Entry tags:
April-May 2025 Test Drive Meme
April-May 2025 TDM
Introduction
Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.
All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’
TDM threads can be used for spoon spending at any time by characters accepted into the game.
Playing and interacting with the TDMs will allow characters to immediately obtain a canon item from home, especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.
🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.
and then... you fall like a shooting star, falling to the land in a burst of starlight.
🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.
Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.
Content Warnings: Potential Monsters
With the onset of spring, even icy Wintermute is showing signs of new life. Dragons have been spotted in the mountains, the spirits will tell any Star Children who listen. Dragons have returned, and there's something very strange going on in a new tunnel that opened up on the slopes of the tallest peak… Just in time for new arrivals to shower down from the sky. Most of the newcomers land–smack!--in pillowy snow not far from the tunnel’s mouth, close enough to feel the warmer breezes that waft from it. It's as if the land itself is tendering an invitation for all to come and see a fantastical new sight.
And fantastical it is. Star Children who enter the tunnel quickly find themselves in a warm and breathing darkness that extends for a half-mile into mountain stone. The ceiling is low enough that very tall individuals might come perilously close to a bumped head, but otherwise the tunnel is wide and inviting, the floor smooth of all obstructions. Luminescent moss scrolls along the walls in patterns of sine waves and complex equations, leading on and on into the dark.
Then, abruptly, the tunnel opens into a cave so vast one might think they’ve stepped back outside, under a starry sky – except it's warmer by far than anywhere else in Wintermute and the stars overhead are arranged in oddly regular patterns. A thriving mathematical forest spreads out across the cavern’s floor, populated by strange and winsome spirits. There are decision trees with mysterious choices written at every branching, and outcomes glowing on each leaf. There are fractal flowers and vines with square roots. There are spirits shaped like Platonic solids and spirits whose proportions follow the golden ratio and spirits of every number or lemma or theorem one could imagine.
There are, also, dragons: large and little, colorful and drab, but every one of them friendly and every one of them deeply enthusiastic about mathematics. They have their own dragon convention centered in the heart of a great grove of perfectly symmetric trees. There they compare their hoards – of theorems, unsolvable problems, mathematical manuscripts, court mathematicians – and compete to make students of the arriving Star Children. Ever wanted to learn calculus from a giant fire-breathing lizard? Now you can! Or maybe you really can buy sixteen apples from one dragon and eat twelve before giving the remaining four to the one that posed the word problem in the first place – not normal behavior in the outside world, but in math it is.
Then there's the race course. An enterprising pair of dragons who gather differential equations (the short, fat one with a scarlet crest) and train-based word problems (the long skinny River Spirit) have set up a racing track in the sky, to show off practical uses for the math of time and distance. For the very low price of listening to a safety lecture, Star Children can run the course to their hearts’ content – using their own wings, or magic that turns THEM into dragons for the duration of the race. Racers will find any number of aerial obstacles, speed and altitude boosts, and strange but harmless phenomena to fly through as they compete with each other for copies of a cute (non-magical) dragon plush. His name is Euclid. He has a slide rule.
Like any self-respecting conference, this one also has MORE swag for the dedicated to collect. Star Children who stay to solve problems or listen to lectures might receive any manner of neat dragon-branded trinkets: Tiny solar calculators in dragon shapes, Penrose tile sets made of dragon scale, dice carved from shed horns. None of them are magical but they're awfully neat and might look so cool on a mantle or desk back home.
No more than once, when getting a reward for winning a race or picking up gewgaws from a dragon presenter, Star Children will receive a mysterious package of papery shed dragonskin. Inside is an item from home – one that might be far larger than its wrappings.
Star Children of a less mathematical bent might wander the forest instead to see the sights: A river with standing waves, a giant chess knight making a tour, strange attractors that draw in tiny spirits. And of course, at the furthest edges of the cavern, there are monsters – though whether these strange half-imaginary beasts mean to eat Star Children or make them suffer through algebra homework is up to the luck of the draw.
With the onset of spring, even icy Wintermute is showing signs of new life. Dragons have been spotted in the mountains, the spirits will tell any Star Children who listen. Dragons have returned, and there's something very strange going on in a new tunnel that opened up on the slopes of the tallest peak… Just in time for new arrivals to shower down from the sky. Most of the newcomers land–smack!--in pillowy snow not far from the tunnel’s mouth, close enough to feel the warmer breezes that waft from it. It's as if the land itself is tendering an invitation for all to come and see a fantastical new sight.
