Entry tags:
August-September 2024 Test Drive Meme
August-September 2024 TDM
Introduction
Welcome to Folkmore's monthly Test Drive Meme! Please feel free to test drive any and all characters regardless of your intent to apply or whether you have an invite or not.
All TDMs are game canon and work like "mini-events". For new players and characters, you can choose to have your TDM thread be your introduction thread upon acceptance or start fresh. Current players are also allowed to have in-game characters post to the TDM so long as they mark their top levels ‘Current Character.’
TDM threads can be used for spoon spending at any time by characters accepted into the game.
Playing and interacting with the TDMs will allow characters to immediately obtain a canon item from home, especially weapons or other things they may have had on their person when they were pulled from their worlds! There will always be a prompt that provides some sort of "reward" to characters who complete certain tasks.
🦊 New Star Children meet the Fox still in their worlds, and she brings them into the new realm of Folkmore. As you follow her, your body begins to change and new characteristics emerge. These may stay for a while, or perhaps they will hide away after. And during all of this, the Fox explains to you where you will be going: to Folkmore.
and then... you fall like a shooting star, falling to the land in a burst of starlight.
🦊 Experienced Star Children are already familiar with this time of the month. There are shooting stars all across the sky, and some fall to the land, which means the Fox has brought new arrivals. These newly arrived Star Children will face some tests, but Thirteen wants the more seasoned residents to participate as well.
Perhaps you follow the falling stars on your own, or perhaps the Fox simply teleports you there, but it appears you too will be part of this.
Content Warnings: Potential Wilderness Survival, Potential Death
New Star Children arrive in Amrita Academy, the largest school in Folkmore. They might arrive in the medical wing, or they could arrive in areas of the school that don't look like a school at all: forests with animals to hunt or gather, including for their medicinal properties; rocky crags with climbing routes; fields full of growing grains; meadows with sheep covered in soft wool; lakes and rivers with unusual denizens. It's like a miniature of Folkmore all in one school.
A fox with a clipped ear and a few scars greets each Star Child upon arrival. She explains that while things can be summoned with Lore, the best survivors learn to scavenge and to find what they need. New Star Children haven't earned much Lore yet, so that surely applies to them double. In fact, as befits a survival school, there are items that will help Star Children survive hidden all around and immediately outside the school. Star Children are directed to make a list on their Relic of everything they think they need to survive. Once made, the list cannot be changed. They will be more likely to find those items than others (though it will not be impossible).
Race, jog, or stroll around the expansive school in search of these items: clothes, bags, first aid kits, tents, survival supplies, etc. They might be harder to find than expected as they will be miniature and in little cubes aka survival squares (a misnomer). These cubes may be tucked away above, below, beside, or inside something. They also may float against a rock face or in the air among tree branches. The most likely locations are those densest in Lore. The longer Star Children explore, the more they will realize that these cubes are best and most easily obtained by working together. In fact, they will try to dodge and avoid the grip of a Star Child more than ten feet away from any other Star Child. Perhaps that's because two Star Children interacting are creating Lore and a Lore dense location? Once two Star Children touch the cube at the same time, the cube will disappear, and the item inside will grow to full size. Congratulations on being one step closer to survival. Remember to share.
Come mid-September, few cubes will remain inside the school. Star Children will have to check the perimeter of the school to find more survival squares. That task grows exponentially harder as the cubes are in the molasses-thick moat of concentrated Lore surrounding the school. Should anyone dip their spoon in the moat, in the Lorasses if you will, they will find that it tastes sweet, a rich spicy sweetness. Amazing! Less amazing? It is impossible to get past the moat of Lorasses. No matter how strong a swimmer or oarsman, it is impossible to make headway through or atop the Lorasses. Anyone attempting to fly across the moat will find themselves slapped by a giant sticky slappy hand rising like a goliath from the depths with perfect aim. Star Children can find themselves slapped anywhere from the shore to the center of the school. Star Children are free to get creative with ways to dig the survival squares out of the Lorasses, but beware! They'll have difficulty freeing themselves on their own from the sticky substance, should they fall in.
Since Star Children are likely to find themselves in sticky situations quite literally, they may be pleased to know that Amrita Academy has showers available for use. Unfortunately, due to one student's experiment, the shampoo is all made of beer. That's right, beer. It's good for one's hair! Or so the study should demonstrate. Be sure to fill out a feedback card outside the locker rooms.
New Star Children arrive in Amrita Academy, the largest school in Folkmore. They might arrive in the medical wing, or they could arrive in areas of the school that don't look like a school at all: forests with animals to hunt or gather, including for their medicinal properties; rocky crags with climbing routes; fields full of growing grains; meadows with sheep covered in soft wool; lakes and rivers with unusual denizens. It's like a miniature of Folkmore all in one school.
