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folkmore mod ([personal profile] folkie) wrote in [community profile] folkmeme2025-08-13 12:03 am
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August-September 2025 Test Drive Meme

August-September 2025 TDM
Introduction

[ TDM QuestionsJump to CommentsFull Navigation ]

This Test Drive meme is open to all.

Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.

All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’

TDM threads can be used for spoon spending at any time by characters accepted into the game.

Playing and interacting with the TDMs will allow characters to immediately obtain a canon item from home, especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.

Current players are always encouraged to tag new people on the TDM!



🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.

and then... you fall like a shooting star, falling to the land in a burst of starlight.


🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.

Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.

[ Prompt OnePrompt Two]

Just when you think you've got a hold .
Content Warnings: Vampiric creatures, forced emotions, forced memory sharing/experience, potential physical dangers (lost, combat, drowning, etc)

New Star Children—and new Star Children only—arrive in Exile. Usually on solid ground. Usually with a sense of belonging and ease navigating within this region. If there's something particular the Star Child needs—food, clothes, shelter—something opens up and makes way. Anyone with hunting or gathering abilities may fend for themselves, a moss cloak may slough itself off a tree for a cool or cold Star Child, and a shack shudders up from the landscape when they grow weary. It's enough for anyone self-sufficient.

For those who want or need something more, they find a chittering scurry of squirrels around peat fires with tents set up. The squirrels provide nut based meals (bark substitute available), simple waterproof woolen clothes, and the use of the tents (two Star Children to a tent, no more, no less) for a small small price: a small prick of the finger and a few drops of blood. They have sharp teeth that can delicately pierce veins, for they are vampiric squirrels. It's the warmest welcome Exile has given to Star Children, not that new Star Children may know that. At least one wherein Baba Yaga—the iteration, the school, take one's pick—cannot be found.

New arrivals who wish to leave Exile and old Star Children who wish to enter Exile to greet the new arrivals shooting down over Exile face… challenges. The land does not want to let go of these newcomers. Nor does it want the old treading its paths, not even those previously welcomed in Exile. An uncomfortable mist filled with dread and rejection hugs borders. Those feelings manifest in a physical presentation of a difficult time in Star Children's lives. It's a time when Star Children had to make a choice: one that could get them exiled in some fashion.

A Star Child traveling alone will move through that memory exactly and must choose exile to pass. Those who made that choice before may have an easier time choosing it again. Or perhaps not.

Star Children who travel together or who come near each other in the wilderness face recreations that are not exactly the same. Their memories merge into one. In this shared false memory, both Star Children must choose exile to pass.

Star Children who pass find it easier to navigate Exile, whether to enter or to leave. Star Children who fail face further difficulties. Exile becomes confusingly similar in all directions. Star Children may be led to face the cunning creatures within Exile, with only basic weapons sticking from trees or held by skeletons to help them, or may be led to the Swamp of Sorrows, to drown under the weight of what bothers them. Whatever the exact challenge may be, it threatens Star Children's lives, and survival only means that: survival. They must retreat or face their memory again to move forward.

  • New Star Children arrive in Exile! All are treated warmly (for Exile).
  • Old Star Children are not teleported into Exile. All are treated coldly.
  • Vampiric squirrels provide basic needs for those who need it in exchange for a little blood.
  • Mist full of dread and rejection encircles Exile, and it must be traveled through to enter or to leave.
  • In the mist, face a recreation (pure or mixed with someone else's) of a time Star Children had to make a choice that could result in some form of exile.
  • If everyone picks exile, travel easier through Exile.
  • If not everyone picks exile, face further dangers: misdirection, fights against clever creatures, the swamp of sorrows, etc
In the valley between intent and deed .
Content Warnings: Explosions, Wild Environmental Changes, Small or Large Forced Physical Changes, Potentially Permanent Changes, Forced Proximity

The cracks that wracked Folkmore have been sealed, but the Encantado remains uneasy. The river threw itself farther into Exile to avoid cracks creeping along its banks. It abandoned many gems in the river bed and flows across new ground—both to curious effects. The magic in the gems has nowhere to go. It builds and builds within until cracks begin to show. If left untended, these gems explode in a bout of chaotic magic changing the land around them and perhaps even nearby Star Children. Enjoy the new hair color, the longer hair, the brighter eyes, the galaxies of freckles, and more. They're permanent unless another Star Child can help. The new flowing magic within Exile changes the land around it. The trees grow and grow until they seem a century old or older. Their branches intertwine across the river, and their roots sing. Wood taken from them has magical properties, raw and unrefined.