And fantastical it is. Star Children who enter the tunnel quickly find themselves in a warm and breathing darkness that extends for a half-mile into mountain stone. The ceiling is low enough that very tall individuals might come perilously close to a bumped head, but otherwise the tunnel is wide and inviting, the floor smooth of all obstructions. Luminescent moss scrolls along the walls in patterns of sine waves and complex equations, leading on and on into the dark.
Then, abruptly, the tunnel opens into a cave so vast one might think they’ve stepped back outside, under a starry sky – except it's warmer by far than anywhere else in Wintermute and the stars overhead are arranged in oddly regular patterns. A thriving mathematical forest spreads out across the cavern’s floor, populated by strange and winsome spirits. There are decision trees with mysterious choices written at every branching, and outcomes glowing on each leaf. There are fractal flowers and vines with square roots. There are spirits shaped like Platonic solids and spirits whose proportions follow the golden ratio and spirits of every number or lemma or theorem one could imagine.
There are, also, dragons: large and little, colorful and drab, but every one of them friendly and every one of them deeply enthusiastic about mathematics. They have their own dragon convention centered in the heart of a great grove of perfectly symmetric trees. There they compare their hoards – of theorems, unsolvable problems, mathematical manuscripts, court mathematicians – and compete to make students of the arriving Star Children. Ever wanted to learn calculus from a giant fire-breathing lizard? Now you can! Or maybe you really can buy sixteen apples from one dragon and eat twelve before giving the remaining four to the one that posed the word problem in the first place – not normal behavior in the outside world, but in math it is.
Then there's the race course. An enterprising pair of dragons who gather differential equations (the short, fat one with a scarlet crest) and train-based word problems (the long skinny River Spirit) have set up a racing track in the sky, to show off practical uses for the math of time and distance. For the very low price of listening to a safety lecture, Star Children can run the course to their hearts’ content – using their own wings, or magic that turns THEM into dragons for the duration of the race. Racers will find any number of aerial obstacles, speed and altitude boosts, and strange but harmless phenomena to fly through as they compete with each other for copies of a cute (non-magical) dragon plush. His name is Euclid. He has a slide rule.
Like any self-respecting conference, this one also has MORE swag for the dedicated to collect. Star Children who stay to solve problems or listen to lectures might receive any manner of neat dragon-branded trinkets: Tiny solar calculators in dragon shapes, Penrose tile sets made of dragon scale, dice carved from shed horns. None of them are magical but they're awfully neat and might look so cool on a mantle or desk back home.
No more than once, when getting a reward for winning a race or picking up gewgaws from a dragon presenter, Star Children will receive a mysterious package of papery shed dragonskin. Inside is an item from home – one that might be far larger than its wrappings.
Star Children of a less mathematical bent might wander the forest instead to see the sights: A river with standing waves, a giant chess knight making a tour, strange attractors that draw in tiny spirits. And of course, at the furthest edges of the cavern, there are monsters – though whether these strange half-imaginary beasts mean to eat Star Children or make them suffer through algebra homework is up to the luck of the draw.
- Wintermute now has a crazy math cavern!
- All the scenery, spirits, and monsters in it are based on different mathematical concepts and constructs – trees with square roots, three-dimensional-polygon spirits, and so on.
- The dragons have returned and they're holding a mathematical conference inside the math cavern.
- Star Children who stick around to listen to lectures and solve problems can get neat dragon conference trinkets.
- They can also have weirdly mathematical experiences right out of word problems: Buying seventeen cookies and eating eight, anyone?
- Or they can try the flying race course – either using their own wings or turning into a dragon.
- (Dragon transformation available only while participating in a race – sorry dragon fans.)
- There are also math monsters to fight – or get assigned homework by – around the edges of the cavern. Scary!
Content Warnings: Forced Participation, Forced Relocation, Other dangers of your choice
Not all of Wintermute’s changes are so light-hearted as a mathematical cavern.
It happens, suddenly, to Star Children new and old – there’s a moment like a too-long blink as they’re stepping through a door, or a moment of drowsy inattention in a class. A moment of dislocation, a hypnagogic jerk, and suddenly they’re in another place – maybe a strange one, or one that’s strangely familiar.
One group of Star Children, the choosers, will find themselves brought up to a mountain high up in Wintermute – so high it seems they can see all the world of Folkmore right before their eyes, wherever they turn. The air is cold and crisp and clean, and the mountaintop so near the sky you might catch the faintest strains of the Fox’s voice as she escorts new Star Children across it. Each pair (or more) of Star Children who find themselves on this strange mountain are given a little time to talk before a voice interrupts:
“Do you think the Trials are wrong?”
The voice is crisp as the air, androgynous and sourceless. It waits for Star Children to answer, then continues:
“Your responses are noted. Trials are necessary to provide opposition needed for growth.
