally wore the shirt can put it back on. No one else can wear these shirts.
One time only, a Star Child's cooperative escape will have an additional prize: their souvenir t-shirt will be wrapped around an item from either their home universe or their partner's. That's right, getting along can get a Star Child something from another universe.
- When Star Children get in a fight of any kind, not just physical, they get stuck together in a magical t-shirt.
- The shirt says “This is our get along shirt” front and back in characters’ own handwriting (or imagined handwriting).
- As written on the tin, Star Children are stuck until they figure out how to get along
- When they separate, both partners will get a copy of the t-shirt that fits them. They can choose to get back into said t-shirt together to figure out how to get along easier in the future.
- One time only, Star Children receive an item from their home universe or their partner’s.
no subject
[ Part of it is sentimental - he isn't going to pretend like he hadn't been worried that this was finally the thing that the Inquisitor wasn't going to walk back from. Seeing her here, knowing she came out relatively okay, eases some of that gut clenching worry he's had. The rest of it - they already have a plan, and all they'd needed before he followed the fox here was to find Corypheus. Here's to hoping their plan works out, too. ]
Of course, I'm not ruling out my chance to take you up on that later.
[ Varric is nothing if not curious, and he's certainly not going to shoot himself in the foot about it now, knowing that if he gets a few drinks in him he'll probably be eager for the story.
The only thing that really gives him any pause is her comment about Chuckles, coming right after that question about lovers. Maybe it's not his place to feel anything like protective, here, when he's not the Varric from her world, but - ]
If you have to say it like that, it sounds more to me like he's the one who made some unfortunate choices.
[ As much as he does actually like the guy, on top of considering him a friend - he must have been a complete and utter fool to have ever made her feel like she made a poor choice in him. He wants to ask if he hurt her, what he did - Varric'd like to take that back with him, if nothing else, he thinks, to be prepared for that.
But it doesn't feel like the kind of thing to ask out in the open, so instead he just gives a nod. ]
Want me to give you a boost up so you can try to grab it?
no subject
( She smiles, crooked and amused, letting all the rest roll off like water. What their future here held was to be determined, and only the immediate courses of action required addressing. Solas and his goat-headed insistence on horrific plans with margins of blind error can be addressed... another time. Several drinks in. For now, there are more immediate, less world-destroying targets for her attentions.
Which, in an exasperating but not unfamiliar way, meant dealing with strange and unpredictable magic.
Like the cube.
When the actual plant was also right there. )
If you end up having to lob me at it, I already forgive you. This time.
( She steps away from the staff she's left on the ground, rolling her shoulders. With a boost up from Varric, she should be in reach if she's quick — and the ridiculous thing doesn't try zooming off. She has force magic, cube, don't try her when she's in teamwork mode. )
no subject
He's betting they're both probably going to need some drinks for it.
So right now, he huffs out a little laugh. ]
I'll restrain myself, if only because no one tossed me over Pont Agur before it was repaired. And I saw the look on Tiny's face, he was thinking about it.
[ Or at least - he's assuming no one did in her world, anyway, though maybe she didn't stop anyone from tossing the dwarf. ]
Probably not the best time to fess up if you did let that happen.
[ It's a teasing little addition as he boosts her up, balancing her weight easily on his shoulders. Like the last time he tried this, the cube seems to be much more cooperative when they're working together - weird magic shit - and he grins when she grabs it. ]
Nice one!
no subject
Can you imagine if this is what you always had to do when foraging?
( She can't, except in the most loose, absurdist way.
In fairness, she waits until she's back on the ground, handing the cube to him in case it didn't show as filled on his list like it now does on hers: )
No dwarves thrown where I'm from either. I wouldn't even let Bull throw Sera, though I'm certain they did as much when I wasn't looking.
( She looks and sounds amused, fond of both of them. She's less fond of the list, which she picks up again once Varric accepts (or tosses, or even ignores) the cube. )
This is one headache inducing team exercise. What's next on your list?
( She shows hers, and the stated: blanket. No one wants to freeze overnight, such as it is. )