A fox with a clipped ear and a few scars greets each Star Child upon arrival. She explains that while things can be summoned with Lore, the best survivors learn to scavenge and to find what they need. New Star Children haven't earned much Lore yet, so that surely applies to them double. In fact, as befits a survival school, there are items that will help Star Children survive hidden all around and immediately outside the school. Star Children are directed to make a list on their Relic of everything they think they need to survive. Once made, the list cannot be changed. They will be more likely to find those items than others (though it will not be impossible).
Race, jog, or stroll around the expansive school in search of these items: clothes, bags, first aid kits, tents, survival supplies, etc. They might be harder to find than expected as they will be miniature and in little cubes aka survival squares (a misnomer). These cubes may be tucked away above, below, beside, or inside something. They also may float against a rock face or in the air among tree branches. The most likely locations are those densest in Lore. The longer Star Children explore, the more they will realize that these cubes are best and most easily obtained by working together. In fact, they will try to dodge and avoid the grip of a Star Child more than ten feet away from any other Star Child. Perhaps that's because two Star Children interacting are creating Lore and a Lore dense location? Once two Star Children touch the cube at the same time, the cube will disappear, and the item inside will grow to full size. Congratulations on being one step closer to survival. Remember to share.
Come mid-September, few cubes will remain inside the school. Star Children will have to check the perimeter of the school to find more survival squares. That task grows exponentially harder as the cubes are in the molasses-thick moat of concentrated Lore surrounding the school. Should anyone dip their spoon in the moat, in the Lorasses if you will, they will find that it tastes sweet, a rich spicy sweetness. Amazing! Less amazing? It is impossible to get past the moat of Lorasses. No matter how strong a swimmer or oarsman, it is impossible to make headway through or atop the Lorasses. Anyone attempting to fly across the moat will find themselves slapped by a giant sticky slappy hand rising like a goliath from the depths with perfect aim. Star Children can find themselves slapped anywhere from the shore to the center of the school. Star Children are free to get creative with ways to dig the survival squares out of the Lorasses, but beware! They'll have difficulty freeing themselves on their own from the sticky substance, should they fall in.
Since Star Children are likely to find themselves in sticky situations quite literally, they may be pleased to know that Amrita Academy has showers available for use. Unfortunately, due to one student's experiment, the shampoo is all made of beer. That's right, beer. It's good for one's hair! Or so the study should demonstrate. Be sure to fill out a feedback card outside the locker rooms.
- All new Star Children arrive in Amrita Academy.
- Star Children are greeted by a fox who prompts them to write a list of what they need to survive. These lists cannot be changed once made.
- Star Children search for tiny cubes with survival supplies, especially ones on their lists.
- Star Children must work together to catch & open the cubes.
- Come mid-September, Amrita Academy is surrounded by a Lore-rich molasses moat—Lorasses. Thou shalt not pass.
- Once the moat arrives, most cubes are in the moat. Shower to get clean afterward with beer for shampoo.
Content Warnings: Forced Close Contact, Coerced Behavior
It can be stressful to arrive in a new place among strangers and strange things. It can be even more stressful, sometimes, to be among people one knows. The fact remains that in Folkmore, no one is an island. The Shattered Spoon Shrine is a testament to that. Interact or perish. Those interactions usually don't even have to be positive. An emotionally charged argument generates Lore same as a touching reunion. However, Amrita's iteration has taken charge of Folkmore this month. She values cooperation and connection.
What does this mean for Star Children? It's time to get along.
When Star Children fight—physically, vocally, emotionally—they get stuck together in a magical t-shirt. This plain white t-shirt has 'This is our get along shirt' written on it on both sides, one in each Star Child's handwriting. (If a Star Child does not have handwriting, Thirteen will invent a handwriting she feels best represents them). The shirt works exactly as written on the tin. Until the two Star Children can get along, they will be stuck together in the shirt. Getting along can look a few different ways. It could be working through the reason they were fighting. It could be cooperating to accomplish something else. It could be helping someone else together. It could be large or small. Somehow, Star Children will have to get along to accomplish something.
The shirt will disappear, leaving them standing next to each other, only to reappear duplicated in each of their hands, perfectly sized to fit each individual. Should they so choose, either can be used for a repeat performance, with both of them trapped inside again. While the same condition will apply—they must get along to get out of the shirt—the shirt will now make it easier for them to work it out. Note: only the two people who originally wore the shirt can put it back on. No one else can wear these shirts.
One time only, a Star Child's cooperative escape will have an additional prize: their souvenir t-shirt will be wrapped around an item from either their home universe or their partner's. That's right, getting along can get a Star Child something from another universe.