“The following experiments are meant to reveal Star Child ethical preferences. Please make your choices quickly and explain your reasoning for each. Data recorded during your session will be used for improvement purposes.”
The “following experiments” are a series of binary choices, on the fates of different groups of victims. Victims might be Star Children or spirits or a combination of the two. The choices come in several flavors:
Choosers are presented with their choice, a crystal-clear vision of their victims, and a glowing timer in the air before their eyes. They have until the timer reaches zero to agree on which victims to afflict with a Trial – and if they cannot agree, or refuse to make a choice, their view goes ominously dark and the voice simply proceeds to the next experiment. (Did all the victims get it? Did none?) In choosing, they are permitted to watch their victims’ fates play out, and asked to explain why they chose as they did.
Victims get much less of an explanation of what’s happening to them. They simply appear in a location suitable for whatever Trial or doom is about to be inflicted on them. If they're going to be lost to Encantado’s enchantment, a gleaming facsimile of the river appears, not much bigger than a large room in dimensions. Slated to die in bed? They’ll be in a mock-up of their own room. Crushed by a trolley? They appear, pre-tied, on tracks that come from nothing and go to nothing, beneath a cloudless blue sky. “You have been chosen to participate in an important ethical experiment,” is all the voice says – and then they are left to their Trials, to succumb or fight as they will. Though there is a strong – but not irresistible – compulsion to simply give in…
While the experiments have all the trappings of a scientific exercise, Star Children who try might argue the experimenter into changing the experiment. Heroic Legends may ask to suffer a Trial in the place of the victims. Cruel Myths might suggest ways to make things worse. (Or vice versa.) Sound reasoning is more likely to get through than arguments from emotion, though there is sometimes merit to a winsome appeal.
Remarkably, Thoth herself is sometimes there with the choosers – a gleam of light off lenses in a shadow, a thin and thoughtful smile for a choice made or declined. “This isn't me,” is all she’ll explain, if asked.
“But it's fascinating, isn't it?”
Not all of Wintermute’s changes are so light-hearted as a mathematical cavern.
It happens, suddenly, to Star Children new and old – there’s a moment like a too-long blink as they’re stepping through a door, or a moment of drowsy inattention in a class. A moment of dislocation, a hypnagogic jerk, and suddenly they’re in another place – maybe a strange one, or one that’s strangely familiar.
One group of Star Children, the choosers, will find themselves brought up to a mountain high up in Wintermute – so high it seems they can see all the world of Folkmore right before their eyes, wherever they turn. The air is cold and crisp and clean, and the mountaintop so near the sky you might catch the faintest strains of the Fox’s voice as she escorts new Star Children across it. Each pair (or more) of Star Children who find themselves on this strange mountain are given a little time to talk before a voice interrupts:
“Do you think the Trials are wrong?”
The voice is crisp as the air, androgynous and sourceless. It waits for Star Children to answer, then continues:
“Your responses are noted. Trials are necessary to provide opposition needed for growth.
“The following experiments are meant to reveal Star Child ethical preferences. Please make your choices quickly and explain your reasoning for each. Data recorded during your session will be used for improvement purposes.”
The “following experiments” are a series of binary choices, on the fates of different groups of victims. Victims might be Star Children or spirits or a combination of the two. The choices come in several flavors:
- One large group of victims will suffer an inevitable Trial unless the Star Children agree to inflict the Trial on a smaller group.
- Star Children may choose between two different Trials to inflict upon the same group of victims.
- Or they may choose between two different groups of victims to inflict the same Trial upon.
- Sometimes, the above scenarios might be combined: different Trials for different victims, but all inevitable. Someone has to suffer.
Choosers are presented with their choice, a crystal-clear vision of their victims, and a glowing timer in the air before their eyes. They have until the timer reaches zero to agree on which victims to afflict with a Trial – and if they cannot agree, or refuse to make a choice, their view goes ominously dark and the voice simply proceeds to the next experiment. (Did all the victims get it? Did none?) In choosing, they are permitted to watch their victims’ fates play out, and asked to explain why they chose as they did.
Victims get much less of an explanation of what’s happening to them. They simply appear in a location suitable for whatever Trial or doom is about to be inflicted on them. If they're going to be lost to Encantado’s enchantment, a gleaming facsimile of the river appears, not much bigger than a large room in dimensions. Slated to die in bed? They’ll be in a mock-up of their own room. Crushed by a trolley? They appear, pre-tied, on tracks that come from nothing and go to nothing, beneath a cloudless blue sky. “You have been chosen to participate in an important ethical experiment,” is all the voice says – and then they are left to their Trials, to succumb or fight as they will. Though there is a strong – but not irresistible – compulsion to simply give in…
While the experiments have all the trappings of a scientific exercise, Star Children who try might argue the experimenter into changing the experiment. Heroic Legends may ask to suffer a Trial in the place of the victims. Cruel Myths might suggest ways to make things worse. (Or vice versa.) Sound reasoning is more likely to get through than arguments from emotion, though there is sometimes merit to a winsome appeal.
