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folkmore mod ([personal profile] folkie) wrote in [community profile] folkmeme2024-12-13 07:16 pm
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December-January 2024-2025 Test Drive Meme

December-January 2024-2025 TDM
Introduction

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This Test Drive meme is open to all.

Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.

All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’

TDM threads can be used for spoon spending at any time by characters accepted into the game.

Playing and interacting with the TDMs will allow characters to immediately obtain a canon item from home, especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.

Current players are always encouraged to tag new people on the TDM!



🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.

and then... you fall like a shooting star, falling to the land in a burst of starlight.


🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.

Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.

[ Prompt OnePrompt Two]

Murder on the Folkmore Express .
Content Warnings: hysical Entrapment, Fictional Crimes, Forced Engagement

Winter has come to Folkmore in full force, and with it, the desire for most to get to their destinations as fast as possible. The cold is bitter, after all, and nips at bare skin in most of the realm's regions. The public transport system becomes a safe haven for all; a perfect way to take a break in comfortable warmth as both spirits and Star Children alike travel along stretches of land. From the Cat Bus to the trains, to the submarines that lead to Tides, to even the hot air balloons which provide a beautiful sightseeing tour before touching down on Never Fade… There are more than enough public vehicles to board.

And this is exactly where newly arrived Star Children will find themselves: aboard one of the bigger public transportation methods. With a flash of light visible to all, their landing in this new realm is made known to all other passengers.

Something funny is going on, that much becomes clear within several seconds. Perhaps a nearby cat spirit will keel over dramatically in the middle of the train's aisle, pretending to have died. Perhaps a frog spirit will let out a loud croaking wail, proclaiming their precious wedding ring has been stolen just now. Or perhaps a timid little mouse will come up to Star Children, prattling on about how worried they are for their missing spouse. They are all acting, as is evident from their lack of skill in that department. They relish the opportunity to spin their little tales, their characterization often broken by mischievous smiles or hasty snickers into the palm of their paws. Once the stage is set and the story is out into the world, the spirits will look towards the nearest Star Children with clasped hands and hopeful gazes. 'Will you solve the mystery?' they seem to ask. Sometimes they'll even voice the question aloud.

One thing is for certain: Star Children have found themselves in their very own locked room whodunnit setup!

The puzzling scenarios have a wide range of possibilities. Perhaps someone vanished, with the questions being whether they've hidden themselves somewhere in the vehicle and why. Or maybe a mysterious spirit suffers from a sudden bout of amnesia. Who are they, and how did they lose their memories in the first place? Was that person lying on the floor poisoned? If so, how? What makes these mysteries extra difficult to crack is the very magic coursing through Folkmore. That heap of ash under a seat may be evidence, burnt to a crisp with fire magic. The 'dead' body may have been moved from the original crime scene through teleportation. Or the missing ring may have been enchanted to return to its original owner, which leads to the shocking reveal that the one reporting the crime was a thief all along. All cases range in difficulty level.

There is a catch. The transport will not stop until the conundrum is brought to a satisfactory conclusion. The train will pass by stations, the Cat Bus will keep sprinting, submarines will circle Tides indefinitely… And the doors will remain locked, with even teleportation powers null and void. Star Children cannot disembark until the mystery is solved. Better work together to find those clues!

  • New Star Children arrive in one of Folkmore's public transport vehicles.
  • Spirits will re-enact locked room mysteries for Star Children to solve.
  • Cases range from murder mysteries to missing persons, to simple theft.
  • The vehicle will not stop until the mystery is resolved!
The Gift Train .
Content Warnings: Potential Information Reveal, Item Alteration

A cheerful ding rings out from each Star Child's Relic. It's a modest grab for their attention, a sign that something lies in wait. Checking out the origin, the recipients will find that they've received a message from Jewelia, one of Thirteen's aspects. It reads as follows: "It is a time for giving and a time for sharing. A time for friendship and a time for caring. Seek out this Star Child, and exchange with them a modest gift. Should you succeed and make the trade, then watch it shift."

What follows is not a name, but a list with facts. For example, a certain Star Child's role, which region they currently live in, what color their hair is, who their best friend is… It's all trivial data which, when put together, should point the seeking Star Child towards one particular individual. That's only the first part of the challenge, of course! Should they take the next step, they must give whoever they hunted down a gift. This can range from a batch of homemade cookies to a knitted sweater, to even a neat rock they found! It doesn't matter how big or small the gift is, whether it was bought or made… The present needs to be exchanged for something else.

As soon as the objects pass hands, they will evolve. They become nicer, or bigger, or tastier. The neat rock now shimmers like it's covered in eternal glitter. The knitted sweater now has a knitted hood to pull up over one's head. The cookies may take on a cutesy shape, or become more filling, with even a single bite enough to sate for a whole evening. The plain knife found in Folkmore becomes an engraved sword. This is the true power of sharing, and of paying good will forward.