Magically inclined Star Children, Star Children of great mental reasoning, or any other pertinent skill may observe these effects and determine how to address them. Whether Star Children come up with the solution on their own or get nudged along by a slight dark fox spirit, there are two primary solutions: restore the river to its original path or help it along this new one.

Star Children may work to restore the river by carrying its water from the new river banks and pouring it onto the old river bed. The water can be carried in any vessel, and it's safe so long as the water is not spilled. When water spills, it changes the environment where it hits. A small mound becomes an enormous hill. A small dip becomes a deep ravine. The trees web together. The weather stoops to head level. It's wild magic, and in its wildness: dangerous.

Star Children may work to establish the new path by carrying its gems from the old river bed to the new river stream. The gems may be carried by any means: wrap them in cloth, wear gloves, or move them with telekinesis, or any other mode preventing touch. It is safe so long as gems do not touch skin. When gems touch skin, it changes the Star Children greatly. They may turn into a tree or be made of bark. They may lose the ability to speak and instead yip like a dolphin. They may turn into water and be unable to move themselves. It's a great change, and in its greatness: dangerous.

Both tasks are easier achieved in pairs and small groups. The magic in the water, the magic in the gems, can flow into the Lore generated between Star Children. Traveling together, Star Children may see Lore as motes of light or glowing threads or flowing water. The effects of spill and touch are lessened and split but present a new element: affected Star Children must remain near each other for some hours. The greater the spill or longer and larger the touch, the more hours. Travel farther than a few feet and hit a solid wall. It's impossible to move further without magically dragging the other Star Child along.

Either or both options shall settle the wild magic into its place. Star Children cannot work at cross purposes, only determine how much one way or the other.

One time—and only one time—upon successfully bringing water or a gem to the other side, a gem will split open and reveal an item from home. It may even may even be a weapon or magical item. Oh, and it may be from one's partner's home. The magic is a bit wild.

  • The Encantado River needs its magic stabilized either by restoring its path or establishing its new one (both is good).
  • Gems in the riverbed explode, affecting people. Environment near the new path changes quickly.
  • To restore its path, carry water from new to old without spilling.
  • Spilling water causes large environmental changes.
  • To establish the new path, carry gems from old to new without touching them.
  • Touching gems causes large magical/physical changes to people.
  • Effects are lessened when working in a group. However, messing up forces people to stay in close proximity for hours!
  • After one (and only one) successful run, receive an item from home or your partner's home. It may be a weapon or magical item.
  • Link your threads to impact where the Encantado winds up!
steepwithdead: (171)

[personal profile] steepwithdead 2025-09-14 03:56 am (UTC)(link)
You sure you wouldn't rather have your brother do the honours?

[He's sure Casey does good work, if Leonardo trusts him with it, but it's his understanding (based on word of mouth and the younger Donnie's capabilities) that Donatello is the most mechanically skilled, and the original builder.]
grabaslice: (Big grin/Hehe/Mischevious)

[personal profile] grabaslice 2025-09-14 04:37 pm (UTC)(link)
And have him lecture me for five minutes? Nnnnooope. [He answers easily enough. Be it clear fondness and affection there. He love his brother.] Not unless I can make this so un-plant-y he can't make too much noise.

Then again, he'll probably get on my shell about it anyway. Kind of the way of things.
steepwithdead: (14)

[personal profile] steepwithdead 2025-09-14 07:05 pm (UTC)(link)
It's the nature of siblings, yeah.

[Can't live with them, can't live without them, etc. etc. He says it with similar affection, at least.]