Remarkably, Thoth herself is sometimes there with the choosers – a gleam of light off lenses in a shadow, a thin and thoughtful smile for a choice made or declined. “This isn't me,” is all she’ll explain, if asked.
“But it's fascinating, isn't it?”
- Star Children are swept up suddenly to Wintermute to participate in a series of “ethical experiments” meant to make the Trials “better”.
- Star Children who are choosers get to pick, trolley-problem-style, which group of victims suffers a Trial.
- They have limited time to pick and must agree on what happens to their victims.
- Penalties for failure to agree or choose are left ominously mysterious.
- They are encouraged to explain their reasoning.
- The experimenter can be argued into inflicting a Trial on a chooser instead, making the Trials worse, or otherwise changing the parameters of the experiment to be kinder/crueler.
- Star Children who are victims get random Trials inflicted on them. Fun!
- Star Children may be picked multiple times as choosers or victims. They can be picked for a different experimental role each time.
- Inflicted Trials may range from actually fun to merely embarrassing to horrifyingly fatal. A list of options pulled from past Trials and weather events is available here:
1. Hunted as prey by an inescapable power that will trap and kill you if it finds you.
2. Fighting a monster.
3. Involuntary memshare.
4. Environmental death: drowning, burning, sucked into a black hole.
5. Must tell painful/uncomfortable truths to others. The closer the relationship, the more dire the revealed truth.
6. Tied to train tracks.
7. Followed by mood weather. - Players are encouraged to work with each other as choosers and victims – while the mysterious experimenter will not condone or enable communication between choosers and their victims, it's also not disabling the Relics or any other form of long-distance communication… Or you might just want to have fun inflicting woe on your close CR. No judgment!
Questions
Re: Questions
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Agatha Harkness | MCU | Myth/still deciding
[Agatha had landed in a pile of snow—a jarring wake-up call, especially considering she hadn’t had a normal body before the fall. Her senses were back to normal, with no trace of her ghostly presence remaining. After brushing off the snow, she headed toward the tunnel that the others seemed to be walking toward—only to watch as a cave suddenly appeared and the stars above began to shine brightly. ]
One underground mess to another [ a sigh ] Can someone please come up with a shred of originality?
02. Dungeons and Dragons and Math
[ One of the dragons noticed Agatha’s arrival and, of course, greeted her with a math problem. ]
“Billy had two books at home. He went to the library and borrowed two more. Then he bought one book. How many books does Billy have now?”
[ Agatha couldn’t help but laugh at how simple the problem was. The dragons weren’t the issue—honestly, after everything she’d seen in the multiverse, they didn’t even faze her. ]
Didn’t realize I was stuck in a children’s show. Do I really have to answer this?
“You don’t have to, but if you do, you’ll get this!”
[ The dragon revealed a small dice bag holding a set of carved dice. It wasn’t anything incredible, but she could tell someone had spent time crafting it. She sighed. It wouldn’t hurt to humor them—especially if it meant they’d stop bugging her. ]
The answer is three, happy now?
03. Wildcard
[ ooc: feel free to pitch someone else! or ping me on plurk at
02
And he stops in his tracks. And he thinks about it...
Then finally, he decides to butt in.]
Three? No, answer is five.
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01
Not your first cave, either?
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[ It came off more as complaining for its own sake than any real critique, but Daud humored it. He’d always been a curious sort, even if most people failed to hold his interest for long. ]
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Doreen Green - Squirrel Girl - Marvel Rivals | Familiar
[Doreen should likely be confused, alarmed, even frightened by falling from the sky. Even with her brief conversation with the fox as confirmation, dropping into snow out of nowhere should be a lot.
Instead she's laughing. She spreads her arms wide in the snow, starting to make a snow angel. The woman most definitely has a giant busy squirrel tail of her own.]
Soooo, you wanna see a snow squirrel? Bet I can make one easy peasy lemoney squeezy!
[She rolls over to get up, trying to add a tail shape to her snow squirrel with her own tail.
It does not look that great, but damn if Squirrel Girl aint trying. Doreen is having a great time regardless. Such is the way of being the Unbeatable Squirrel Girl.]
GET MATH'D
[Doreen has glazed over about twenty minutes into a lecture. She appreciates the dragons enthusiasm, but she can't keep up.
She leans over to the person sitting next to her, whispering a bit too loudly.]