Once an exchange is complete, each Star Child’s Relic will ding another time. A new list of facts appears, and they can repeat the process again. They have the option to give a new gift to their next match, or they can re-gift the item they were just given. There's no limitations to how much a single gift can upgrade, though objects will never become enchanted. They simply become nicer.

There's one more twist to this assignment: after three successful gift exchanges, the Relic plays an additional, cheerful little chime. A little victory note, almost. When the Star Child returns to their home afterwards, they'll find a small package waiting for them on their pillow (or whatever's close enough to a bed if they don't have one). Inside is a small item from their home world. It may even be a weapon or magical item. Just another reward for rising to the challenge!

  • Star Children receive a message on their Relic: a list of facts leading them to another Star Child.
  • When they find this Star Child and exchange a small gift with them, the gift will evolve into something nicer.
  • If a Star Child succeeds in three successful exchanges, they will find a small item from home waiting for them in their home, atop their pillow.
haveaflare: by <user name="messala"> (-005-)

[personal profile] haveaflare 2025-01-15 04:49 am (UTC)(link)
[He smiles slightly, amused, before shaking his head.]

No. Though I'll admit it's usually by my own volition.
serendipitously: (Default)

[personal profile] serendipitously 2025-01-15 05:10 am (UTC)(link)
Really now? Can you here?

[ She is completely interested now. ]
haveaflare: by <user name="messala"> (-013-)

[personal profile] haveaflare 2025-01-15 05:19 am (UTC)(link)
Yes. [He says matter-of-factly.] Thirteen gifted me wings quite unnecessarily. Where is it we're headed?
serendipitously: (psylocke58_2)

[personal profile] serendipitously 2025-01-15 05:40 am (UTC)(link)
Unnecessarily? [ Even more curious. ] There's a nice place in Never Fade for tea, but you have to fly to get there. Or wait for the catbus.
haveaflare: by <user name="messala"> (-015-)

[personal profile] haveaflare 2025-01-15 06:07 am (UTC)(link)
I have wings of my own. [Though he has to admit his gratitude at being gifted wings that don't tax him.] Are you familiar with Eikons?
serendipitously: (psylocke164)

[personal profile] serendipitously 2025-01-15 06:30 am (UTC)(link)
I'm afraid not. [ Which is a rarity so color her even more intrigued. ]
haveaflare: by <user name="messala"> (-013-)

[personal profile] haveaflare 2025-01-15 06:44 am (UTC)(link)
[He looks up in the direction of Never Fade, at least as far as the map he'd found suggested was the correct direction, hands on his hips.]

How much would like you know? [He would hate to bore her with intricacies she didn't care about.]
serendipitously: (pic#7483170)

[personal profile] serendipitously 2025-01-15 09:17 pm (UTC)(link)
Whatever you wish to tell me. I have no other plans for the day.

[ And she's not entirely easily bored. ]
haveaflare: by <user name="messala"> (-066-)

[personal profile] haveaflare 2025-01-22 11:08 pm (UTC)(link)
I shan't take long. [And they have plans of being shown about for tea.]

Eikons are beings of immense power, each commanding an element of existence: Fire, Ice, Earth, Wind, Light, Darkness, and Water. These Eikons cannot influence the world directly, but instead work through chosen vessels: their Dominants. I am the Dominant of Bahamut, Warden of Light. He manifests as a great wyvern and is known at the King of Dragons. His are my wings.
serendipitously: (Default)

[personal profile] serendipitously 2025-01-24 12:10 am (UTC)(link)
[ She listens attentively, follows the explanation easy enough. ] Interesting. Is the transformation into a wyvern the only ability he grants you or is there more along with it?
haveaflare: by <user name="messala"> (-007-)

[personal profile] haveaflare 2025-01-24 10:19 pm (UTC)(link)
No. I have the ability to manifest only parts of his power, and cast a myriad array of light-based spells. The intricacies lend themselves more to demonstration rather than explanation, but I'd be willing sometime if you were interested.

[A beat before he continues.]

Though it might interrupt the tour at the moment.
serendipitously: (Default)

[personal profile] serendipitously 2025-01-25 04:30 am (UTC)(link)
Now I'm not only interested but curious.

[ And she is the worst when she's curious. ]
haveaflare: by <user name="messala"> (-005-)

[personal profile] haveaflare 2025-01-25 04:53 am (UTC)(link)
[He arches an eyebrow at her comment but places his hands on his hips, looking out over the area before raising a hand, a orb of brilliantly bright blue light manifesting in his palm before he clenches his fist, causing it to dissipate.]

I assume that isn't enough to satisfy your curiosity, is it?