It can be stressful to arrive in a new place among strangers and strange things. It can be even more stressful, sometimes, to be among people one knows. The fact remains that in Folkmore, no one is an island. The Shattered Spoon Shrine is a testament to that. Interact or perish. Those interactions usually don't even have to be positive. An emotionally charged argument generates Lore same as a touching reunion. However, Amrita's iteration has taken charge of Folkmore this month. She values cooperation and connection.
What does this mean for Star Children? It's time to get along.
When Star Children fight—physically, vocally, emotionally—they get stuck together in a magical t-shirt. This plain white t-shirt has 'This is our get along shirt' written on it on both sides, one in each Star Child's handwriting. (If a Star Child does not have handwriting, Thirteen will invent a handwriting she feels best represents them). The shirt works exactly as written on the tin. Until the two Star Children can get along, they will be stuck together in the shirt. Getting along can look a few different ways. It could be working through the reason they were fighting. It could be cooperating to accomplish something else. It could be helping someone else together. It could be large or small. Somehow, Star Children will have to get along to accomplish something.
The shirt will disappear, leaving them standing next to each other, only to reappear duplicated in each of their hands, perfectly sized to fit each individual. Should they so choose, either can be used for a repeat performance, with both of them trapped inside again. While the same condition will apply—they must get along to get out of the shirt—the shirt will now make it easier for them to work it out. Note: only the two people who originally wore the shirt can put it back on. No one else can wear these shirts.
One time only, a Star Child's cooperative escape will have an additional prize: their souvenir t-shirt will be wrapped around an item from either their home universe or their partner's. That's right, getting along can get a Star Child something from another universe.
- When Star Children get in a fight of any kind, not just physical, they get stuck together in a magical t-shirt.
- The shirt says “This is our get along shirt” front and back in characters’ own handwriting (or imagined handwriting).
- As written on the tin, Star Children are stuck until they figure out how to get along
- When they separate, both partners will get a copy of the t-shirt that fits them. They can choose to get back into said t-shirt together to figure out how to get along easier in the future.
- One time only, Star Children receive an item from their home universe or their partner’s.
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The Nomu. He remembers that fight well.
"I've just been doing my day to day work. Running my agency." Of course Hawks would say this instead of whatever he was doing.
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"Nothing's day to day anymore, not since the operation to take down the League of Villains and their allied lackies went to shit," Katsuki explains. Ish. It's sort of an explanation. "Shigaraki and most of his top lieutenants got away. Most of Japans sheltering at hero academies. It's chaos and anarchy in the streets."
So much for the biggest operation in the history of Japan's heroes. No, it'd be their operation, their smaller operation, that's remembered as incredible. Isolating everyone. Making it a fight on their terms. Not that everything went to plan. Nothing ever does.
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His expression changes a little bit. Gone to shit huh? Damn it. Commission couldn't be too pleased about that.
"Sounds like a pain. That's definitely not what was going on for me." Something to look forward to, he's sure.
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"For some reason, Deku chose you as one of the few heroes he can trust, so it will become your business. The final plan's All Might's, and it placed you and Endeavor against All For One, the older big bad. You two hit him fairly hard, from what I heard, but he had a countermeasure. So I finished the job after he stole your quirk and escaped to find Shigaraki."
No more complaints he isn't sharing what needs to be shared.
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"I'm not sure if you mean that as an insult or a compliment." Hawks responds with a playful little smile.
Stole his quirk? Shit. That would be bad for him, in a lot of ways. He doesn't have time to fret about it. The time discrepancy is...fascinating.
"We met awhile ago, remember, I gave you a book to read!" Hawks changes tactics and offers a cheerful reminder of the last time he encountered the kids, even if it's been awhile. He'd been working with the League back then. He doesn't know if Bakugo would know that.
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Hawks reminds Katsuki about the book he gave all three of them. The book he gave Endeavor. The marked up book he gave Endeavor, which was shortly followed up by Endeavor figuring out the League of Villains was working with those lackey extras. Katsuki squints and stares at Hawks. Hawks was deep in the den to kill Twice and fight Dabi. Combine that with the book, and it raises a lot of questions. "I remember that weak excuse for a biography of a loser villain. You weren't that into the writing. You're not an idiot. Plus you're real buddy buddy with Endeavor. How'd you know they were working with the League of Villains?"
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"Wasn't it interesting?" Hawks smiles, and while he might seem like he's not into reading, he certainly poured over that material. Mission orders."
He tilts his head, catches himself and straightens up. "Hmmm, I wonder."
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"You know," Katsuki roars, his volume raising many levels. "You're just not telling you cagey piece of shit." Is Hawks really on their side? Or is he only on their side once he learns the truth about Shigaraki and All For One? He could be the enemy right now. Just buddy buddy enough with Endeavor to throw the man a bone.