Wanna skip this joint? Cause I'm all mathed out. Rather be back in the snow relaxing and throwing snowballs.
[Doreen isn't against math, but she can't keep up a consistent math front like this.]
arrival
Um.
Sure?
[ Of all the reactions he's seen to being plopped here, this is not a common one. ]
Want me to join you?
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get math'd
She turns her head when she hears the squirrel-like girl speak. First she blinks once in surprise, or maybe to just snap herself out of the near-nap she found herself doozing off in, but then her jaw drops a little bit. ]
I thought you'd never ask. [ She whispers back. A little more properly, rather than the too loud whispering Doreen is asking. ] You don't think those dragons are going to attack us for it though, do you?
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get math'd
Are you a child? [ There's a trace of humor threading through his gravel voice, though his expression remains tight, unreadable. ]
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I realized I could do something EXTREMELY silly
holy shit amazing perfection no notes
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Midge Maisel | The Marvelous Mrs Maisel | Familiar| Current Character
Midge doesn’t go out to Wintermute too often. She doesn’t like the cold and there’s not much out there other than the hot springs. When she hears that something interesting is going on though, it piques her curiosity. Plus, she has a cute winter outfit with a furry hat and furry boots to show off. What better time than now?
Whatever she was expecting, it wasn’t dragons. It definitely wasn’t math dragons.
The forest in the cave is beautiful and so… symmetrical. Midge doesn’t live a perfectly practical life, but there’s something about how ordered everything is here that makes it feel comforting. It also makes her think of her father, a retired Columbia math professor.
She ends up joining a lecture given by a tall purple dragon with gentle wisps of steam coming out of his nose. The topic is Calculus, and all the attendees have little pads to use in order to work out the problems and show their answers.
“Jeez,” Midge says quietly. “I haven’t done Calculus since high school.” She’s able to work the problem out quickly though and show her (correct) answer to the purple dragon.
Maybe she inherited something from her father after all.
2. Swag Bag
Who doesn’t love gifts? After perusing the conference, Midge picks up her gift bag on her way out of the cave. Based on the reactions of others, it seems that all the gifts are different and are geared toward what the receiver would like.
Midge gasps when she pulls out a dragon scale necklace. “Oh, that’s gorgeous,” she says, holding it up to look at. “Not my usual style, but I can make an exception.”
Turning to the person next to her, Midge holds the necklace up to her neck. “What do you think?”
mikleo | tales of zestiria | familiar | current character
[Whoa, whoa, whoa, dragons? Dragons are here!? Hearing the news is worth the trek into Wintermute, a place he's been mostly avoiding since he came to Folkmore (not because he's scared of dogs, not entirely, only mostly). He's concerned, though! Dragons are horribly dangerous! Dragons are corrupted creatures of malevolence and harbingers of doom! Dragons are…
…hosting a math convention, or something?]
What in the world is going on…
[It doesn't even look like they've eaten a single person, wow. Maybe he should go solve a math problem or two?]
( ii: dragon racing )
[Mikleo seems to be stuck in a heated argument with a hexagonal spirit assisting with the races- although it's somewhat one-sided, the spirit mostly looks confused.]
What do you mean, do I want to become a dragon? I'm a seraph! There's no going back! Are you a hellion!?
[Now would be a great time to discover he's got a familiar dragon form, hah. But for now he's being quite stubborn and disinterested.]
((psst, permission post! mikleo might be invisible! but his familiar form can be seen so if you want to thread, lmk and i can set up a starter!))
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Chances are they are going to hand you a scale and you can use the magic. Perfectly safe.
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Kyrie | Devil May Cry | Legend
[One moment, she had been putting the phone down on Nero with a smile and a sense of huge relief that he had sounded less upset and his assurances that he was in one piece and coming home to her at last. And the next-
The next thing Kyrie knew, she had caught something from the corner of her eye, something red and bushy in the hall. Had a cat got in? She had gone to check and the next thing she knew she was tumbling down down down-
And into a powdery drift of snow with a yelp.
There is nothing quite like being plunged into a snowdrift to clear one's head and force you into action. Being completely under dressed for such conditions, Kyrie finds herself walking through the cold, arms wrapped tightly around herself and shivering. She spots the tunnel and can feel the warmth that seems to be emanating from it, but as others seem to be heading that way she can't help but gravitate in that direction:]
You don't suppose this is some kind of a trap, do you?
2. Mathmadness
[Oh no.
Kyrie was never really one for the sciences at school. Arts and humanities yes, particularly the arts, but math? That wasn't her forte at all.
Especially when the friendly dragon instructing her seems to be busting out algebra and quadratic equations. She could just about manage math when numbers were involved but it was hopeless to add letters to it!