I'm glad you've got him here, even so.
grabaslice: (Smug/Satisfied/pleased)

[personal profile] grabaslice 2025-09-14 09:55 pm (UTC)(link)
If they don't give you a hard time, who truly will? [He can't help but smile at the familiar tone.] How many siblings do you have?

Yeah, me too. I lost him, but... now I got him again. Weird being older than him now.
steepwithdead: (106)

[personal profile] steepwithdead 2025-09-15 02:40 am (UTC)(link)
I've got three. One older brother, and two little sisters.

[So close, but not quite the same. Leonardo's words about his brother - the loss, and gaining him back - are sobering; he puts a pin in that, saving it for later.]
grabaslice: (Playful/start of a smile/chuckle)

[personal profile] grabaslice 2025-09-15 05:50 pm (UTC)(link)
We're about even then. I had an older brother, Donnie is my twin, and one little brother.

[He's happy to focus on sibling talk and keeping it light as he can manage.] Our pops had his hands full, but, he always enjoyed what chaos we brought into his life. I knew that much.
steepwithdead: (258)

[personal profile] steepwithdead 2025-09-17 03:52 am (UTC)(link)
Huh. Interesting coincidence. [Not the weirdest thing ever, a family with four kids, but still quirky.]

My folks were lucky enough to have the two of them, plus Aunt Corrin. And by the time they had Clarabelle, the rest of us were adults and didn't need corralling so much.
grabaslice: (Curious/Interest)

[personal profile] grabaslice 2025-09-17 04:20 am (UTC)(link)
Must have been weird to have an age gap that size with your siblings. Not a bad thing, of course, but I'm so used to maybe a year at most. Alongside Raph nudging all of us along when pops wasn't too interested.

[He checks the prosthetic, moving the arm gently. He's wary of somehow catching Cad's fingers in any joints.]

Okay, I think we might be in the clear?
steepwithdead: (38)

[personal profile] steepwithdead 2025-09-17 12:19 pm (UTC)(link)
Little weird. Mostly annoying for 'belle, she didn't like being treated as a baby. But she kind of is one, so.

[Them's the breaks. Caduceus finally leans back, looking closely at the arm for a moment before nodding.]

Yeah, I believe you're right. How's it feel?
grabaslice: (Fond/Glance down/Smile)

[personal profile] grabaslice 2025-09-17 01:14 pm (UTC)(link)
Unfortunately for her, she's always gonna be the baby. Mikey had the same complaints. [Older sibling privilege speaking. It feels nice to mention Mikey, but he doesn't dig into the topic.]

From moving it like this, it seems solid. [He's yet to put it on, but the joints are loose and free enough he can manipulate it while holding it.] Now the fun part is getting it on.
steepwithdead: (55)

[personal profile] steepwithdead 2025-09-18 02:42 am (UTC)(link)
She likes it when I baby her. Not so much our parents.

[Caduceus sizes up the arm briefly, brows furrowing. That looks like a complicated job one-handed, even if one wasn't supporting it directly.]

...May I?
grabaslice: (Pause/a touch awkward/curious)

[personal profile] grabaslice 2025-09-20 09:10 pm (UTC)(link)
Pretty sure any of us would've wanted some babying from pops. [Which said idly, before the question earns a blink. It isn't often someone outside of his family helps him get his arm back on.]

Oh- yeah, please. [He trusts Caduceus enough to agree. Opposed to suffer without.] I can walk you through it at least while we both get it on.
steepwithdead: (122)

[personal profile] steepwithdead 2025-09-20 09:33 pm (UTC)(link)
There's all different kinds of folk in a big family.

[That's just the nature of people- always different, no matter how similar.

Caduceus lifts the heavy arm with surprising ease; strength is not his primary, well, strength, but firbolgs are still built different from humans. If he could lift Fjord with ease, an arm is no problem. The attachment part, on the other hand...]


Ah... maybe I'd just better hold it steady for you.

[He can do that! Don't ask him to try and work the tech. Not yet, anyway.]
grabaslice: (Slight smile/curious smile/hmm)

[personal profile] grabaslice 2025-09-20 09:48 pm (UTC)(link)
[He can't help but chuckle at both sentiments. He hadn't expected Caduceus to be as strong as he is. That does make things a lot simpler.] Holding steady still counts as helping me get it on.