One hand explodes behind him to give him speed to reach Hawks, and the other makes an explosive fist. Katsuki not only hits air, but he jerks against the soft, unbreakable bounds of a cotton t-shirt. "I AM GOING TO KILL THESE SHIRTS," he shouts, as it happens, right next to Hawks's ear. They are about the same height.
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The thing is, he never gets the chance, he's wrapped up in a t-shirt face to face with the screaming boy in one of the most uncomfortable positions he's been in in awhile. Hawks glances briefly over his shoulder. There's no way to get his wings out, it's making the t-shirt unnecessarily cramped and giving him no real space to give Bakugo room to breathe.
"I didn't really say anything, although." Hawks lets out a breath slowly. "What's with the shirt?" Is it some kind of attack? Even his feathers aren't doing more than wriggling, pressed against him and the cotton that didn't seem to react to them.
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"So maybe you should consider saying something," Katsuki says, "You know, to get along. I'm not some stupid kid. I fought in the Final Battle. I've put my life on the line over and over again. So if you expect to get trusted near Deku, start talking."
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"Okay..." Hawks considers his thoughts for a moment.
"You have a very impressive quirk." He smiles, offering a compliment. Is that what Bakugo wants to hear? Probably not.
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"I know," Bakugo growls. "I've known since I was five years old. How'd you know those extras signed up with the League?"
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"Why are you asking me that?" To him, it seems like the kind of question that could come out of the blue.
"Maybe they're fans of mine."
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"You gave Endeavor a marked up copy of that sniveling shit, and next thing you know, Endeavor has intel about those guys. We were just your cover, giving us copies to hide what you gave him. You knew. Somehow you knew, and you told him in a weird fucked up way."
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"I was being monitored. The League doesn't trust me." Nor the Commission, but technically he works for them. "Why would they?"
Yet, he's not going to to just tell Bakugo the answer, but he might walk him there.
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"What kind of hero works for the League?" he demands and shakes his head. "I turned them down. They tried to recruit me, welcome me on a silver platter, and I fought them and escaped." No, he is not mentioning Izuku, Shoto, Ida, and Kirishima's parts in it. Nor the kidnapping.
"How could you do that?" He manages to cross his arms, which makes a little difference. "You 'killed' Best Jeanist. You gave him to them." Sorry buddy, but Dabi dropped a couple of your secrets. He huffs. "And they still didn't trust you."
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"I am fully aware they don't trust me." Hawks responds gently.
"The kind of hero who requires information about the League and needs to know when they're planning to strike." He says, still walking him to the answer.
"Jeanist agreed to that."
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Katsuki shakes his head.
"Of course Jeanist agreed to it," Katsuki says. Jeanist is a hero. Plus, Hawks wouldn't get the drop on him. He'd be the one to end up tied up. "Heroes aren't supposed to do that kind of work."
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Optimistic kid, with ideals because he doesn't know any better and that's how it should be.
"Sorry to disappoint you."
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"Endeavor beat you to it," Bakugo grumbles. He's glad he wasn't one of Hawks's fans. Does Tokoyami know? That's going to hit him hard. "You know, in the raid that went badly, Tokoyami risked his life to save yours. You wouldn't be breathing today if it weren't for him. Not everyone walked away from that."
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"He's not the kind of person to sneak around, he's very straightforward." Whatever Endeavor did to disappoint Bakugo, it definitely wasn't sneaking around.
"Tokoyami's a good kid." It's difficult to know exactly what Bakugo is talking about. "I work for the Hero Public Safety Commission and they asked me to investigate and gather information so that the heroes could take out the villains before they got the chance to hurt someone."
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"He beat up some of his kids, ignored the rest," Katsuki explains. He feels a bit like he's airing Todoroki's laundry, but Dabi made it public. The basics. He doesn't know what to think about it all, but he's team Shoto. Shoto doesn't like his dad, but he'll learn from him. So that's that. Endeavor did teach Katsuki how to better use his powers.
"The Hero Public Safety Commission does that kind of work?" Katsuki asks, but it's rhetorical. Hawks already said they did as much. "Seems like they're pushing the limits of what they're supposed to do."
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"There's a lot of things you don't know." Hawks answers instead because honestly, they've been doing those things before he was born.
"And I don't really think it's something you need to know."
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"Maybe not this exact moment," Katsuki says, "but the whole world's changing. People ought to know and to deal with them with that change. It's the best time to change anything. That includes them."
"So if they've been getting away with terrible things, someone who doesn't already know needs to know. Someone who will do something. Who can."
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"I always thought it would be nice if we had a world where the heroes had free time to kill." Hawks says, his tone a little lighter and dreamy about it.
"I can't tell you what's happening in the future. I'm presently infiltrating the League, that's as far as I can give you accurate information."
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