Leaning next to her neighbour, Kyrie whispers in a mildly panicked voice:]
Do you have even the slightest idea how we go about solving this?
3. Baby, it's cold outside
[With mathematical dragon related shenanigans wrapped up (For now? For good? Who knows?), Kyrie feels a little braver and inspired to venture out into the surrounding area. She's always been partial to the snow; something about the light playing sparkles across fresh fallen snow and the cold nip of frost in the air just seems so magical to her.
At least... it does when wearing boots and a proper coat. When you're out wearing loafers and a light blouse it's not exactly the most appropriate attire to go exploring in.
Which is why, when the sun starts to sink in the sky and she's gotten herself completely lost, Kyrie bitterly regrets her curiosity and seriously wishes she had thought to equip some proper clothes.
With the light fading, she finds herself squinting into the distance and thinks she spots someone. It can't hurt to call for help, right?]
Hello? Is there someone there?
4. Wildcard! (Got a hook you want to try? Hit me up via PM or on plurk
3
If you're looking for the train station, you're headed in the wrong direction, [he calls to her with the hope she will stay put instead of continuing in the wrong direction towards him. If she's wearing a blouse like that, he cannot imagine her footwear is much better. Before he treks his way over, however, Vergil reaches inside his coat for his spoon. A small amount of Lore spent, and a more suitable coat manifests for him. Vergil drapes it over his arm, holding it so that it doesn't drag in the snow as he approaches her.]
[It's not until he's in the process of holding out the coat to help slip it on her that Vergil finally gets a good look at her. Recognition and surprise crash immediately thereafter, and Vergil freezes for a brief moment as a jumble of thoughts whip into one another in his mind. Absentmindedly, some part of him is able to remember to finish holding out the coat, but it's plain how much he's staring at her. Something he notices belatedly as he quickly averts his gaze because that is notorious for making prolonged staring less awkward.]
[He should call Nero? But Nero won't be able to get here in an instant. And Vergil doesn't want to chance a portal right now and have it go wrong. Never mind he doesn't think Kyrie will trust him enough to travel like that if she puts anything together. (Subconsciously, he holds Yamato a little closer to himself, not exactly trying to hide it, but certainly trying to position it where it hopefully doesn't draw attention.) So, he should get her somewhere warm first and then call Nero so he knows where to meet them. Wait. What if she doesn't trust him at all, not even enough to do that? What if she refuses to budge from this spot with him regardless of how cold it is, and— He should call Nero. Then Nero can explain to her that it's okay to go with Vergil, and Vergil can get Kyrie somewhere warm where Nero can meet them. Yes. That's the best and safest bet. Maybe. What if Nero doesn't answer? Then how will he convince—]
[Vergil forces himself to stop and take a literal breath, and actually assess the situation before delving too deeply into backup plans for backup plans for backup plans.]
If you'd like snow boots, I have enough Lore for those as well.
[He looks at Kyrie again.]
!
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[One on the other hand had found herself learning as she went. While she may have lacked a proper education, she could figure things out faster than normal people. Well, depending on the subject matter; she doesn't want anyone to know what happened with the puzzle and Viktor. The added interest of dragons seemed to fuel her, as she was writing down the equations using a book and pen, both looking rather dragon themed given the scales around them.
She may have stayed here a bit too long.]
So in short, we need only find a number that substitutes for X, and help provide a solution that gives us zero. Simple enough.
[Says the person who has been here for hours without even noticing.]
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3
Yes! I am here!
[She swoops through the air towards her!]
Cassandra Jones!! [And she comes to a stop next to her.] My friends call me Casey.
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Except when Minako sits upright to look at the other, rather than all bent over her paper, it's easy to see that she has just been doodling. She actually hasn't written down a single thing here, let alone an equation.. ]
Come on. [ She says. ] Why should we? They can't just force math on us! That's torture!
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michelangelo | rise of the tmnt | legend
i. [All right, look. In Mikey's defense, he gives listening to the dragon lectures an honest try.
...For about three minutes before the mind-numbing boredom has him slumping his shoulders in defeat.]
Man. If this is what that fox meant by reaching my potential, she sure nabbed the wrong turtle.
[The dragon chatting him up seems oblivious to Mikey's waning interest and what's worse? He's so nice about it. Ditching this place is the first step towards getting back to his family, but what if walking out on page two of this guy's thesis about species-specific flight patterns completely breaks his spirit? Brainy types tend to be sensitive and Mikey didn't get out of bed today with the intention of making a grown dragon cry. No, what he needs to avoid this potentially awkward social situation is a convenient scapegoat to take his place.]