Lemme just- [He checks the port a bit blindly with his fingers one last time before he steps over to align the arm with the port.] Okay, lets get this on, yeah?

[Cue a montage of things being clicked in place. So technical! Wow! Caduceus does at least catch onto the discomfort the arm brings Leonardo. Be it him clicking his teeth together uncomfortably. Not that he voices it aloud.]
steepwithdead: (191)

[personal profile] steepwithdead 2025-09-21 09:18 pm (UTC)(link)
[Wow that sure is a process that he won't be remembering at all any time soon. Demonstration good, though. Maybe it'll sink in eventually...?

Once the arm seems secure and Leonardo can move it, Caduceus releases it, hovering a moment just in case.]


Huh, look at that.

[Prosthetics are pretty cool.]
grabaslice: (Soft smile/wave/cheerful)

[personal profile] grabaslice 2025-09-21 09:26 pm (UTC)(link)
Back in relatively one piece. [Leo jokes back with a flash of a grin. He flexes the metal arm. Even with the plant based intrusion it moves fairly smoothly now. He goes through a few test movements, but comes out pleased by the results.]

Thanks for the assist. Always a pain in the ass to try to handle this myself.
steepwithdead: (58)

[personal profile] steepwithdead 2025-09-22 09:27 pm (UTC)(link)
I didn't do much, but glad to help.

[If nothing else, he can hold stuff.]

Shall we take these gems to where they belong, and get ourselves out of here? I've had about enough of this river.
grabaslice: (Mischevious/hehe)

[personal profile] grabaslice 2025-09-22 10:42 pm (UTC)(link)
Holding it counts. You don't want to know the ways I've had to get this thing on by myself. My dignity couldn't handle it. [Cad king of holding things?? confirmed.]

Yeah, I think that sounds perfect. Let's get this done and be free from gem hell.
steepwithdead: (202)

[personal profile] steepwithdead 2025-09-24 03:08 am (UTC)(link)
I'll take your word for it.

[Caduceus chuckles and shuffles back to the gems, crouching and (very carefully) wrapping the robe around the pile to create a makeshift bag, twisting the sleeves into a knotted handle that he slings over his shoulder. Thankfully it isn't very heavy. He gestures, offering Leonardo to take the lead. He's the one with experience, after all.]

Off we go, then.
grabaslice: (Pause/Action/Neutral)

[personal profile] grabaslice 2025-09-24 03:22 am (UTC)(link)
[Leonardo gladly steps up to take the lead. He keeps a careful enough eye out to try and avoid stepping on any other gems loose around them. They aren't too far out at least.]

Shouldn't take too long, if we're careful. Less chance of a disaster now that I'm not carrying gems.
steepwithdead: (87)

[personal profile] steepwithdead 2025-09-25 01:57 am (UTC)(link)
Are you usually accident-prone?

[His tone is gently teasing. Two fumbles so far... but the poor guy is dealing with a somewhat glitchy arm, currently.]
grabaslice: (Laughter/Relaxed/a chortle)

[personal profile] grabaslice 2025-09-25 02:12 am (UTC)(link)
I'd like to say no for dignity, but, at this rate, you won't believe me. [He offers back with a laugh.]
steepwithdead: (38)

[personal profile] steepwithdead 2025-09-25 03:43 am (UTC)(link)
I've had those kinds of days before, so I feel you.
grabaslice: (Big grin/I got u/Pleased)

[personal profile] grabaslice 2025-09-25 05:31 am (UTC)(link)
Remind me to tell you later, one cool story where I'm very heroic, and one embarrassing one. Just to keep it even.

Falling through a roof into our underground base is one I can think of immediately. I didn't live that one down for ages. [He's just leading them along, riverbed in sight. They can toss these in the right place soon.]
steepwithdead: (14)

[personal profile] steepwithdead 2025-09-25 12:42 pm (UTC)(link)
Isn't that giving me a bonus story for free?

[He's not complaining, mostly chuckling. Well, even if he didn't live it down, at least he lived?]

I once was nearly eaten by a swamp twice in one day.

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