Wow, that last part of your theory is so interesting! [The sudden (and obviously fake) enthusiasm is the only warning given before Mikey throws an arm around the nearest unsuspecting person to drag them into the conversation.] It reminds me of something my good friend here was saying just the other day!
[Don't mind him as he draws back and prepares to make a break for it.]
ii. [Inevitably, exploring the cavern further will lead to running into monsters. If he'd been more patient then Mikey might have gotten his nunchaku back—or at least something he could ninpo into nunchaku—but for now he's stuck doing this the old-fashioned way.
He flips the nearest attacking creature to the ground, dodging a swipe of its claws while it... quizzes him about triangles? It's that last part that has Mikey screaming bloody murder as he repeatedly kicks the thing in the face. (It is, at least, Dramatic Screaming rather than Genuinely Imperiled Screaming for those well-versed in the difference.)]
Oh, come on! Can't you just stick to tryin' to eat me like a normal bad guy?!
iii. [Other options exhausted, Mikey heads back the way he came, lingering near the tunnel's entrance and peering out into the seemingly endless expanse of white. Venturing down an unfamiliar snowy mountain without so much as a jacket is not the brightest idea he's ever had, but staying here until the nerd convention finishes up might actually kill him. Besides, there's no harm in seeing how other people are making the trip, right? They can't be that far from civilization.
To anyone just arriving, he offers the following warning:]
Watch yourself. There's nothing down that way but homework.
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[Paired together for either side of the random Trials? Adventures outside of Wintermute? Up for whatever!]
i - mikeyyyy c:
Uh- huh? [Now he notices.] Mikey!?
[He expected to find more dragons and more homework, not the missing quartet. If this is real the guys are going to be so stoked.]
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iii. its him... the best boy
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a1 - sorry for the they/them mother swooping you up!!
i've only known rue for one comment, but if anything happened to them etc
a1
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ii MIKEYYY
big sis!!
i
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III I'd say I'm thematically late but work truly does stop me all weekend
Daud | Dishonored | Myth
I.A
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▌ ▌ ▌ II. TEXT | UN: void
II
Looking back, I wish that Lore had been explained more thoroughly. How easy it is to make but also that you need a lot to just get started.
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II | text, UN: Machinist
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II TEXT | un; intonerone
Benjamin "Dex" Poindexter | MCU | Myth | Current character
Who would have thought Dex would end up running into a bunch of nerdy math dragons? (A bunch of dragon poindexters, one might have said.) More than that, who knew he’d fit in so well among them all? He watched as one bright yellow dragon set up what looked like a complicate equation on a chalkboard. Sin(42069)2 + cos(42069)2 Then they turned to face the crowd. "The answer? Anyone?"
Dex listened for a moment, his eyes flicking off to the side the same way they did before he threw something and his fingers twitching at his sides. “One,” he announced.
The dragon thumped their tail in pleasure. ”Correct!” They wrote out another equation which Dex solved quickly as well.
After a few equations, it would become clear that somehow the former FBI agent was ridiculously good at even the most complicated mathematical equations, solving most of them in his head rather than needing a pencil and piece of paper. To anyone asking how, he’d explain. “You’d be surprised how much math is required for you to know when you’re a sniper.”
Pretty soon he had a group of dragons of all shapes, sizes, and colors asking him all sorts of questions. ”Do it again! Do it again!” They’d exclaim every time he got one right. Apparently, the nerdy math dragons loved this strange Star Child and the way his mind worked.
After a certain point, he needed a break, so he’d point to the nearest Star Child. “Now ask them one.” Sorry, random person he may or may not know, you’re now up to bat to do an equation based off of algebra, geometry, or calculus.
Later on, he was given his reward for solving a large number of equations in the form of a trinket. It was a pair of purple dragon horns that he was assuming had been shed like a pair of antlers and not taken from a dead one. He picked it up, trying to figure out how this related to mathematics at all when it suddenly hit him. He smiled and turned to the person next to him in excitement. “Oh my God. Do you know what this is?”
Off To The Races
Later on, Dex would be observing the races quite intently, trying to figure out the exact angles that were going on to allow one dragon or winged individual to win over the others. He was very quiet during this time and it was hard to get his attention with how focused his attention was. Eventually, he came to a decision. The plush would be his.
“Hold this.” He abruptly handed off the dragon horns that he’d gotten to the nearest person. When transformed into a dragon, he turned out to be a rather ferocious-looking large blue one. He’d wait patiently for anyone to come along to challenge him for a race. Or someone could just talk to him before or after one while he was still in dragon form.
Wildcard
[Have a different idea or want a custom prompt? Hit me up at
3.14
She's here so that Oro might find a friend or two to play with. Oro, her emotional support, rose-gold colored dragon that is the size of a house cat. So far, Oro has been the only dragon that Kate has known of in Folkmore. Oro needs friends (or minions. The jury is still out on that one.)
Kate comes to a stop as she feels the all of the jeweled-color eyes upon her. The only thing missing is a spotlight. "What?" Is all she can think of to stay.
Without missing a beat, she is asked a question. "You have one hour to make cookies for your school bake sale. You spend twenty-four minutes mixing the dough. It then takes twelve minutes to bake each tray of cookies. If you bake one tray at a time, how many trays can you bake during the hour?"
"Um, that's not how baking works. I mean most recipes---"
"The answer?"
"Well, sixty minus twenty-four is thirty-six. Thirty-six divided by twelve is three. So I suppose in this woefully simple baking experiment, I could make three trays."
"Correct. Now, what equation did you use to come up with your answer?"
Kate screams internally before shifting her attention back to Dex. What had he gotten her into? What did the dragon mean equation? She had done it in her head.
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Lady | Devil May Cry | Legend
As Lady comes to in Wintermute, near the entrance of the dragon cave, it becomes instantly clear that she is woefully underdressed for the weather. She basically explodes from a small snow drift, making indignant and incoherent noises that threaten to form words but never really do. She's far too busy brushing the snow off the jumpsuit she got from Nico. With the warm summer weather of Redgrave City - the Qliphoth undoubtedly influencing the weather to help it grow - the mid-drift exposing jumpsuit had been welcome. Now, it was a liability.
After a moment though, she stops dead in her tracks with her hands pressed to her ribs as if the cold had retreated enough for her to notice something. She begins patting herself down, hands going to where she normally had holsters for guns and ammo only to find... nothing. She hisses a silent curse as she turns to the snowdrift she had found herself in and slides her foot through it as if feeling for anything as a grimmace forms on her face. "Great. I don't even get back home after one job and find myself sucked into another and disarmed. What a great we--wait... right it's been a couple months. Morrison owes me a vacation."
Math-magical
After searching fruitlessly for a weapon outside the entrance of the dragon cave, the warmth the cave offered eventually became too much to ignore. The whole place felt fake, and she spent a good hour wandering the place as if walking on eggshells, waiting for something - anything - to lash out at her. Even as she began to explore the convention at the center of it, she remained on guard though eventually she settled into a more relaxed attitude. She'd even managed to impress one of the dragons posing a geometry problem. Quick thinking and a lifetime of honing an understanding of angles and trajectory earned her a plush dragon doll with a slide rule, something she held over her head as she lounged on a bed of moss under the aerial race track. She just stares at it, contemplating just what kind of place she had stumbled into.
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Despite Yamato in his possession and Lady most likely without her arsenal at easy disposal while she messes about with the stuffed dragon, Vergil still regards her with wariness because it's not physical safety that he's concerned with. Even with her weapons and proficiency in using them outranking any human Vergil has crossed paths with, Vergil has little to concern himself. No, it's more the knowledge that while Trish made the decision to set everything aside and wipe the slate clean, Lady posseses no real incentive to approach Vergil with anything resembling kindness after everything. So, he would just simply rather avoid a scene if at all possible, and he doesn't know the woman well enough to know if some of that temper has evened itself out with time or not.
He maintains his distance, careful in his stance to not appear on the edge of aggression. Not that it would necessarily allay many concerns given his speed, but Vergil also is not exactly known for underhanded tactics. If he had the will for harm, it would be done already.
V | Devil May Cry | Myth
📖 A heaven in a wild flower
📖 Can I see another's grief
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For as much as he would like to move on, pretend as though he did not see the other man and let him pass in peace... Death is hardly permanent in this place. No doubt the Fox has somehow found a way to fuel that crumbling body for as long as he wills to remain here to avoid the affair of death being such a constant. Vergil ultimately decides that he would rather this be more on his own terms than Thirteen's decision. He does not mask his footfalls or approach with any great speed. It's not so much about the upper hand as it is his decision, after all. What upper hand is there even to be gained anyways? Despite the degree to which Vergil feels the vague sense of threat looming with such vulnerabilities, it is only a form of himself that he approaches, not an enemy.
V addresses him and the furrow in Vergil's brow deepens in mild agitation. There is no particular way in which he would have envisioned this going—it's far too impossible of a situation for Vergil to bother—but it's a dismissive acknowledgement that causes Vergil to bristle all the same. Although in all fairness to V, Vergil was already on the edge of it, made too wary by his mere presence alone. There was probably not much he could have said or done that would have provoked a different reaction.
"Is that all you have to say to your true self?" he scoffs in return. "Or are you so close to death's door that's the most you can speak?"
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